//This code create by CodeEngine ,don't modify using System; public enum MessageID :ushort { PACKET_NONE = 0 , // 0,空 PACKET_CG_LOGIN = 1, //client ask login PACKET_GC_LOGIN_RET =2, //client login result PACKET_CG_CONNECTED_HEARTBEAT, //client connected heartbeat PACKET_GC_CONNECTED_HEARTBEAT, //server connected heartbeat PACKET_GC_NOTICE, //notice from server PACKET_GC_MISSION_SYNC_MISSIONLIST, //server send mission list to client PACKET_CG_ACCEPTMISSION, //ask to accept mission PACKET_GC_ACCEPTMISSION_RET, //result of accept mission PACKET_CG_COMPLETEMISSION, //ask to complete mission PACKET_GC_COMPLETEMISSION_RET, //result of complete mission PACKET_CG_ABANDONMISSION, //ask to abandon mission PACKET_GC_ABANDONMISSION_RET, //result of abandon mission PACKET_GC_MISSION_STATE, //update mission state PACKET_GC_MISSION_PARAM, //upstate mission param PACKET_CG_REQ_CHANGE_SCENE, //Request Change Scene PACKET_GC_ENTER_SCENE, //Enter Scene PACKET_CG_ENTER_SCENE_OK, //Client Enter Scene OK PACKET_GC_CREATE_PLAYER, //Create Player PACKET_GC_DELETE_OBJ, //Delete Player PACKET_CG_SYNC_POS, //Sync Position to Server PACKET_GC_SYNC_POS, //Sync Position to Client PACKET_CG_MOVE, //Player Move PACKET_GC_MOVE, //Notify Character Move PACKET_GC_STOP, //Notify Character Stop PACKET_CG_SYSTEMSHOP_VIEW, //client ask view systemshop PACKET_CG_SYSTEMSHOP_BUY, //client buy from systemshop PACKET_CG_SYSTEMSHOP_BUYBACK, //client buy back from systemshop PACKET_CG_SYSTEMSHOP_SELL, //client sell to systemshop PACKET_GC_SYSTEMSHOP_MERCHANDISELIST, //Server send MerchandiseList to client PACKET_GC_UPDATENOTICEDATA, //server send NoticeData to client PACKET_GC_UPDATEITEM, //server send item to client PACKET_CG_REQ_CREATE_TEAM, //client request create team PACKET_CG_REQ_FIX_TEAM_DES, //client request fix team des PACKET_CG_REQ_OTHER_ROLE_BASE_INFO, //client request other role base info PACKET_GC_RET_OTHER_ROLE_BASE_INFO, //server ack other role base info PACKET_CG_REQ_TEAM_INVITE, //client request invite other player join team PACKET_CG_REQ_TEAM_JOIN, //client request join other player team PACKET_CG_REQ_TEAM_LEAVE, //client request leave team PACKET_CG_REQ_TEAM_KICK_MEMBER, //client req kick team member PACKET_CG_REQ_TEAM_CHANGE_LEADER, //client req change leader PACKET_GC_TEAM_LEAVE, //client leave team PACKET_GC_TEAM_SYNC_TEAMINFO, //server send full team info to client PACKET_GC_TEAM_SYNC_MEMBERINFO, //server send member info to client PACKET_GC_JOIN_TEAM_INVITE, //server send join team invite to client PACKET_CG_JOIN_TEAM_INVITE_RESULT, //client send join team invite result to server PACKET_GC_JOIN_TEAM_REQUEST, //server send join team request to client PACKET_CG_JOIN_TEAM_REQUEST_RESULT, //client send join team request result to server PACKET_CG_REQ_NEAR_LIST, //client require nearby player list PACKET_GC_NEAR_PLAYERLIST, //server send nearby player list to client PACKET_GC_NEAR_TEAMLIST, //server send nearby team list to client PACKET_CG_USE_ITEM, //client send use item PACKET_CG_EQUIP_ITEM, //client send equip item PACKET_CG_UNEQUIP_ITEM, //client send unequip item PACKET_CG_CREATEROLE, //client send createRole PACKET_GC_CREATEROLE_RET, //server send create role result PACKET_CG_SELECTROLE, //client send selectRole PACKET_GC_SELECTROLE_RET, //server send select role result PACKET_CG_SKILL_USE, //client send use skill PACKET_GC_CDTIME_UPDATE, //Server Update CDTime PACKET_GC_BROADCAST_ATTR, //Server Broadcast Attr PACKET_GC_SYN_ATTR, //Server Syn Attr PACKET_CG_THROW_ITEM, //client send throw item PACKET_GC_BELLE_DATA, //server send bell data PACKET_CG_BELLE_CLOSE, //client send belle close PACKET_GC_BELLE_CLOSE_RET, //server ret belle close PACKET_CG_BELLE_EVOLUTION, //client send belle evolution PACKET_GC_BELLE_EVOLUTION_RET, //server send belle evolution ret PACKET_CG_BELLE_EVOLUTIONRAPID, //client send belle evolution rapid PACKET_GC_BELLE_EVOLUTIONRAPID_RET, //server send belle evolution rapid ret PACKET_CG_BELLE_BATTLE, //client send belle battle PACKET_GC_BELLE_BATTLE_RET, //server send belle battle ret PACKET_CG_BELLE_REST, //client send belle rest PACKET_GC_BELLE_REST_RET, //server send belle rest ret PACKET_CG_BELLE_ACTIVEMATRIX, //client send belle Matrix active PACKET_GC_BELLE_ACTIVEMATRIX_RET, //server send belle Matrix Active ret PACKET_GC_BELLE_ACTIVE, //server send belle Active PACKET_GC_UPDATE_ALL_TITLEINVESTITIVE, //Server Update All TitleInvestitive PACKET_CG_ACTIVE_TITLE, //Client Active Title PACKET_CG_DELETE_TITLE, //Client Delete Title PACKET_GC_GAIN_TITLE, //Server Gain Title PACKET_GC_DELETE_TITLE, //Server Delete Title PACKET_GC_ACTIVE_TITLE, //Server Active Title PACKET_GC_SYNC_ACTIVETITLE, //Server Active Title PACKET_GC_MOUNTCOLLECTED_FLAG, //Sync MountCollected flag PACKET_GC_MOUNT_DATA, //Sync Mount Status PACKET_CG_MOUNT_MARK, //client send Mount MarkAutoMoutID PACKET_GC_MOUNT_MARK_RET, //server send Mount MarkAutoMoutID ret PACKET_CG_MOUNT_MOUNT, //client send Mount ride mount PACKET_CG_MOUNT_UNMOUNT, //client send Mount unmount PACKET_CG_EQUIP_ENCHANCE, //client send Equip enchance PACKET_CG_EQUIP_STAR, //client send Equip star PACKET_GC_EQUIP_ENCHANCE_RET, //server send Equip enchance Result PACKET_GC_EQUIP_STAR_RET, //server send Equip star Result PACKET_CG_CHAT, //Client send chat info PACKET_GC_CHAT, //Server send chat info PACKET_CG_ADDFRIEND, //Client Req Add Friend PACKET_GC_ADDFRIEND, //Server Ret Add Friend PACKET_CG_DELFRIEND, //Client Req Del Friend PACKET_CG_REQ_FRIEND_USERINFO, //Client Req Update Friend UserInfo PACKET_GC_RET_FRIEND_USERINFO, //Server Ret Update Friend UserInfo PACKET_GC_DELFRIEND, //Server Ret Del Friend PACKET_GC_NOTICE_ADDED_FRIEND, //Server Notice Client be added by Other Player PACKET_GC_SYC_FRIEND_STATE, //Server Syc One Friend State PACKET_GC_SYC_FRIEND_INFO, //Server Syc One Friend Info PACKET_GC_SYC_FULL_FRIEND_LIST, //Server Syc Full Friends List PACKET_CG_ADDBLACKLIST, //Client Req Add BlackList PACKET_GC_ADDBLACKLIST, //Server Ret Add BlackList PACKET_GC_SYC_FULL_BLACK_LIST, //Server Syc Full Black List PACKET_CG_DELBLACKLIST, //Client Req Del BlackList PACKET_GC_DELBLACKLIST, //Server Ret Del BlackList PACKET_CG_FINDPLAYER, //Client Req Find Player PACKET_GC_FINDPLAYER, //Server Ret Find Player Result PACKET_GC_SYNSELTRAGET_ATTR, //Server Syn SelectObj Attr PACKET_GC_CREATE_NPC, //Create npc PACKET_CG_GMCOMMAND, //send gm command PACKET_GC_PLAYSTORY, //send client playstory PACKET_CG_PLAYSTORY_OVER, //send server playstory over PACKET_GC_PLAYER_DIE, //send Ret GC—die PACKET_CG_ASK_RELIVE, //send Ask Relive PACKET_GC_RET_RELIVE, //send Ret Relive PACKET_GC_SERVER_RELIVE, //send Ret GC_SERVER_ PACKET_GC_DROPITEM_INFO, //send DropInfo PACKET_CG_ASK_PICKUP_ITEM, //send Ask PickupItem PACKET_GC_RET_PICKUP_ITEM, //send ret Pickup Item PACKET_GC_UPDATE_FELLOW, //send update fellow PACKET_GC_SERVER_SERIOUSERROR, //send server error PACKET_GC_ADDITIONINFO_UPDATE, //send addition info PACKET_CG_ASK_SELOBJ_INFO, //ask current select obj Info PACKET_GC_RET_SELOBJ_INFO, //send ret current select obj Info PACKET_GC_RET_USE_SKILL, //Use Skill ret PACKET_GC_CREATE_FELLOW, //Create fellow PACKET_CG_ASK_ROLE_DATA, //ask role data PACKET_GC_RET_ROLE_DATA, //ret role data PACKET_CG_CALL_FELLOW, //Call Fellow PACKET_GC_CALL_FELLOW_RET, //Call Fellow Ret PACKET_CG_UNCALL_FELLOW, // PACKET_GC_UNCALL_FELLOW_RET, //UnCall Fellow Ret PACKET_CG_ASK_NEWSERVERAWARD, //client ask to get NewServerAward PACKET_GC_NEWSERVERAWARD_DATA, //Send NewServerAward Data to client PACKET_CG_ASK_DAYAWARD, //client ask to get DayAward PACKET_GC_DAYAWARD_DATA, //Send DayAward Data to client PACKET_CG_ASK_ONLINEAWARD, //client ask to get