80 lines
2.9 KiB
C#
80 lines
2.9 KiB
C#
using AssetUpdate;
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using UnityEngine;
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using UnityEngine.UI;
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public class AssetUpdateWin : MonoBehaviour
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{
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// private Slider _oneProcess;
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private Slider _allProcess;
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// private Text _oneText;
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// private Text _allText;
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// private Text _tip;
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// public const string oneFormat = "当前文件:{0:P0}";
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// public const string allFormat = "全部文件:{0} / {1}";
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public ProjectDownloadAction downloadAction { get; set; }
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private void Awake()
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{
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var root = transform;
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// var oneRoot = root.Find("OneProgress");
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var allRoot = root.Find("AllProgress");
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// _oneProcess = oneRoot.Find("Slider").GetComponent<Slider>();
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_allProcess = allRoot.Find("Slider").GetComponent<Slider>();
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// _oneText = oneRoot.Find("Text").GetComponent<Text>();
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// _allText = allRoot.Find("Text").GetComponent<Text>();
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// _tip = root.Find("DownloadTip/Text").GetComponent<Text>();
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}
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private void Start()
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{
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FirstSceneBg.instance.SetTip("资源更新中...");
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// _oneProcess.value = 0f;
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_allProcess.value = 0f;
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// _oneText.text = string.Empty;
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// _allText.text = string.Empty;
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}
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public void ShowComplete()
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{
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if (downloadAction != null)
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{
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var totalSize = downloadAction.totalSize / 1024;
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FirstSceneBg.instance.SetTip(string.Format("资源更新中({0}K / {1}K)", totalSize, totalSize));
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// _oneProcess.value = oneRate;
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_allProcess.value = 1f;
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}
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}
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private void Update()
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{
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if (downloadAction != null)
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{
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// var current = downloadAction.current;
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// var total = downloadAction.downloadList.Count;
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if (downloadAction.current < downloadAction.downloadList.Count)
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{
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var totalSize = downloadAction.totalSize / 1024;
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var currentSize = downloadAction.GetCurrentBytes() / 1024;
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// var oneRate = downloadAction.GetCurrentProgress();
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FirstSceneBg.instance.SetTip(string.Format("资源更新中({0}K / {1}K)", currentSize, totalSize));
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// _oneProcess.value = oneRate;
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_allProcess.value = (float) currentSize / totalSize;
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// _oneText.text = string.Format(oneFormat, oneRate);
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// _allText.text = string.Format(allFormat, current + 1, total);
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}
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// 更新完成的情况
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else
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{
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var totalSize = downloadAction.totalSize / 1024;
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downloadAction = null;
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// _oneProcess.value = 1f;
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FirstSceneBg.instance.SetTip(string.Format("资源更新完成({0}K / {1}K)", totalSize, totalSize));
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_allProcess.value = 1f;
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// _oneText.text = string.Format(oneFormat, 1f);
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// _allText.text = string.Format(allFormat, total, total);
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}
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}
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}
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} |