Files
JJBB/Assets/Project/Script/GUI/Chat/ChatLinkTeamJoin.cs
2024-08-23 15:49:34 +08:00

44 lines
1.1 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using Games.Item;
using GCGame;
using GCGame.Table;
using Games.ChatHistory;
public class ChatLinkTeamJoin : ChatLinkItem
{
private static string _InputTeamStr = StrDictionary.GetClientDictionaryString("#{5138}");
private int _TeamID;
public void SetLinkTeamJoin(int teamID)
{
_TeamID = teamID;
StrInput = _InputTeamStr;
StrSend = StrSendStart + ((int)ChatLinkType.SelfPos).ToString() + StrSplit + _TeamID + StrSendEnd;
}
public override void SetLinkBySendStr(Text text, ChatHistoryItem chatHistory, string linkStr, string[] linkParams)
{
StrSend = linkStr;
StrInput = linkStr;
if (linkParams.Length != 2)
return;
_TeamID = int.Parse(linkParams[1]);
StrShow = _InputTeamStr;
}
protected override void LinkClick(int linkindex)
{
if (Singleton<ObjManager>.GetInstance().MainPlayer != null)
{
Singleton<ObjManager>.GetInstance().MainPlayer.ReqJoinTeam(_TeamID);
}
}
}