OnlineAward PACKET_GC_ONLINEAWARD_DATA, //Send OnlineAward Data to client PACKET_CG_ASK_ACTIVENESSAWARD, //client ask to get ACTIVENESSAWARD PACKET_GC_ASK_ACTIVENESSAWARD_RET, //Send ACTIVENESSAWARD ret to client PACKET_GC_SYNC_ACTIVENESSAWARD, //Sync ACTIVENESSAWARD Data to client PACKET_GC_DAMAGEBOARD_INFO, //Send DamageBoard Info to client PACKET_CG_OPEN_COPYSCENE, //Send Open CopyScene Req to Server PACKET_GC_COPYSCENE_INVITE, //Send CopyScene Invite Req to Client PACKET_CG_COPYSCENE_INVITE_RET, //Send CopyScene Invite Ret to Server PACKET_GC_COPYSCENE_RESULT, //Send CopySceneResult to client PACKET_CG_ASK_COPYSCENE_REWARD, //Send CopySceneReward to Server PACKET_GC_RET_COPYSCENE_REWARD, //Send CopySceneReward to Client PACKET_CG_ASK_COPYSCENE_SWEEP, //Send CopySceneSweep to Server PACKET_GC_RET_COPYSCENE_SWEEP, //Send CopySceneSweep to Client PACKET_GC_MISSION_IGNOREMISSIONPREFLAG, //Send ignoremissionpreflag to client PACKET_CG_COMBATVALUE_ASK, //Client Ask Player CombatValue From Server PACKET_GC_COMBATVALUE_RET, //Server Send Player CombatValue To Client PACKET_GC_PLAY_EFFECT, //Server Send Player Use Tool PACKET_CG_ASK_PKINFO, //Ask PK Info PACKET_GC_RET_PKINFO, //Ret PK Info PACKET_CG_CHANGE_PKMODLE, //ask change PK Modle PACKET_GC_RET_CHANGE_PKMODLE, //Ret change PK Modle PACKET_GC_CHANGE_PKLIST, // change PKList PACKET_GC_MAIL_UPDATE, //server update mail PACKET_GC_MAIL_DELETE, //server del mail PACKET_CG_MAIL_SEND, //client send mail PACKET_CG_MAIL_OPERATION, //client op mail PACKET_CG_MAIL_GETTING_ALL, //client mail getting all PACKET_CG_MAIL_DELETE_ALL, //client mail delete all PACKET_GC_OP_TELEPORT, //Server Op CopyScene Teleport PACKET_GC_OP_QINGGONGPOINT, //Server Op CopyScene QingGongPoint PACKET_GC_CHALLENGE_MYDATA, //challenge rank's data PACKET_CG_RANDOM_OPPONENT, //request opponent list PACKET_GC_OPPONENT_LIST, // opponent list PACKET_CG_CHALLENGERANKLIST_REQ, //request challenge rank list PACKET_GC_CHALLENGERANKLIST, // challenge rank list PACKET_CG_REQ_CHALLENGE, //request PK somebody PACKET_GC_CREATE_ZOMBIEUSER, //Create zombie user PACKET_GC_CHALLENGE_REWARD, //Challenge rank reward PACKET_GC_CHALLENGE_HISTORY, //Challenge history PACKET_GC_UI_OPERATION, // ui operation PACKET_GC_SCENE_TIMESCALE, // Server Change Scene Time Scale PACKET_CG_LEAVE_COPYSCENE, // Client Leave Copyscene PACKET_GC_SKILL_FINISH, // Server Skill Finish PACKET_GC_SHOW_EQUIPREMIND, // Server Send Client EquipRemind PACKET_CG_USER_BEHAVIOR, //client send behavior PACKET_GC_UI_NEWPLAYERGUIDE, // Server Send Client NewPlayerGuide PACKET_GC_SKILL_STUDY, // Server Send StudyInfo PACKET_GC_PLAY_MODELSOTRY, //Server Send Client 3D Story PACKET_GC_SYN_SKILLINFO, //Server Syn Skill Info PACKET_GC_UPDATE_SCENE_INSTACTIVATION, //Update Scene InstActivation PACKET_GC_UPDATE_ANIMATION_STATE, //Update Animation state PACKET_GC_UPDATE_HITPONIT, //Update HitPoint PACKET_GC_TELEMOVE, //TeleMove PACKET_GC_PLAYSHANDIANLIANEFFECT, //shandianlian Effect PACKET_GC_REMOVEEFFECT, //remove Effect PACKET_GC_ATTACKFLY, //Attak fly PACKET_GC_COUNTDOWN, //show countdown PACKET_CG_ASK_LEVELUPSKILL, //Ask LevelUpSkill PACKET_CG_BACKPACK_UNLOCK, //Unlock BackPack PACKET_GC_BACKPACK_RESIZE, //Update BackPack Size PACKET_GC_STORAGE_RESIZE, //Update STORAGE Size PACKET_GC_USE_ITEM_RET, //UseItem Ret PACKET_GC_USERTIP, //Server Send Client Tip PACKET_CG_MONEYTREE_ASKAWARD, //MoneyTree client ask server award PACKET_GC_MONEYTREE_DATA, //Server sync moneytree data to client PACKET_CG_CHANGE_MAJORCITY, //Request Change Major City PACKET_CG_ASK_QUIT_GAME, //Ask Change Game Selece Scene PACKET_GC_RET_QUIT_GAME, //Ret Change Game Selece PACKET_CG_LOCK_FELLOW, //Lock Fellow PACKET_CG_UNLOCK_FELLOW, //UnLock Fellow PACKET_CG_RESOLVE_FELLOW, //Resolve Fellow PACKET_GC_RESOLVE_FELLOW_RET, //Resolve Fellow Ret PACKET_GC_SYNC_REACHEDSCENE, //Send Reached Scene PACKET_GC_UPDATE_ACTIVE_FELLOWSKILL, //Update Fellow Active Skill PACKET_CG_EQUIP_FELLOW_SKILL, //Equip Fellow Skill PACKET_GC_EQUIP_FELLOW_SKILL_RET, //Equip Fellow Skill Ret PACKET_CG_UNEQUIP_FELLOW_SKILL, //UnEquip Fellow Skill PACKET_GC_UNEQUIP_FELLOW_SKILL_RET, //UnEquip Fellow Skill Ret PACKET_CG_LEVELUP_FELLOW_SKILL, //LevelUp Fellow Skill PACKET_GC_LEVELUP_FELLOW_SKILL_RET, //LevelUp Fellow Skill Ret PACKET_GC_FORCE_SETPOS, //Server Force Set Player Pos PACKET_GC_DEBUG_MY_POS, //Server Debug Player Pos PACKET_GC_PLAY_SOUNDS, //Server PlaySounds PACKET_CG_DAILYMISSION_UPDATE, //Ask to update DailyMission PACKET_GC_DAILYMISSION_UPDATE_RET, //Send DailyMission UpdateData PACKET_CG_ASK_LOUDSPEAKER_POOL, //Client Ask LoudSpeaker Pool PACKET_GC_ASK_LOUDSPEAKER_CONTENT, //Server Ask Client LoudSpeaker Content PACKET_CG_ASK_GAIN_FELLOW, //Client Ask Gain Fellow PACKET_GC_ASK_GAIN_FELLOW_RET, //Ask Gain Fellow Ret PACKET_GC_UPDATE_GAIN_FELLOW_COUNT, //Update Gain Fellow Count PACKET_CG_DUEL_REQUEST, //request duel somebody PACKET_GC_DUEL_REQUESTU, //somebody request duel with U PACKET_CG_DUEL_RESPONSE, //response duel PACKET_GC_DUEL_STATE, //duel state PACKET_CG_MERCENARY_LIST_REQ, //request mercenary list PACKET_GC_MERCENARY_LIST_RES, //response mercenary list PACKET_GC_MERCENARY_LEFTTIMES, //mercenary left times PACKET_GC_MERCENARY_EMPLOYLIST, //response mercenary employed list PACKET_CG_MERCENARY_REQ, //request mercenary PACKET_GC_WORLDBOSS_DEAD, //notify world boss is dead PACKET_CG_WORLDBOSS_TEAMLIST_REQ, //request world boss team list PACKET_GC_WORLDBOSS_TEAMLIST, //world boss team rank list PACKET_GC_WORLDBOSS_OPEN, //world boss is ready PACKET_CG_WORLDBOSS_CHALLENGE, //request challenge boss team PACKET_CG_WORLDBOSS_JOIN, //request kill world boss PACKET_CG_CONSIGNSALEITEM, //ConsignSale SaleItem PACKET_CG_CANCELCONSIGNSALEITEM, //ConsignSale CancelSaleItem PACKET_CG_ASK_MYCONSIGNSALEITEM, //ConsignSale Ask My ConsignSale Items PACKET_GC_RET_MYCONSIGNSALEITEM, //ConsignSale Ret My ConsignSale Items PACKET_CG_ASK_CONSIGNSALEITEMINFO, //ConsignSale Ask ConsignSale Items PACKET_GC_RET_CONSIGNSALEITEMINFO, //ConsignSale Ret ConsignSale Items PACKET_CG_BUY_CONSIGNSALEITEMINFO, //ConsignSale buy ConsignSale Item PACKET_GC_SYNC_COMMONDATA, //Sync CommonData to Client PACKET_GC_SYNC_COMMONFLAG, //Sync CommonFlag to Client PACKET_CG_ASK_SETCOMMONFLAG, //Client ask to set Commonflag PACKET_GC_ASK_COMMONFLAG_RET, //Sync CommonFlag to Client PACKET_CG_DAILYLUCKYDRAW_DRAW, //DailyLuckyDraw CG_DAILYLUCKYDRAW_DRAW PACKET_GC_DAILYLUCKYDRAW_GAINBONUS, //DailyLuckyDraw GC_DAILYLUCKYDRAW_GAINBONUS PACKET_GC_DAILYLUCKYDRAW_UPDATE, //DailyLuckyDraw GC_DAILYLUCKYDRAW_UPDATE PACKET_GC_DAILYLUCKYDRAW_FAIL, //DailyLuckyDraw GC_DAILYLUCKYDRAW_FAIL PACKET_GC_UPDATE_GEM_INFO, //Update Gem Info PACKET_CG_PUT_GEM, //Ask Put Gem PACKET_GC_PUT_GEM_RET, //Ask Put Gem Ret PACKET_CG_TAKE_GEM, //Ask Take Gem PACKET_GC_TAKE_GEM_RET, //Ask Take Gem Ret PACKET_GC_SYNC_ACTIVENESS, //Sync Activeness to Client PACKET_CG_BUY_FASHION, //Client Buy Fashion /// 玩家申请获取时装(有消耗品的情况) PACKET_GC_SEND_FASHIONINFO, //Server Send Fshion Info /// 玩家申请获取时装的回应 PACKET_GC_SYNC_FASHION, //Server Sync All Fshion PACKET_CG_WEAR_FASHION, //Client Wear Fashion PACKET_CG_TAKEOFF_FASHION, //Client Wear Fashion PACKET_GC_SEND_CURFASHION, //Server Send Cur FashionID // 上面的穿脱行为都发这个包回应 PACKET_CG_ASK_TEAMPLATFORMINFO, // Send TeamPlatform to Server PACKET_GC_RET_TEAMPLATFORMINFO, // Send TeamPlatform to Client PACKET_CG_ASK_AUTOTEAM, // Send AutoTeam to Server PACKET_CG_ASK_UN_AUTOTEAM, // Send Un AutoTeam to Server PACKET_GC_RET_AUTOTEAM, // Send AutoTeam to Client PACKET_CG_FELLOW_STAR, //Fellow Star PACKET_GC_FELLOW_STAR_RET, //Fellow Star Ret PACKET_CG_FELLOW_ENCHANCE, //Fellow Enchance