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JJBB/Assets/Project/Script/LuaScripts/UI/Lua/Common/CommonAwardItem.txt
2024-08-23 15:49:34 +08:00

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CommonAwardItem = CommonAwardItem or BaseClass()
local itemGo
local defaultPath = "ui/commonawarditem"
function CommonAwardItem.__init(item, prefab, parent)
local function OnLoadFinish(name, go, hashParam)
if go ~= nil then
itemGo = go
if parent ~= nil then
go.transform:SetParent(parent)
end
end
end
if prefab ~= nil then
local go = CS.UnityEngine.Object.Instantiate(prefab)
go:SetActive(true)
OnLoadFinish(go.name, go)
else
CS.LoadAssetBundle.Instance:LoadGameObject("ui/", "CommonAwardItem", OnLoadFinish, {})
end
end