//This code create by CodeEngine using System; using Module.Log; using Google.ProtocolBuffers; using System.Collections; namespace SPacket.SocketInstance { public class GC_TRANDATAHandler : Ipacket { public uint Execute(PacketDistributed ipacket) { GC_TRANDATA packet = (GC_TRANDATA)ipacket; if (null == packet) return (uint)PACKET_EXE.PACKET_EXE_ERROR; //enter your logic BinaryMessageHandle.PacketRecive(packet); return (uint)PACKET_EXE.PACKET_EXE_CONTINUE; } } }