Files
JJBB/Assets/Project/Script/GUI/DoubleRide/DoubleMountInvitePanel.cs
2024-08-23 15:49:34 +08:00

96 lines
2.2 KiB
C#

using Games.LogicObj;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DoubleMountInvitePanel : MonoBehaviour
{
/// <summary>
/// 关闭按钮
/// </summary>
public Button closeBtn;
/// <summary>
/// 玩家列表容器
/// </summary>
public UIContainerBase _TeamList;
public static DoubleMountInvitePanel Instance;
private void Awake()
{
Instance = this;
RequestServer();
}
private void OnDestroy()
{
Instance = null;
}
// Use this for initialization
void Start () { }
private void OnEnable()
{
//请求
RequestServer();
// GUIData.delNearbyPlayerUpdate += InitOtherPlayerList;
}
// Update is called once per frame
void Update () { }
private void OnDisable()
{
// GUIData.delNearbyPlayerUpdate -= InitOtherPlayerList;
}
/// <summary>
/// 请求服务器获取附近玩家信息
/// </summary>
public void RequestServer()
{
//请求
CG_REQ_DOUBLEMOUNT_INVITELIST packet = (CG_REQ_DOUBLEMOUNT_INVITELIST)PacketDistributed.CreatePacket(MessageID.PACKET_CG_REQ_DOUBLEMOUNT_INVITELIST);
packet.Flag = 1;
packet.SendPacket();
}
/// <summary>
/// 初始化玩家列表
/// </summary>
/// <param name="packet">玩家数据</param>
public void InitOtherPlayerList( GC_RET_DOUBLEMOUNT_INVITELIST packet)
{
if (null == packet)
{
return;
}
List<MountTeam> teamList = new List<MountTeam>();
int idCount = packet.guidCount;
for (int i = 0; i < idCount; i++)
{
MountTeam team = new MountTeam();//
team.Guid = packet.GetGuid(i); //guid
team.Name = packet.GetName(i); //name
team.Profession = packet.professionIdList[i];//职业
teamList.Add(team);
}
_TeamList.InitContentItem(teamList);
}
public void OnCloseBtn()
{
//this.gameObject.SetActive(false);
UIManager.CloseUI(UIInfo.DoubleMountInvitePanel);
}
}