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JJBB/Assets/Project/GameRes/Material/Dissolve.mat
2024-08-23 15:49:34 +08:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Dissolve
m_Shader: {fileID: 4800000, guid: 29032ebb20a40964d9691ec0ee9a0077, type: 3}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _DissolveTex:
m_Texture: {fileID: 2800000, guid: f59f19162c89951448bc454c38d5a12e, type: 3}
m_Scale: {x: 0.3, y: 0.3}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 26dbef9b4bdb7a34899e182c3d04eff4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _DissolveEnd: 0
- _DissolveFade: 0.1
- _Emission: 0.2
m_Colors:
- _AddColor: {r: 0, g: 0, b: 0, a: 1}
- _Color: {r: 0.99264705, g: 0.99264705, b: 0.99264705, a: 1}