PACKET_GC_FELLOW_ENCHANCE_RET, //Fellow Enchance Ret PACKET_CG_FELLOW_APPLY_POINT, //Fellow Apply Point PACKET_GC_FELLOW_APPLY_POINT_RET, //Fellow Apply Point Ret PACKET_CG_GUILD_REQ_LIST, //Guild Client Req All Server Guild Info PACKET_GC_GUILD_RET_LIST, //Guild Server Ret All Server Guild Info PACKET_CG_GUILD_REQ_INFO, //Guild Client Req Self Guild Info PACKET_GC_GUILD_RET_INFO, //Guild Server Ret Self Guild Info PACKET_CG_GUILD_REQ_CHANGE_NOTICE, //Guild Client Req Change Guild Notice PACKET_CG_GUILD_CREATE, //Guild Client Req Create Guild PACKET_GC_GUILD_CREATE, //Guild Server Ret Create Guild PACKET_CG_GUILD_JOIN, //Guild Client Req Join Guild PACKET_CG_GUILD_LEAVE, //Guild Client Req Leave Guild PACKET_GC_GUILD_LEAVE, //Guild Server Ret Leave Guild PACKET_CG_GUILD_KICK, //Guild Client Req Kick Guild PACKET_CG_GUILD_JOB_CHANGE, //Guild Client Req Change Member Job PACKET_CG_GUILD_APPROVE_RESERVE, //Guild Client Req Approve Reserve Member PACKET_CG_GUILD_REQ_LEVELUP, //Guild Client Req Guild Level Up PACKET_GC_DYNAMICOBSTACLE_OPT, //Sever commond Create dynamic obstacle PACKET_CG_FELLOW_CHANGE_NAME, //client send change fellow name PACKET_GC_FELLOW_CHANGE_NAME_RET, //client send change fellow name ret PACKET_CG_BUY_YUANBAOGOODS, //Client Buy YuanBaoShop Goods PACKET_CG_BUY_GUILDGOODS, //Client Buy GuildShop Goods PACKET_GC_UPDATE_NEEDIMPACTINFO, //syn need Impact Info PACKET_CG_MASTER_REQ_LIST, //Client Req All Server Master Info PACKET_GC_MASTER_RET_LIST, //Server Ret All Server Master Info PACKET_CG_MASTER_REQ_INFO, //Client Req Master Info PACKET_GC_MASTER_RET_INFO, //Server Ret Master Info PACKET_CG_MASTER_REQ_CHANGE_NOTICE, //Client Req Change Master Notice PACKET_CG_MASTER_CREATE, //Client Req Create Master PACKET_GC_MASTER_CREATE, //Server Ret Create Master PACKET_CG_MASTER_JOIN, //Client Req Join Master PACKET_GC_MASTER_JOIN, //Server Ret Join Master PACKET_CG_MASTER_LEAVE, //Client Req Leave Master PACKET_GC_MASTER_LEAVE, //Server Ret Leave Master PACKET_CG_MASTER_KICK, //Client Req Kick Master PACKET_GC_MASTER_KICK, //Server Ret Kick Master PACKET_CG_MASTER_APPROVE_RESERVE, //Client Req Approve Reserve Member PACKET_GC_MASTER_APPROVE_RESERVE, //Server Ret Approve Reserve Member PACKET_CG_MASTER_ACTIVE_SKILL, //Client Req Learn Skill PACKET_GC_MASTER_LEARN_SKILL, //Server Ret Learn Skill PACKET_CG_MASTER_FORGET_SKILL, //Client Req Forget Skill PACKET_GC_MASTER_FORGET_SKILL, //Server Ret Forget Skill PACKET_CG_MASTER_LEARN_SKILL, //Client Req Active Skill PACKET_GC_MASTER_ACTIVE_SKILL, //Server Ret Active Skill PACKET_CG_ASK_RANK, // Ask Rank To Server PACKET_GC_RET_RANK, // Ret Rank to Client PACKET_GC_RESTAURANT_UPDATE, // server send restaurant data PACKET_GC_RESTAURANT_DESTUPDATE, // server send restaurant desk data PACKET_GC_RESTAURANT_LEVELUPDATE, // server send restaurant level data PACKET_CG_RESTAURANT_PREPAREFOOD, //client send prepare food data PACKET_CG_RESTAURANT_BILLINGALL, //client send billing PACKET_CG_RESTAURANT_FINISHPREPARE, //client send finish prepare PACKET_CG_RESTAURANT_ACTIVEDESK, //client send active dest PACKET_CG_RESTAURANT_VISITFRIEND, // PACKET_CG_SCENE_CHANGEINST, //client send change channle request PACKET_GC_SYNC_COPYSCENENUMBER, //Sync CopySceneNumber to Client PACKET_CG_COPYSCENERESET, //Sync CopySceneReset to Client PACKET_CG_CHANGE_SHOWFASHION, //Client Change ShowFashion PACKET_GC_CHANGE_SHOWFASHION, //Server Change ShowFashion PACKET_CG_USE_LIVINGSKILL, //Client Use LivingSkill Formula PACKET_GC_CREATE_SNARE, //Create SnareObj PACKET_GC_UPDATE_SNARE_STATE, //Update SnareObj State PACKET_CG_PRELIMINARY_APPLYGUILDWAR, //Apply preliminary GuildWar PACKET_CG_ASK_PRELIMINARY_WARINFO, //Ask preliminary war info PACKET_GC_RET_PRELIMINARY_WARINFO, //Ret preliminary war info PACKET_GC_SYN_TORCH_VALUE, //Syn Torch Value PACKET_CG_ASK_TORCH_VALUE, //Ask Torch Value PACKET_GC_ASK_STARTGUILDWAR, //Ask Star war PACKET_CG_RET_STARTWAR, //Ret Star war PACKET_GC_SHOW_PRELIMINARY_WARRET, //Show preliminary war Ret info PACKET_CG_QIANKUNDAI_COMBINE, //Client Combine QianKunDai Formula PACKET_GC_QIANKUNDAI_PRODUCT, //Server Send Combine Product PACKET_CG_ACTIVE_FELLOW_SKILL, //Client Ask Active Fellow Skill PACKET_CG_BUY_STAMINA, //Client Buy Stamina PACKET_CG_FIGHTGUILDWARPOINT, //Client Fight GuildWar Point PACKET_CG_ASK_FINALGUILDWARGROUPINFO, //Client Ask FinalGuildWar GroupInfo PACKET_CG_ASK_FINALGUILDWARPOINTINFO, //Client Ask FinalGuildWar PointInfo PACKET_GC_RET_FINALGUILDWARGROUPINFO, //Ret FinalGuildWar Group Info PACKET_GC_RET_FINALGUILDWARPOINTINFO, //Ret FinalGuildWar Point Info PACKET_GC_UPDATE_STAMINA_TIME, //Server Sync Stamina Remain Time PACKET_GC_LOGIN_QUEUE_STATUS, //login queue status PACKET_CG_ASK_YUANBAOSHOP_OPEN, //Client Ask YuanBaoShop Open PACKET_GC_RET_YUANBAOSHOP_OPEN, //Server Ret YuanBaoShop Open PACKET_GC_SHOW_BLACKMARKET, //Server Show YuanBaoShop BlackMarket PACKET_GC_OPENFUNCTION, //Server Open function PACKET_CG_ASK_OTHERROLE_DATA, //client ask other player data PACKET_GC_RET_OTHERROLE_EQUIP_DATA, //server send other plater data to client PACKET_CG_ASK_HIDE_FELLOW, //Client Ask Hide Fellow PACKET_CG_ASK_SHOW_FELLOW, //Client Ask Show Fellow PACKET_GC_SHOW_ITEMREMIND, //Server Remind New Item PACKET_GC_RET_PUT_GEM, //Server Ret Put Gem PACKET_CG_CYPAY_SUCCESS, //Client Send pay success PACKET_CG_VISIT_SWORDSMAN, //Client Send SwordsMan PACKET_CG_SWORDSMAN_LEVELUP, //Client Send SwordsMan levelup PACKET_CG_BUY_SWORDSMAN, //Client Send buy SwordsMan PACKET_CG_EQUIP_SWORDSMAN, //Client Send EquipSwordsMan PACKET_CG_UNEQUIP_SWORDSMAN, //Client Send UnEquipSwordsMan PACKET_GC_UPDATE_SWORDSMAN, //Server update SwordsMan PACKET_GC_UPDATE_SWORDSMAN_VISITSTATE, //Server update SwordsManstate PACKET_GC_ACTIVITYNOTICE, //Server send ActivityNotice PACKET_CG_FELLOW_RESET_POINT, //Client Ask Reset Fellow Point PACKET_GC_RET_FELLOW_RESET_POINT, //Server Ret Reset Fellow Point PACKET_CG_REQ_POWERUP, //Client power up PACKET_GC_RES_POWERUP, //Server send power up PACKET_GC_POWERUP_LIST, //Server send power up list PACKET_GC_BUY_GUILDGOODS, //Server Send Buy GuildShop Goods Result PACKET_GC_SYNC_AWARDTABLE, //Server send OnlineAwardTable to Client PACKET_CG_REQ_RANDOMNAME, //Client Request Random Name PACKET_GC_RET_RANDOMNAME, //Server ret randomname PACKET_GC_GUILD_NEWRESERVE, //Server send Guild Chief And Vice-Chief that their guild have new reserver member PACKET_GC_SHOW_SKILLNAME, //Server Show Skill Name PACKET_CG_ASK_CURGUILDWARTYPE, //Ask current guidwarType PACKET_GC_RET_CURGUILDWARTYPE, //Ret current guidwarType PACKET_CG_SET_DEATH_PUSH, //set death push flag PACKET_GC_SWORDSMANPACK_RESIZE, //Update SwordsManPack Size,上一次消息包名字错了 PACKET_GC_RET_VISIT_SWORDSMAN, //RET_VISITSWORDSMAN PACKET_GC_RET_LEVELUP_SWORDSMAN, //return levelup PACKET_CG_REQ_MARRAGE, //Client ask about marrage PACKET_GC_RET_MARRAGE, //Server Ret about marrage PACKET_CG_ASK_CHALLENGEGUILDWAR, //Ask ChallengeGuildWar PACKET_CG_LOCK_SWORDSMAN, //Client Send LockSwordsMan PACKET_CG_UNLOCK_SWORDSMAN, //Client Send UnLockSwordsMan PACKET_GC_SYN_LOVERINFO, //Server Syn Lover Info PACKET_CG_SNS_INVITE_CODE, //SNS Invite code PACKET_GC_SNS_INVITE_CODE_RESPONSE, //SNS Invite code response PACKET_GC_SNS_ACTIVE_SHOW, //SNS active show PACKET_CG_SNS_SHARE, //SNS share ok PACKET_GC_PUSH_NOTIFICATION, //server send NoticeData to client PACKET_GC_SHOW_USEITEMREMIND, // Server Send Client UseItemRemind PACKET_CG_ASK_NEWONLINEAWARD, //client ask to get NewOnlineAward PACKET_GC_NEWONLINEAWARD_DATA, //Send NewOnlineAward Data to client PACKET_GC_SYNC_NEWONLINEAWARDTABLE, //Server send OnlineAwardTable to Client PACKET_CG_ASK_GAIN_10_FELLOW, //Client Ask Gain 10 Fellow