35 lines
902 B
C#
35 lines
902 B
C#
using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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using SPacket.SocketInstance;
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public class ImperialExamManager {
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private static ImperialExamManager Instance;
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public static ImperialExamManager GetInstance()
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{
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if (Instance == null)
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Instance = new ImperialExamManager();
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return Instance;
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}
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private List<QuestionRankInfoList> m_RankList = new List<QuestionRankInfoList>();
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public void SetMyQuestionRankList(List<QuestionRankInfoList> m_List)
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{
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//存之前先清空
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m_RankList.Clear();
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for(int index = 0; index < m_List.Count; index++)
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{
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m_RankList.Add(m_List[index]);
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//m_RankList[index] = m_List[index];
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}
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}
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public List<QuestionRankInfoList> GetMyRankInfoList()
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{
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return m_RankList;
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}
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public int GuessingRemainTime;
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}
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