%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: 02 - Default m_Shader: {fileID: 4800000, guid: 4cefc42faaa96054e85dcc40f2d3e6d0, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpTex: m_Texture: {fileID: 2800000, guid: 1b785ba7e757439478e6db434e0d3dd2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 922ea14a9cd0d3f4686ece15f811affa, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BumpTiling: 3.65 - _DepthMax: 0.12 - _Distortion: 0.1 - _Gloss: 0.28 - _MainTiling: 1 - _Refraction: 0.26 - _Specular: 0.34 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 0.528} - _Speed: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}