PACKET_GC_ASK_GAIN_10_FELLOW_RET, //Ask Gain 10 Fellow Ret PACKET_CG_GUILD_INVITE, //Invite Player Join Main Player's Guild PACKET_GC_GUILD_INVITE_CONFIRM, //receive Invite Guild Confirm PACKET_CG_GUILD_INVITE_CONFIRM, //send Invite Guild Confirm PACKET_GC_SYNC_PAY_ACTIVITY_DATA, //Sync Payment Activity Data PACKET_CG_ASK_PAY_ACTIVITY_PRIZE, //Ask Pay Activity Prize PACKET_GC_ASK_PAY_ACTIVITY_PRIZE_RET, //Ask Pay Activity Prize Ret PACKET_CG_ASK_LOCK_TITLE, //Client Ask Lock Title PACKET_GC_RET_LOCK_TITLE, //Server Ret Lock Title PACKET_CG_REQUEST_CDKEY, //Client Use CDKey PACKET_CG_ASK_UPDATE_STORAGEPACK, //Client Ask Update StoragePack PACKET_GC_UPDATE_STORAGEPACK, //Server Update StoragePack PACKET_GC_ASK_UPDATE_STORAGEPACK_RET, //Server Ask Update StoragePack Ret PACKET_CG_PUT_ITEM_STORAGEPACK, //StoragePack Put Item PACKET_GC_PUT_ITEM_STORAGEPACK_RET, //StoragePack Put Item Ret PACKET_CG_TAKE_ITEM_STORAGEPACK, //StoragePack Take Item PACKET_GC_TAKE_ITEM_STORAGEPACK_RET, //StoragePack Take Item Ret PACKET_CG_STORAGEPACK_UNLOCK, //StoragePack Ask Unlock PACKET_CG_REQ_CHANGENAME, //Req_ChangeName PACKET_GC_RET_CHANGENAME, //Ret_ChangeName PACKET_GC_WORLDBOSS_SOMECHALL_ME, //answer_WORLDBOSS_Challenge PACKET_CG_WORLDBOSS_CHALL_RESPONSE, //response battle PACKET_GC_SYNC_MASTER_SKILL_NAME, //Sync Master Skill Name PACKET_GC_SYNC_COPYSCENEEXTRANUMBER, //Sync CopySceneExtraNumber to Client PACKET_GC_CHANGENAME, //ChangeName PACKET_CG_ASK_BLACKMARKETITEMINFO, //Ask BlackMarket Item info PACKET_GC_RET_BLACKMARKETITEMINFO, //Ret BlackMarket Item info PACKET_CG_BUY_BLACKMARKETITEM, //Buy BlackMarket Item PACKET_GC_CLOSE_BLACKMARKET, //Close BlackMarket Item PACKET_GC_WORLDBOSS_CHALLEGE_RES, //worldboss challenge PACKET_GC_PLAY_YANHUA, //YanHua PACKET_GC_CREATE_YANHUA, //Create YanHuaObj PACKET_GC_SYC_FULL_HATE_LIST, //Server Syc Full Hate List PACKET_CG_DELHATELIST, //Client Req Del HateList PACKET_GC_DELHATELIST, //Server Ret Del HateList PACKET_CG_ASK_TRAIL, //Client Ask Trail Player PACKET_GC_RET_TRAIL, //Server Ret Trail Player PACKET_GC_ADDHATELIST, //Server Add Hate List PACKET_GC_UPDATE_DEF_TITLE, //Update Def Title PACKET_GC_SERVER_CONFIG, //server Config PACKET_CG_GUILD_JOIN_OTHERPLAYER, //Guild Client Req Join OtherPlayer Guild PACKET_GC_OPEN_SHAREWINDOW, //server send OpenShareWindow to client PACKET_CG_MASTERSHOP_BUY, //Client Buy MasterShop Goods PACKET_GC_MASTERSHOP_BUY, //Server Send Buy MasterShop Goods Result PACKET_GC_UPDATE_RECHARGESTATE, //server send isenable recharge PACKET_CG_ASK_ISRECHARGE_ENABLE, //client req is reacharge enable PACKET_CG_ASK_GUILDWILDWAR, //Ask GuildWildWar PACKET_CG_ASK_ENEMYGUILDINFO, //Ask Enemy Guild Info PACKET_GC_RET_ENEMYGUILDINFO, //Ret Enemy Guild Info PACKET_GC_RET_ISWILDENEMY2USER, //IsEnemy2User PACKET_GC_RESTAURANT_VISITFRIENDINFO, //server send visit friend info PACKET_GC_SHOWPKNOTICE, //show PK Notice PACKET_GC_GUILDACTIVITY_BOSSDATA, //Update GuildActivity UI PACKET_CG_ASK_NEW7DAYONLINEAWARD, //client ask to get New7DayOnlineAward PACKET_GC_NEW7DAYONLINEAWARD_DATA, //Send New7DayOnlineAward Data to client PACKET_GC_SYNC_NEW7DAYONLINEAWARDTABLE, //Server send New7DayOnlineAwardTable to Client PACKET_GC_SERVERFLAGS, //Server send flags when client login PACKET_CG_ASK_SPECIALAWARD, //Client Ask For SpecialAward PACKET_GC_TODAY_FIRST_LOGIN, //Server Send Today First Login PACKET_CG_ASK_RECOVER, //Client Ask to recover PACKET_CG_VOICE_CHAT, //Client Send Voice Chat PACKET_GC_VOICE_CHAT, //Server Send Voice Chat PACKET_CG_ASK_MONEYTREE_YUANBAOAWARD_FACTOR, //Client Ask Yuanbao factor PACKET_GC_MONEYTREE_YUANBAOAWARD_FACTOR, //Server Send Yuanbao factor PACKET_GC_GAMESERVER_CONFIG, // PACKET_CG_ASK_PAOSHANG_ACCEPT, //Client Ask to Accept PaoShang PACKET_CG_ASSIGN_PAOSHANG_TIME, //Client Ask Assign PaoShang Times PACKET_CG_GUILD_SHOP_ITEM_LIST, //Client Ask to guild shop item list PACKET_GC_GUILD_SHOP_ITEM_LIST, //Server response guild shop item list PACKET_CG_ASK_CHRISTMASTREE, //Ask Christmas Tree Info PACKET_GC_RET_CHRISTMASTREE, //Server response Christmas Tree PACKET_CG_ASK_DECORATE_TREE, //Ask Decorate Christmas Tree PACKET_GC_RET_DECORATE_TREE, //Server ret Decorate Christmas Tree PACKET_CG_GUILD_SHOP_ITEM_MAKE_LIST, //Client Ask to guild shop item make list PACKET_GC_GUILD_SHOP_ITEM_MAKE_LIST, //Server ret guild shop item make list PACKET_CG_GUILD_SHOP_ITEM_MAKE, //Client Ask to guild shop item make PACKET_GC_GUILD_SHOP_ITEM_MAKE, //Server ret guild shop item make PACKET_CG_ASK_PLAYER_DECORATION_INFO, //Ask Player Decoration Rank PACKET_GC_RET_PLAYER_DECORATION_INFO, //Server ret Player Decorattion Rank PACKET_CG_SEND_GUILDMAIL, //Client Send GuildMail PACKET_GC_FILTER_ABUSE, //Server send Abuse PACKET_GC_BROADCASTPSSTATE, //Server Broadcast PaoShang State PACKET_CG_USE_LIGHT_SKILL, //Client Send Using Light Skill PACKET_GC_USE_LIGHT_SKILL, //Server Broad Using Light Skill PACKET_GC_LEARN_LIGHT_SKILL, //Server Send Client Learn Light Skill PACKET_CG_ASK_PAOSHANGINFO, //Client Ask PaoShang Info PACKET_GC_RET_PAOSHANGINFO, //Ret PaoShang Info PACKET_CG_ASK_SETAUTOASSIGNPSTIMES, //Client set Auto Assign PaoShang PACKET_CG_WISHINGWELL_WISH, //Client ask about wishingwell PACKET_CG_WISHINGWELL_FETCH, // PACKET_GC_MONEYTREE_VIP_RET, //Server Send moneytree vip ret to client PACKET_CG_PING, //Client send ping PACKET_GC_RET_PING, //sever return ping PACKET_GC_WISHINGWELL_SYNC, //server send mission list to client PACKET_GC_UPDATE_POS, //server send Pos to client PACKET_GC_SYNC_MONTHMULTIPLE, //Server Sync Month Multiple PACKET_CG_REQ_MONTHMULTIPLE, //Client Req Month Multiple Info PACKET_CG_REQ_LVL_UP, //Client Req LvlUp PACKET_GC_RET_LVL_UP, //Server Ack Ret LvlUp PACKET_CG_REQ_SERVER_LVL_CAP, //Client Req Get Server Lvl Cap PACKET_GC_RET_SERVER_LVL_CAP, //Server Ack Ret Server Lvl Cap PACKET_CG_REQ_SHOW_CHAT_APPENDIX_INFO, //Client Req Show Chat appendix info PACKET_GC_RET_SHOW_CHAT_APPENDIX_INFO_ITEM, //Server Ack Req Show Chat appendix info -- ITEM PACKET_GC_RET_SHOW_CHAT_APPENDIX_INFO_EQUIPMENT, //Server Ack Req Show Chat appendix info -- EQUIPMENT PACKET_GC_RET_SHOW_CHAT_APPENDIX_INFO_PET, //Server Ack Req Show Chat appendix info -- PET PACKET_CG_REQ_SHOP_ITEM_LIMIT_LIST, //Client Req Shop Item Limit List PACKET_GC_RET_SHOP_ITEM_LIMIT_LIST, //Server Ret Shop Item Limit List PACKET_CG_REQ_SCENE_SUB_LINE, //Req Scene InstActivation PACKET_GC_RET_SCENE_SUB_LINE, //Ack Scene InstActivation PACKET_CG_EQUIP_ENCHANCE_REPLACE, //client send Equip chance replace PACKET_GC_EQUIP_ENCHANCE_REPLACE_RET, //server send Equip enchance replace Result PACKET_CG_EQUIP_BASIC_PROP_BAPTIZE, //client send Equip basic prop baptize PACKET_GC_EQUIP_BASIC_PROP_BAPTIZE, //server send Equip basic porop baptize PACKET_CG_EQUIP_PROPBAR_BAPTIZE, //client send Equip propbar baptize PACKET_GC_EQUIP_PROPBAR_BAPTIZE, //server send Equip propbar baptize PACKET_CG_EQUIP_PROPBAR_BAPTIZE_PROP_REPLACE, //client send Equip propbar baptize prop replace PACKET_GC_EQUIP_PROPBAR_BAPTIZE_PROP_REPLACE, //server send Equip propbar baptize prop replace PACKET_CG_EQUIP_PROPBAR_BAPTIZE_PROP_UPDATE, //client send Equip propbar baptize prop update PACKET_GC_EQUIP_PROPBAR_BAPTIZE_PROP_UPDATE, //server send Equip propbar baptize prop replace PACKET_CG_EQUIP_PUNCH, //clietn send equip punch info PACKET_GC_RET_EQUIP_PUNCH, //server send Equip punch info PACKET_CG_GEM_LVL_UP, //client send gem lvl up PACKET_GC_RET_GEM_LVL_UP, //server send gem lvl up PACKET_GC_ADDAPPLYLIST, //Server Ret Add Apply Player PACKET_GC_DELAPPLYLIST, //Server Ret Del Apply List PACKET_GC_SYC_APPLYLIST, //Server Syc Full Apply List PACKET_GC_SYC_A_APPLYLIST, //Server Syc One Apply