47 lines
1.3 KiB
Plaintext
47 lines
1.3 KiB
Plaintext
LuaReliveBtn = {}
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require("Util")
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require("LuaUtil")
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local _zhuchengTimeDown = 5
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local _zhuchengBtnPlane
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local _zhuchengTime
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local _ContentTra
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function LuaReliveBtn.Awake( ... )
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_zhuchengBtnPlane = zhuchengBtnPlane:GetComponent("Transform")
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_zhuchengTime = zhuchengTime:GetComponent("Text")
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_ContentTra = _Content:GetComponent("Transform")
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_zhuchengBtnPlane.gameObject:SetActive(true)
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end
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function LuaReliveBtn.OnEnable( ... )
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_zhuchengBtnPlane.gameObject:SetActive(false)
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_zhuchengTimeDown = 8
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end
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local tames = 0
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function LuaReliveBtn.Update( ... )
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if CS.GameManager.gameManager.m_RunningScene == 658 then
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if CS.UnityEngine.GameObject.Find("ZIJINEasterCountInfo") ~= nil then
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local ZIJINEasterCountInfo = CS.UnityEngine.GameObject.Find("ZIJINEasterCountInfo")
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if ZIJINEasterCountInfo:GetComponent("Text").text == "0" then
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_ContentTra.transform:GetChild('1').gameObject:SetActive(false)
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if _zhuchengTimeDown <= 5 then
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_zhuchengBtnPlane.gameObject:SetActive(true)
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end
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end
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end
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tames = tames + CS.UnityEngine.Time.deltaTime
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if tames >= 1 then
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_zhuchengTimeDown = _zhuchengTimeDown - 1
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_zhuchengTime.text = _zhuchengTimeDown
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tames = 0
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end
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end
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end |