27 lines
567 B
C#
27 lines
567 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class CancelMatchBtnDotCtr : MonoBehaviour {
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public List<GameObject> _TextObjList;
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private void OnEnable()
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{
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StartCoroutine(ChangeText());
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}
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int _Count = 0;
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IEnumerator ChangeText()
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{
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yield return new WaitForSeconds(0.2f);
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_Count = ++_Count % 3;
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for (int index = 0; index < _TextObjList.Count; index++)
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{
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_TextObjList[index].SetActive(index == _Count);
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}
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}
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}
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