Player PACKET_GC_ADDGUIDLIST, //Server Ret Add Guild Friend Player PACKET_GC_DELGUIDLIST, //Server Ret Del GUID List PACKET_GC_SYC_GUIDLIST, //Server Syc Full Guid List PACKET_GC_FRIEND_STATE_CHANGE, //Server To Client Friend State Change PACKET_GC_SYC_ALL_BLACK_LIST, //Server SYNC ALL BLACKLIST PACKET_CG_REPAIR_EQUIP, //Server To Client Repair Equip PACKET_GC_REPAIR_EQUIP, //Server ACK Repair Equip PACKET_CG_DECOMPOSITION_EQUIP, //Server To Client Decomposition Equip PACKET_GC_DECOMPOSITION_EQUIP, //Server ACK Decomposition Equip PACKET_CG_RESET_EQUIP_PROPBAR, //Server To Client Reset Equip PropBar PACKET_GC_RESET_EQUIP_PROPBAR, //Server ACK Reset Equip PropBar PACKET_GC_NOTIFY_EQUIP_ATTR_CHANGED, //Server Notify Equip System Attr Changed PACKET_CG_REFINE_FELLOW, //Client Req Refine PACKET_GC_REFINE_FELLOW_RET, //Server Ret Refine PACKET_CG_PROMOTE_SAVVY, //Client To Server Promote Savvy PACKET_CG_PROMOTE_SAVVY_RET, //Server To Client Promote Savvy PACKET_CG_PROMOTE_CALTIVATION, //Client To Server Promote Caltivation PACKET_GC_PROMOTE_CALTIVATION_RET, //Server To Client Promote Caltivation PACKET_CG_GIVE_BACK_GIFT_TO_TEAMMATE, //Client To Server Give Back Gift To Teammate PACKET_GC_MISSION_COMPFLAG, //upstate mission complete flag // 使用方式同GC_MISSION_STATE PACKET_GC_MISSION_SECTFLAG, //update section mission circle flag // 师门任务标识uint8[4] PACKET_CG_REQ_EQUIP_FIX_INVALID_STATE, //Client To Server Fix Invalid State PACKET_GC_RET_EQUIP_FIX_INVALID_STATE, //Server ACK Client Fix Invalid State PACKET_GC_ONEDRAGON_MISSION_INFO, //update one dragon mission info 一条龙任务信息 PACKET_CG_REPLACE_REFINE_DATA, //Client To Server replace refine data PACKET_CG_PROMOTE_FELLOW, //Client To Server promote savvy caltivation PACKET_GC_PROMOTE_FELLOW_SAVVY_RET, //server to client promote savvy ret PACKET_GC_PROMOTE_FELLOW_CALTIVATION_RET, //server to client promote caltivation ret PACKET_CG_SET_HELPER_FELLOW, //Client To Server Set Helper Fellow PACKET_GC_SET_HELPER_FELLOW_RET, //Server To Client Set Helper Fellow Ret PACKET_CG_OPEN_FELLOW_PACK, //Client To Server Open Fellow Pack PACKET_GC_OPEN_FELLOW_PACK_INFO, //Server To Client Open Fellow Pack Info PACKET_CG_LOCK_FELLOW_SKILL, //Client To Server PACKET_GC_LOCK_FELLOW_SKILL_RET, //Server To Client PACKET_CG_UNLOCK_FELLOW_SKILL, //Client To Server PACKET_GC_UNLOCK_FELLOW_SKILL_RET, //Server To Client PACKET_GC_ACTIVE_FELLOW_SKILL_RET, //Server To Client PACKET_GC_REPLACE_REFINE_DATA_RET, //Server To Client replace refine data Ret PACKET_CG_REQ_ENTER_COPY, //Client To Server Req Enter Copy PACKET_GC_RET_ENTER_COPY, //Server To Client Ret EnterCopy PACKET_GC_NOTIFY_CONFIRM_ENTER_COPY, //Server To Client Confirm EnterCopy PACKET_CG_CONFIRM_ENTER_COPY, //Client To Server Confirm Enter Copy PACKET_GC_BROADCAST_CONFIRM_ENTER_COPY, //Server To Client BroadCast Confirm Enter Copy PACKET_GC_NOTIFY_MEMBER_CONFIRM_ENTER_COPY, //Server To Client Notify Member Confirm PACKET_CG_FELLOW_COMBAT, //Client To Server Fellow Combat//宠物战斗协议 PACKET_GC_LOGIN_PROCESS_END, //Server To Client Login Process End. PACKET_GC_FB_INFO, //Server To Client FB INFO 副本信息 PACKET_CG_FELLOW_BUBBLE, //Client To Server Fellow Bubble PACKET_GC_FELLOW_BUBBLE_RET, //Server To Client Fellow Bubble PACKET_CG_SET_AUTO_PICK_INFO, //set AutoPickInfo 设置自动拾取信息 PACKET_GC_AUTO_PICK_INFO, //send AutoPickInfo 自动拾取信息 PACKET_GC_NOTIFY_COPYINFO, //Server To Client Notify Copy Info PACKET_GC_NOTIFY_COPY_MONSTER_INFO, //Server To Client Notify Copy Monster Info PACKET_CG_REQ_TEAM_MEMBER_MOVE, //Leader Control Player Move PACKET_CG_REQ_CHANGE_TEAM_MEMBER_FOLLOWSTATE, //Leader Control Player FollowState PACKET_CG_REQ_MEMBER_CHANGE_SCENE, //Leader Control Member Change Scene PACKET_CG_REQ_MEMBER_SCENE_CHANGEINST, //Leader Req Control Member Change Instance PACKET_GC_STORY_FB_INFO, //Server To Client Story FB Info PACKET_GC_STORY_FB_ITEM_COUNT, //Server To Client Story FB Item Count PACKET_CG_GET_ACTIVITY_RECORD, //get ActivityRecord 获得获得记录 PACKET_GC_ACTIVITY_DROP_RECORD, //send ActivityDropRecord 活动掉落记录 PACKET_GC_ACTIVITY_COUNT, //send ActivityCountInfo 活动次数信息 PACKET_GC_TEN_SECOND_TYPE_NPC_BELONG_INFO, //Server To Client NPC Belong Info PACKET_CG_SELECT_CUR_FELLOW, //Client To Server PACKET_GC_SELECT_CUR_FELLOW_RET, //Server To Client PACKET_CG_REQ_SEND_PACKET, //Client To Server Req Send Packet 请求发包 PACKET_GC_MAIL_INFO_CHAT_LINK, //send Mail Info Chat Link 邮件信息用来做聊天链接的 PACKET_CG_REQ_NEAREST_NPC_POS, //Clent Req Nearest Npc Pos PACKET_GC_ACK_NEAREST_NPC_POS, //Server Ack Nearest Npc Pos PACKET_CG_PICK_MISER_UPDATE_BELONG_INFO, //Client To GameServer Miser Npc Dialog BelongInfo PACKET_CG_OPEN_BATTLE_SIGNERS, // User Req Open page of battle Sign PACKET_CG_SIGN_BATTLE_FIELD, // User Req to Sign/Unsign BattleField. PACKET_CG_SIGNER_NUMBER_REFRESH, // Client ask refresh total signers PACKET_GC_BATTLE_FIELD_SIGN_INFO, // return of battlefieldinformations. PACKET_GC_ENTER_BATTLE_FIELD_ASK, // Ask User if want enter BattleScene. PACKET_CG_ENTER_BATTLE_FIELD_RES, // PACKET_GC_BATTLE_FIELD_SCORE_UPDATE, // Call Client BattleScore Changed. PACKET_GC_BATTLE_FIELD_ZONE_UPDATE, // PACKET_CG_BATTLE_FIELD_OBJ_VISIT, // Player Ask to Visit Obj // 玩家申请访问战场内的Object(脚本接口,玩家访问Object()) PACKET_GC_BATTLE_FIELD_SETTLEMENT_BOARD, // PACKET_CG_DOUBLE_BATTLE_SCORE_REQ, // User Ask to Acquire double Score. PACKET_CG_REQ_QUESTION, //Client To Server Req Question 请求答题 PACKET_GC_QUESTION_INFO, //Server To Client Question Info 答题信息 PACKET_GC_QUESTION_RANK, //Server To Client Question Rank 答题排行 PACKET_CG_REQ_GUESSING, //Client To Server Req Guessing 请求竞猜 PACKET_CG_REQ_APPLY, //Client To Server Req Apply 答题报名 PACKET_GC_QUESTION_BAOLINGDAN, //Server To Client Question BaoLingDan PACKET_CG_NPC_ADDITION_ACTION, //Client To Server NPC Addition Action PACKET_GC_ASK_MIASER_ACTIVITY_INFO_RET, //Server To Client NPC Ask Miser Activity Info Ret PACKET_CG_ASK_MIASER_ACTIVITY_INFO, //Client To Server NPC Ask Miser Activity Info PACKET_CG_DEL_MISER_NPC, //Client To Server Del NPC After Npc Action PACKET_GC_SYNC_ACTIVITY_STATE, //Server To Client Activity State PACKET_CG_REQ_ENTER_GUILDMAP, //Client To Server Req Enter GuildMap 进入帮派地图 PACKET_GC_COOLDOWN_LINK, //Server To Client CoolDown Link 冷却时间列表 PACKET_GC_CHANGE_SCENE_RET, //Server To Client Change Scene Info PACKET_GC_SYNC_MISER_NPC_NUM, //Server To Client Sync Miser Npc Num inTime PACKET_GC_SYNC_TYPE_COUNTDOWN, //Server To Client Sync CountDown for MainWindow PACKET_CG_REQ_LLEARN_LIVING_SKILL, //Client To Server Req Learn Living Skill PACKET_GC_SYNC_LIVING_SKILL_LIST, //Server To Client Sync Living Skill List PACKET_CG_REQ_PRODUCT_LIVING_SKILL_ITEMS, //Client To Server Req Product Living Skill Items PACKET_GC_RET_PRODUCT_LIVING_SKILL_ITEMS, //Server To Client Ack Product Living Skill Items PACKET_CG_SHOP_SYS_HANDDLE, //Client To Server Buy Sell Shop Item PACKET_GC_UPDATE_SHOP_SYS_ITEM, //Server To Client Shop Sys Item Info PACKET_CG_ASK_SHOP_SYS_ITEM, //Client Ask For Shop Sys Item Info PACKET_GC_GUILD_INFO_LESS, //Guild Server Ret Guild Base Info Less PACKET_GC_GUILD_OPERATE_RESULT, //Guild Server Ret Guild Operate Result PACKET_CG_OPEN_USER_SHOP, //Client To Server PACKET_GC_OPEN_USER_SHOP_RET, //Server To Client PACKET_CG_MISSION_SUMMON, //Client To Server Call Monster To Kill It To complete The Mission PACKET_GC_GUILD_BUILDING_INFO, //Server To Client Guild Building Info PACKET_GC_GUILD_PRACTICE_INFO, //Server To Client Guild Practice Info PACKET_CG_REQ_GUILD_PRACTICE, //Client To Server Req Guild Practice PACKET_GC_PERSON_PRACTICE_INFO, //Server To Client Person Practice Info PACKET_GC_GUILD_HISTORY_INFO, //Server To Client Guild History Info 帮派历史记录 