19 lines
579 B
C#
19 lines
579 B
C#
using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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using GCGame.Table;
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public class AucationFirstSixItem : MonoBehaviour {
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public Text mName;
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public Image moneyIcon;
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public Text count;
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public void InitItem(string _Name, int moneyType, int _Count, Tab_SnatchTreasure tab)
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{
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mName.text = _Name;
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LoadAssetBundle.Instance.SetImageSprite(moneyIcon, UICurrencyItem.GetCurrencySprite((MONEYTYPE)moneyType));
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count.text = _Count * tab.MoneyNumPerBet + StrDictionary.GetClientDictionaryString("#{42308}", _Count);
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}
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}
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