-- εˆζœη€ΌεŒ… require("MarketingActBase") require("LuaUtil") HundredTimesRebeatPanel = MarketingActBase:new() -- local priceText -- function HundredTimesRebeatPanel.Awake( ... ) -- priceText = _priceText:GetComponent("Text") -- --priceText.gameObject:SetActive(false) -- end function HundredTimesRebeatPanel.MarketingActPageAwardRetDel( packet ) price = packet.awardTags[1].descs[1] _priceText:GetComponent("Text").text=CS.GCGame.Table.StrDictionary.GetServerDictionaryFormatString(price) end