PACKET_CG_REQ_CHANGENAME_CD_ENDTIME, //Client To Server Req ChangeName CD EndTime PACKET_GC_RET_CHANGENAME_CD_ENDTIME, //Server To Client Ack ChangeName CD EndTime PACKET_CG_USER_SHOP_MONEY_OPERATOR, //Client To Server User Shop Money Operator PACKET_GC_USER_SHOP_MONEY_OPERATOR_RET, //Server To Client User Shop Money Operator Ret PACKET_CG_REQ_USER_SHOP_INFO, //Client To Server Req UserShop Info PACKET_CG_ASK_CONSIGN_SALE_ITEMS_BY_CLASS, //Client To Server Ask Consignsale item info PACKET_GC_RET_ASK_CONSIGNSALE_ITEMS_BY_CLASS, //Server To Client Ask Consignsale Item Info Ret PACKET_CG_ASK_CONSIGN_SALE_ITEMS_BY_ID, //Client To Server Ask Consignsale Item Info PACKET_CG_OPEN_USER_SHOP_SLOT, //Client To Server Open UserShop Slot PACKET_CG_HANDDLE_USER_SHOP_MONEY, //Client To Server Handdle Run Shop Money PACKET_CG_USER_SHOP_ITEM_FOCUS_HANDLE, //Client To Server UserShop Focus Operator PACKET_CG_REQ_USER_SHOP_CHECK_MONEY, //Client To Server Req Check Money PACKET_GC_RET_USER_SHOP_CHECK_MONEY, //Server To Client Ret Check Money PACKET_CG_USER_ASK_SCORE_BOARD, //Client ask ScoreBoard of all battlers. PACKET_CG_ASK_USER_SHOP_SELL_ITEM_INFO, //Client Ask Sell Item Info PACKET_GC_RET_USER_SHOP_SELL_ITEM_INFO, //Client Ask Sell Item Info Ret PACKET_CG_REQ_GUILD_FREIGHT, //Client To Server Req Guild Freight PACKET_GC_GUILD_FREIGHT_INFO, //Server To Client Guild Freight Info PACKET_CG_ASK_SYS_RECOMMAND_PRICE, //Client Ask Sell Item Price PACKET_GC_RET_SYS_RECOMMAND_PRICE, //Client Ask Sell Item Price Ret PACKET_CG_REQ_USER_SHOP_FOCUS_ITEMS, //Client Req UserShop Focus Items; PACKET_GC_RET_USER_SHOP_FOCUS_ITEMS, //Ret Req UserShop Focus Items PACKET_GC_CREATE_GHARRY, //Create gharry PACKET_GC_UPDATE_GHARRY_INFO, //Update gharry info PACKET_GC_NOTIFY_GHARRY_EVENT, //Server Notify Gharry Event PACKET_CG_REQ_FIX_ARRANGE_GOODS, //Client Req Fix ARRANGE GOODS PACKET_GC_GUILD_DRAGONWAR_INFO, //Server To Client Guild Dragon War Info PACKET_GC_CREATE_PRIVATE_NPC, //Create private npc PACKET_CG_REQ_USER_CHALLENGE_INFO, //Client Req User Challenge Info PACKET_GC_RET_USER_CHALLENGE_RANK_INFO, //Ret User Challenge Info PACKET_GC_RET_USER_CHALLENGE_USER_INFO, //Ret User Challenge User Info PACKET_CG_REQ_USER_CHALLENGE_RANK_LIST, //Client Req User challenge rank info PACKET_GC_RET_USER_CHALLENGE_RANK_LIST, //Client Ret User challenge rank info PACKET_CG_REQ_USER_CHALLENGE_LOG, //Client Req User Challenge Log PACKET_GC_RET_USER_CHALLENGE_LOG, //Client Ret User Challenge Log PACKET_CG_USER_CHALLENGE_EQUIP_SKILL, //Client Req Server Equip Skill PACKET_CG_USER_CHALLENGE_UPDATE_USER, //Client Req Server Rand Another Player PACKET_CG_USER_CHALLENGE_RESET_CHALLENGE_NUM, //Client Req Server Reset Challenge Num PACKET_CG_REQ_USER_CHALLENGE_START, //Client Req Challenge User Start PACKET_GC_USER_CHELLENGE_BE_CHALLENGED, //Server Tell Client Someone Challenge PACKET_CG_RET_BE_CHALLENGED_RESULT, //Client Ret Server BeChallenged Result PACKET_GC_ASK_USER_CONFIRM, //Ask client to confirm something 向客户端寻求确认(确认弹窗) PACKET_CG_USER_REPLY_CONFIRM, //Client reply of confirm box. PACKET_CG_POST_PREACH_ORDER, //Client ask to order. //客户端申请挂单(想当师傅/徒弟) PACKET_GC_PREACH_ORDER_LIST, //return client of orders. //返回客户端的列表 PACKET_GC_SYC_PREACH_LIST, //sync preach relationList to client. PACKET_GC_USER_CHALLENGE_TM_COUNT, //User Chellenge Notice Client Count Tm PACKET_CG_USER_BREAK_PREACH_RELATION, //User ask to break Preach Relation //玩家请求解除传道关系(师/徒) PACKET_CG_REQ_PROF_PASS_LAYER, //Client To Server Req Prof Pass Layer PACKET_GC_PROF_PASS_LAYER_RANK, //Server To Client Prof Pass Layer Rank Info PACKET_GC_PROF_PASS_LAYER_FB, //Server To Client Prof Pass Layer FB Info PACKET_CG_REQ_RANK_LIST, //Client Ask Rank List PACKET_GC_RET_RANK_LIST, //Server To Client Ack Rank List PACKET_GC_RET_CHALLENGE_RESULAT, //Server To Client Ret User Challenge Result PACKET_GC_RET_NOTICE_RESULAT, //Server To Client Notice Result PACKET_CG_REQ_PREACH_ORDER_FITLIST, //Client To Server Order fitRes. PACKET_CG_GUILD_UNION_MATCH_REQ, //Client To Server Guild Union Match Req PACKET_CG_CALL_MONSTER, //Client To Server Call Monster PACKET_GC_UNION_MATCH_INVITE, //Server To Client Guild Union Match Invite PACKET_GC_UNION_MATCH_KILL_RET, //Server To Client Guild Union Match KILL RET PACKET_GC_SCENE_MONSTER_INFO, //Server To Client Scene Monster Info PACKET_GC_UNION_MATCH_FIRST_SCENE_INFO, //Server To Client Guild Union Match First Scene Info PACKET_GC_UNION_MATCH_FIRST_SCENE_PLAYER_INFO, //Server To Client Guild Union Match First Scene Player Info PACKET_GC_UNION_MATCH_SECOND_SCENE_INFO, //Server To Client Guild Union Match Second Scene Info PACKET_CG_REQ_NPC_TRANSFER, //Client To Server Req Npc Transfer PACKET_CG_INVITE_GUILD_MEMBER, //Client To Server Invite Guild Member PACKET_GC_UNION_MATCH_NOT_IN_SCENE, //Server To Client Not In Guild Union Match Scene Player List PACKET_GC_UNION_MATCH_FIGHT_LIST, //Server To Client Guild Union Match Fight List PACKET_GC_NEW_AURA_ACTIVED, //Server to Client, new Aura activited. //玩家得到了某个特效 PACKET_GC_AURA_TIMEOUT, //Server to Client, exist Aura lost. //玩家失去了某个特效 PACKET_CG_ASK_WEAR_AURA, //Client ask Wear aura. //装备特效 PACKET_CG_ASK_TAKEOFF_AURA, //Client ask takeoff aura //卸装特效 PACKET_GC_UNION_MATCH_TOWER_INFO, //Server To Client Guild Union Match Tower Info PACKET_GC_SCENE_POS_CHANGE, //Server To Client Player ScenePos Change PACKET_GC_SHOW_REQ_SWORN_ICON, //Server To Client Tell Client Show Req Sworn Icon PACKET_CG_RET_SWORN, //Client To Server Ret Req Sworn Icon PACKET_CG_REQ_MENGDAO_URL, //Client To Server Req Mengdao Img Url 请求图片相关Url地址 PACKET_GC_RET_MENGDAO_URL, //Server To Client Ret Mengdao Img Url PACKET_CG_REQ_SAVE_HEAD_PIC_FILE_NAME, //Client To Server Req Save Head Pic File Name 请求保存头像名字 PACKET_GC_RET_SAVE_HEAD_PIC_FILE_NAME, //Server To Client Ret Save Head Pic File Name PACKET_CG_REQ_HEAD_PIC_FILE_NAME, //Client To Server Req Head Pic File Name 请求头像名字 PACKET_GC_RET_HEAD_PIC_FILE_NAME, //Server To Client Ret Head Pic File Name PACKET_CG_REQ_ALLOC_BLOG_PIC_FILE_NAME, //Client To Server Req Alloc Blog Pic File Name 申请博客图片名 PACKET_GC_RET_ALLOC_BLOG_PIC_FILE_NAME, //Server To Client Ret Alloc Blog Pic File Name PACKET_CG_REQ_SAVE_BLOG, //Client To Server Req Save Blog 提交微博 PACKET_GC_RET_SAVE_BLOG, //Server To Client Ret Save Blog PACKET_CG_REQ_DELETE_BLOG, //Client To Server Req Delete Blog 删除微博 PACKET_GC_RET_DELETE_BLOG, //Server To Client Ret Delete Blog PACKET_CG_REQ_LIKE_BLOG, //Client To Server Req Like Blog 点赞微博 PACKET_GC_RET_LIKE_BLOG, //Server To Client Ret Like Blog PACKET_CG_REQ_BLOG_HISTORY, //Client To Server Req Blog History 请求微博历史记录 PACKET_GC_RET_BLOG_HISTORY, //Server To Client Ret Blog History PACKET_CG_REQ_SAVE_COMMENT_BLOG, //Client To Server Req Save Blog Comment 评论微博 PACKET_GC_RET_SAVE_COMMENT_BLOG, //Server To Client Ret Save Blog Comment PACKET_CG_REQ_VIEW_BLOG_COMMENT, //Client To Server Req View Blog Comment 获取微博评论列表 PACKET_GC_RET_VIEW_BLOG_COMMENT, //Server To Client Ret View Blog Comment PACKET_CG_REQ_VIEW_BLOG_LIST, //Client To Server Req View Blog List 请求查看角色的梦岛 PACKET_GC_RET_VIEW_BLOG_LIST, //Server To Client Ret View Blog List PACKET_CG_REQ_VIEW_BLOG_INFO, //Client To Server Req View Blog Info 请求查看单条微博具体信息 PACKET_GC_RET_VIEW_BLOG_INFO, //Server To Client Ret View Blog Info PACKET_CG_REQ_STEP_SPACE, //Client To Server Step Space 踩空间 PACKET_CG_REQ_LEAVE_WORD, //Client To Server Leave Word 留言 PACKET_GC_RET_LEAVE_WORD, //Server To Client Leave Word PACKET_CG_REQ_GIVE_FLOWER, //Client To Server Give Flower 送花 PACKET_GC_RET_GIVE_FLOWER, //Server To Client Give Flower PACKET_CG_REQ_VIEW_LEAVE_WORD_LIST, //Client To Server View Leave Word list 查看留言列表 PACKET_GC_RET_VIEW_LEAVE_WORD_LIST, //Server To Client View Leave Word list PACKET_CG_REQ_DEL_LEAVE_WORD_FROM_SPACE, //Client To Server Del Leave Word from space 删除留言 PACKET_GC_RET_DEL_LEAVE_WORD_FROM_SPACE, //Server To Client Del Leave Word from space 请求删除留言 PACKET_CG_REQ_VIEW_GIVE_FLOWER_HISTORY, //Client To Server View Give Flower History 请求送花记录 PACKET_GC_RET_VIEW_GIVE_FLOWER_HISTORY, //Server To Client View Give Flower History PACKET_CG_REQ_VIEW_STEP_SPACE_HISTORY, //Client To Server View Step Space History 请求玩家拜访记录 PACKET_GC_RET_VIEW_STEP_SPACE_HISTORY, //Server To Client View Step Space History PACKET_CG_REQ_VIEW_NATIVE_HOT_BLOG_LIST, //Client To Server Req View Native Hot Blog List 本服热点 PACKET_GC_RET_VIEW_NATIVE_HOT_BLOG_LIST, //Server To Client Ret View Native Hot Blog Listt PACKET_CG_REQ_VIEW_CROSS_SERVER_HOT_BLOG_LIST, //Client To Server Req View Cross Server Hot Blog List 全服热点 PACKET_GC_RET_VIEW_CROSS_SERVER_HOT_BLOG_LIST, //Server To Client Ret View Cross Server Hot Blog Listt PACKET_CG_REQ_VIEW_MY_INTEREST_LIST, //Client To Server Req View Interest List 查看我的关注列表 PACKET_GC_RET_VIEW_MY_INTEREST_LIST, //Server To Client Ret View Interest List PACKET_CG_REQ_SAVE_MENGDAO_SETTING, //Client To Server Req Save Mengdao Setting 保存空间设置 PACKET_GC_RET_SAVE_MENGDAO_SETTING, //Server To Client Ret Save Mengdao Setting 保存空间设置 PACKET_CG_REQ_GET_MENGDAO_SETTING, //Client To Server Req Get Mengdao Setting 获取空间设置 PACKET_GC_RET_GET_MENGDAO_SETTING, //Server To Client Ret Get Mengdao Setting PACKET_CG_REQ_WATCH_ROLE, //Client To Server Req Watch Role PACKET_GC_RET_WATCH_ROLE, //Server To Client Ack Watch Role PACKET_CG_REQ_DISWATCH_ROLE, //Client To Server Req DisWatch Role PACKET_GC_RET_DISWATCH_ROLE, //Server To Client Ack DisWatch Role PACKET_CG_REQ_REPRINT_BLOG, //Client To Server Req Save Blog 转发微博 PACKET_GC_RET_REPRINT_BLOG, //Server To Client Ret Save Blog 转发微博返回 PACKET_CG_REQ_MENGDAO_INFO, //Client To Server Req Mengdao Info 查看梦岛信息 PACKET_GC_RET_MENGDAO_INFO, //Server To Client Ret Mengdao Info 查看梦岛信息返回 PACKET_CG_REQ_UPDATE_MENGDAO_INFO, //Client To Server Req Update Mengdao Info 更新梦岛信息 PACKET_GC_RET_UPDATE_MENGDAO_INFO, //Server To Client Req Update Mengdao Info 更新梦岛信息返回 PACKET_CG_REQ_SWORN_USER_INFO, //Client To Server Req Sworn Info PACKET_GC_RET_SWORN_USER_INFO, //Server To Client Ret Sworn Info PACKET_GC_ROLE_DELETE_RET, //Server To Client Role Delete Ret PACKET_GC_SHOW_SET_SWORN_COMMON_TITLE, //Server To Client Show Set Common Tittle Icon PACKET_CG_SET_SWORN_COMMON_TITLE, //Client To Server Set Common Tittle PACKET_GC_SHOW_AGREE_SWORN_TITLE_NAME, //Server To Client Show Set Name Agree Icon PACKET_CG_AGREE_SWORN_TITLE_NAME, //Client To Server Agree Or Not Sworn Common Title Name PACKET_GC_SHOW_SET_SELF_SWORN_TITLE_ICON, //Server To Client Show Set Self Sworn Tittle 客户端弹出设置个人称号窗口 PACKET_CG_SET_SWORN_SELF_TITLE, //Client To Server Set Self Tittle 设置个人称号(客户端记得把xxx“之”xxx 里边的“之”字一起发给服务端) PACKET_CG_SNATCH_REQ_CUR_PAGE_ITEM, //Snatch Treasure Req Current Page ItemInfo PACKET_GC_SNATCH_RET_CUR_PAGE_ITEM, //Snatch Treasure Ret Current Page ItemInfo PACKET_CG_SNATCH_BET_ITEM, //Snatch Treasure Self Bet PACKET_GC_SNATCH_ITEM_RET_RESULT, //Snatch Treasure Self Bet RET PACKET_CG_REQ_SNATCH_BET_ITEMS, //Snatch Treasure Client Req Bet Item Info PACKET_GC_RET_MY_SNATCH_RET_ITEMS, //Snatch Treasuer Ret Client Bet item info PACKET_GC_RET_SNATCH_HISTORY_RET_ITEMS, //Snatch Treasuer Client Ret Bet Item Info PACKET_GC_RET_SNATCH_NEW_OEPN_RET_ITEM, //Snatch Treasure Client Ret Bet Item info PACKET_CG_SHARE_SNATCH_ITEM, //Snatch Treasuer Client Share Your Bet Item PACKET_GC_GIFT_SYSTEM_INFO, //Configs and datas for GiftSystem. PACKET_CG_ASK_GIFT_USERDATA, //client ask userdata for one GiftType PACKET_GC_SYNC_GIFT_USERDATA, //Sync Userdata while ask or userData update PACKET_CG_ASK_GIFT_REWARD, //Client ask to get reward of GiftSys PACKET_CG_TREASURE_GOLD_OPTION, //Client To Server Treasure Gold Option PACKET_GC_TREASURE_GOLD_NOTICE_ENTER, //Server To Client Treasure Gold Notice Enter PACKET_GC_UPDATE_GIFT_CONFIG, //Call client a GiftConfig is end or start PACKET_CG_REFUSE_RELIVE, //send Ask Refuse Relive 拒绝被别人复活 PACKET_CG_CLICK_BUFF_NPC, //Client To Server Click Buff Npc PACKET_CG_GIVE_WORLD_RED_PACKET, //Give World Red Packet PACKET_CG_GIVE_GUIDLD_RED_PACKET, //Give Guild Red Packet PACKET_GC_GIVE_RED_PACKET_RET, //Give Red Packet Ret PACKET_CG_REQ_RED_PACKET_BRIEF_INFO, //Req All Red Packet Info By Type PACKET_GC_RET_RED_PACKET_BRIEF_INFO, //Ret All Red Packet Info By Type PACKET_CG_REQ_RED_PACKET_DETAIL_INFO, //Req Red Packet Detail Info By id PACKET_GC_RET_RED_PACKET_DETAIL_INFO, //Ret Red Packet Detail Info By id PACKET_CG_REQ_PICK_RED_PACKET_INFO, //Req Pick Red Packet Info PACKET_GC_RET_PICK_RED_PACKET_INFO, //Ret Pick Red Packet Info PACKET_GC_NO_VIP_FIRST_PICK_RED_PACKET_NUM, //No Vip First Pick Red Packet PACKET_CG_REQ_RED_PACKET_RANK, //Req Red Packet Rank PACKET_GC_RET_RED_PACKET_RANK, //Ret Red Packet Rank PACKET_CG_COMPETITION_OPTION, //Client To Server Competition Option PACKET_GC_COMPETITION_INVITE, //Server To Client Competition Invite PACKET_GC_ACTIVITY_NOTICE_APPLY, //Server To Client Activity Notice Apply PACKET_CG_ASK_BUY_PENSION, //Client To Server ask buy pension PACKET_CG_HANDLE_MAGIC_WEAPON, //Client To Server Put On Magic Weapon PACKET_GC_SYNC_MAGIC_WEAPON_ACTIVED_ID, //Server To Client Actived Model Ids PACKET_GC_WATCHUSERGUID, //Server To Client Watch User Guid PACKET_CG_MAGIC_WEAPON_UPGRADE, //Client To Server Magic Weapon Upgrade PACKET_GC_USER_VIP_INFO, //VIP infoData PACKET_CG_ASK_VIP_REWARD, // REQ Get VIP reward PACKET_CG_REQ_EXCHANGE_MONEY, // REQ exchange money PACKET_GC_RET_STEP_SPACE, //Server To Client Step Space PACKET_CG_REQ_MENGDAO_SET_GIFT, //Client To Server Set Space Gift PACKET_GC_RET_MENGDAO_SET_GIFT, //Server To Client Set Space Gift PACKET_GC_RET_OTHERROLE_SKILL_DATA, //server send other player data to client PACKET_GC_RET_OTHERROLE_FELLOW_DATA, //server send other player data to client PACKET_GC_RET_OTHERROLE_POWER_DATA, //server send other player data to client PACKET_GC_RET_OTHERROLE_FABAO_DATA, //server send other player data to client PACKET_CG_REQ_USE_COUNT_INFO, //Client To Server Req Use Count Info PACKET_GC_RET_USE_COUNT_INFO, //Server To Client Ret Use Count Info PACKET_CG_UI_NEWPLAYERGUIDE, //Client To Server NewPlayerGuide PACKET_CG_OPENFUNCTION, //Client To Server NewPlayerGuide PACKET_CG_ASK_GIFT_CONFIG, //Client To Server GiftConfig Ask PACKET_CG_CLEAN_ADD_FRIEND_APPLY_LIST, //Client To Server Clear Add Friend Apply List PACKET_CG_REQ_ADVANCE, //Client To Server Req Advance PACKET_GC_ADVANCE_INFO, //Server To Client Advance Info PACKET_GC_ADVANCE_OPTION_RET, //Server To Client Advance Option Ret PACKET_GC_ADVANCE_FASHION_INFO, //Server To Client Advance Fashion Info PACKET_GC_ADVANCE_SKILL_OPTION_RET, //Server To Client Advance Skill Option Ret PACKET_CG_REQ_ADVANCE_EQUIP, //Client To Server Req Advance Equip PACKET_GC_BROADCAST_CHAIN_EFFECT, //Server To Client Start Chain Effect PACKET_GC_BROADCAST_CHAIN_EFFECT_STOP, //Server To Client Stop Chain Effect PACKET_GC_RET_FINISH_COPY_INFO, //Server To Client Ret Copy Result PACKET_CG_BUY_COPY_NUM, //Client To Server Buy Copu Num PACKET_CG_SWEEP_COPY, //Client To Server Sweep Copy PACKET_GC_BROADCAST_TEAM_LEADER_STATE, //Server To Client Role TeamLeader State Changed PACKET_CG_REQ_FRIEND_INFO_WHO_IS_NOT_IN_TEAM, //Client Ask friend info who is not in team PACKET_GC_ACK_FRIEND_INFO_WHO_IS_NOT_IN_TEAM, //Server send friend info who is not in team PACKET_GC_ADVANCE_COMBAT_RET, //Server To Client Advance Combat Ret PACKET_GC_START_PROGRESS_BAR, //Server To Client Start Progress Bar PACKET_GC_STOP_PROGRESS_BAR, //Server To Client Stop Progress Bar PACKET_CG_REQ_BIND_ITEM, //Client To Server Bind Item PACKET_CG_BATTLE_FIELD_QUIT, //Client To Server PACKET_CG_GET_COPY_BASE_FIRST_REWARD, //Client To Server PACKET_CG_REQ_BASE_COPY_INFO, //Client To Server PACKET_GC_RET_BASE_COPY_INFO, //Server To Client PACKET_GC_RET_COPY_SCENE_COUNT, //Server To Client PACKET_GC_NOTICE_ESCORT_SHOW_GUILDNAME, //Server To Client PACKET_GC_NOTICE_ESCORT_REMOVE_GUILDNAME, //Server To Client PACKET_CG_CHAIN_IMPACT_START, //Client To Server PACKET_CG_CHAIN_IMPACT_STOP, //Client To Server PACKET_GC_RET_CHAIN_START_IMPACT, //Server To Client PACKET_GC_RET_CHAIN_STOP_IMPACT, //Server To Client PACKET_GC_GUILD_ROBBER_INFO, //Server To Client Guild Robber Info PACKET_CG_SKILL_MOVE, //client send skill move PACKET_GC_BLOOD_VEIN_INFO, //Server To Client 打开经脉界面 PACKET_CG_BLOOD_VEIN_UPDATE, //Client to Server 激活(升到1级)或者升级节点 PACKET_GC_NEW_BLOOD_VEIN_LEVEL, //Client to Server PACKET_CG_BLOOD_VEIN_SYNC, //Client to Server //客户端请求同步数据 PACKET_GC_RET_SWORN_RESULT, //Server To Client Sworn Result PACKET_GC_RET_ACTIVITY_RESULT, //Server To Client Activity Result PACKET_CG_STOP, //Player Stop Move PACKET_CG_SYN_POSY, //Player Set PosY PACKET_CG_REQ_TIDY_PACK, //Client To Server Req Tidy Pack 请求整理背包 PACKET_CG_ASK_FOR_QUESTION, //Client Ask if Have Question. PACKET_GC_SYNC_QUESTIONS, //Server Sync Questions PACKET_CG_TRANDATA, //client //第一个字节是sysid 第二个字节 cmd 接下来为数据 PACKET_GC_TRANDATA, // PACKET_CG_RADOM_CIRCLE_TASK_DIAL, //Client To Server Rand Circle Task Reward PACKET_GC_RADOM_CIRCLE_TASK_DIAL_RET, //Server To Client Rand Circle Task Reward Ret PACKET_GC_CIRCLE_TASK_DRAW_DIAL_INFO, //Server To Client Ret Circle Task Draw Dial Info PACKET_GC_START_CONFUSION, //Server To Client Start Confusion PACKET_GC_STOP_CONFUSION, //Server To Client Stop Confusion PACKET_CG_CLIENT_MISSION_UPDATE, // Client To Server, ClientMissions. PACKET_GC_ACTION_BROAD, //Server To Client Action Broad PACKET_CG_JUMP, // Client To Server Jump PACKET_GC_JUMP, // Server To Client Jump PACKET_GC_CREATE_SHADOW, //Create ShadowObj PACKET_GC_START_CHANGE_MODEL, //Start Change Model PACKET_GC_STOP_CHANGE_MODEL, //Stop Change Model PACKET_GC_UPDATE_STAMP_WRAP_CNT, //Update Stamp Wrap Cnt PACKET_CG_QUESTION_GUESSING_INFO, //Client To Server Req Question Guessing PACKET_GC_QUESTION_GUESSING_INFO, //Server To Client Ret Question Guessing PACKET_GC_START_CD_BUFF, //Server To Client Notice CDBUFF Start PACKET_GC_STOP_CD_BUFF, //Server To Client Notice CDBUFF Stop PACKET_GC_START_OMNISLASH, //Server To Client Notice Start Omnislash PACKET_GC_STOP_OMNISLASH, //Server To Client Notice Stop Omnislash PACKET_GC_START_SPEAK, //Server To Client Notice Speak PACKET_GC_PLAY_ANIMATION, //Server To Client Play Animation PACKET_CG_REQ_CORRECT_POSITION, //Client To Server Req Correct Position PACKET_GC_NOTIFY_CORRECT_POSITION, //Server to Client Req Correct Position PACKET_CG_REQ_NEED_FOLLOW_NPC_POS, //Clent Req Need Follow Npc Info PACKET_GC_ACK_NEED_FOLLOW_NPC_POS, //Server Ack Need Follow Npc Info PACKET_GC_RET_OTHERROLE_ADVANCE_DATA, //server send other player data to client PACKET_CG_REQ_TEAM_MEMBER_SINGLE_MOUNT, //Clent Req Team Member SingleMount PACKET_CG_REQ_GHARRY_POS, //Clent Req Gharry Pos PACKET_GC_RET_GHARRY_POS, //Server Ack Gharry Pos PACKET_GC_BROADCAST_IMPACT_LINK, // 广播连线状态 PACKET_GC_BROADCAST_FUSION, // 广播融合动画 PACKET_CG_REQ_BECOME_TEAM_LEADER, //Clent Req Become Team Leader 请求当队长 PACKET_GC_NOTIFY_VOTE_FOR_BECOME_TEAM_LEADER, //Server Notify Vote for Become Team Leader 通知大家投票 PACKET_CG_REQ_VOTE_FOR_BECOME_TEAM_LEADER, //Clent Req Become Team Leader 请求当队长 PACKET_GC_NOTIFY_VOTE_FINISH_FOR_BECOME_TEAM_LEADER, //Server Notify Vote Finish for Become Team Leader 通知大家投票结束 PACKET_GC_BROADCAST_ROCK_EFFECT, // 广播陨石特效 PACKET_GC_BROADCAST_ROCK_EFFECT_DISAPPEAR, // 广播陨石特效 PACKET_GC_BROADCAST_FUSION_GHOST_APPEAR, // 广播融合怪幽灵出现 PACKET_GC_BROADCAST_FUSION_GHOST_DISAPPEAR, // 广播融合怪幽灵消失 PACKET_GC_BROADCAST_FUSION_GHOST_SKILL, // 广播融合怪幽灵技能伤害 PACKET_GC_CREATE_SHIELD, // 创建护盾 PACKET_GC_NOTIFY_SHIELD_HP_CHANGE, // 创建血量变化,血量为0播放消散动画 PACKET_GC_TREASURE_GOLD_CHECK_APPLY, // 高昌报名结果返回 PACKET_CG_REQ_DELETE_COMMENT_BLOG, //Client To Server Req Delete Blog Comment 删除微博评论 PACKET_GC_RET_DELETE_COMMENT_BLOG, //Server To Client Ret Delete Blog Comment 删除微博评论 PACKET_CG_REQ_SAVE_MENGDAO_STATE, //Client To Server Req Save Mengdao STATE 保存梦岛心情和位置 PACKET_GC_RET_SAVE_MENGDAO_STATE, //Server To Client Ret Save Mengdao STATE 保存梦岛心情和位置返回 PACKET_GC_OBJ_COUNTDOWN, //Server Send Player Use Tool PACKET_GC_NOTIFY_NEW_WEIBO_LEAVE_WORD, //Server Notify New Leave Word Come PACKET_GC_NOTIFY_NEW_WEIBO_INFO, //Server Notify New Info Come PACKET_GC_BROADCAST_DAGGER_APPEAR, // 广播匕首出现 PACKET_GC_BROADCAST_DAGGER_DISAPPEAR, // 广播匕首消失 PACKET_GC_SYN_UNFORBIDTALKTIME, // 同步角色禁言信息 PACKET_GC_GUILD_FREIGHT_AUTO_ACTIVE_ITEM_FAIL, //Server To Client 自动装填货物失败 PACKET_GC_BE_REPLACE_LONGIN, //Server To Client 被顶号提示 PACKET_CG_REQ_ACTIVITY_HEAD_EXP_LIST, //Client To Server 请求活动对应的迎头经验列表 PACKET_GC_RSP_ACTIVITY_HEAD_EXP_LIST, //Server To Client 返回活动对应的迎头经验列表 PACKET_GC_SHOW_QUICK_TEAM, //Server To Client 活动需求组队,弹出快捷组队界面 PACKET_GC_PLAY_BULLET_TO_POS, //Server Send Player Use Tool PACKET_GC_SHOW_BOSS_CREATE_EFFECT, //Server To Client 首领出现特效 PACKET_CG_REQ_LAST_CONTACT, //Client Req Update last Contact PACKET_GC_RET_LAST_CONTACT, //Server Ret Update last Contact PACKET_CG_CHECK_TEAMMATE_GIFT_VALID, //Client To Server Check Teammate Gift PACKET_GC_RET_CHECK_TEAMMATE_GIFT_VALID, //Server To Client RET Check Teammate Gift PACKET_GC_SHOW_EQUIP_ENCHANCESUIT_EFFECT, //Server To Client 激活强化套装属性特效 PACKET_CG_REQ_SAME_FORCE_TYPE_USERS_POS, //Client To Server Ask player pos who are in my camp PACKET_GC_RET_SAME_FORCE_TYPE_USERS_POS, //Server To Client Ack player pos who are in my camp PACKET_CG_REQ_GUILDBOSS_OPERATE, //Client Req GuildBoss Operate PACKET_GC_RET_GUILDBOSS_INFO, //Server Ret GuildBoss Info PACKET_GC_GUILDBOSS_NOTICE, //Server GuildBoss Notice PACKET_CG_CALL_TEAM_ROBOT, //Client To Server call team robot PACKET_CG_FELLOW_CALC_ATTR, //Client To Server Fellow calculate attr PACKET_GC_FELLOW_CALC_ATTR_RET, //Server To Client Fellow Bubble PACKET_CG_REQ_OTHER_BATTLE_STATE, //Client To Server req other battle state PACKET_GC_RESP_OTHER_BATTLE_STATE, //Server To Client ret other battle state PACKET_GC_UPDATE_EQUIPENCHANCEDATA, //Server To Client ret EquipEnchanceData PACKET_GC_UPDATE_OBJBATTLERELATION, //Server To Client ret 更新实体战斗关系 PACKET_CG_REQ_SET_AUTO_APPROVE, //Client Req Set Auto Approve PACKET_CG_GEM_CLASS_UP, //client send gem class up PACKET_GC_RET_GEM_CLASS_UP, //server send gem class up PACKET_GC_CREATE_WEDDINGCAR, //Create weddingcar PACKET_CG_FELLOW_GROWTH_UPGRADE, //【宠物系统】请求提升成长 PACKET_CG_FELLOW_GROWTH_BREAK, //【宠物系统】请求突破成长 PACKET_CG_PET_USESKILL, //client pet useskill PACKET_GC_SYN_PETSKILLINFO, //Server Syn Pet Skill Info PACKET_CG_PET_SET_ATTACHED, //client pet set attach fellow PACKET_GC_SYN_ORNAMENT, //外观系统同步(上线以及变化的时候需要同步) PACKET_CG_REQ_PUT_ORNAMENT, //申请穿戴卸下外观 PACKET_GC_BROADCAST_ORNAMENT, //穿戴卸载脚印广播 PACKET_CG_REQ_ORNAMENT_INFO, //请求主动同步,防止延迟的问题 PACKET_CG_REQ_SET_WING_SHOW_FLAG, //请求设置翅膀是否显示标志 PACKET_GC_REQ_SET_WING_SHOW_FLAG, //返回设置翅膀是否显示标志 PACKET_CG_REQ_DOUBLEMOUNT_INVITELIST, //【双人坐骑】请求可邀请玩家列表 PACKET_GC_RET_DOUBLEMOUNT_INVITELIST, //【双人坐骑】返回可邀请玩家列表 PACKET_CG_DOUBLEMOUNT_INVITE, //【双人坐骑】邀请玩家 PACKET_GC_DOUBLEMOUNT_INVITE, //【双人坐骑】邀请信息 PACKET_CG_DOUBLEMOUNT_INVITE_ACCEPT, //【双人坐骑】接受邀请 PACKET_CG_DOUBLEMOUNT_PASSENGER_UNMOUNT, //【双人坐骑】乘客取消骑乘 PACKET_GC_BROADCAST_CHILDREN, //子女变化相关同屏广播 PACKET_CG_REQ_TOPFELLOW, //req use fellow item PACKET_GC_USEFELLOWITEM_RESULT, //use fellow item PACKET_SIZE }