using UnityEngine; using UnityEngine.UI; using System.Collections; using System.Collections.Generic; using GCGame.Table; using Games.Fellow; public class PetFightSeting : UIItemBase { public Text FightState; public Text Name; public Text Level; public Text DescText; public Text OPenLevelText; public Image Icon; public GameObject AddObj; public GameObject ZhanIcon; public GameObject ZhuIcon; public GameObject AttachIcon; int AttachType;//-1 出战宠物 -2 助战宠物 >0 附加宠物 int OPenLevel = 1000; public override void Show(Hashtable hash) { base.Show(); AttachType = (int)hash["InitObj"]; Fellow fellow = null; if(AttachType == -1) { FightState.text = StrDictionary.GetClientDictionaryString("#{20183}"); fellow = GameManager.gameManager.PlayerDataPool.FellowContainer.GetCalledFellow(); OPenLevel = 1; DescText.text = StrDictionary.GetClientDictionaryString("#{20180}"); } else if (AttachType == -2) { FightState.text = StrDictionary.GetClientDictionaryString("#{20184}"); fellow = GameManager.gameManager.PlayerDataPool.FellowContainer.GetHelpedFellow(); OPenLevel = SystemParam.GetSystemParam_INT(55); //DescText.text = StrDictionary.GetClientDictionaryString("#{20181}"); Tab_FellowAttached tab = TableManager.GetFellowAttachedByID(1, 0); if (tab != null) { //OPenLevel = tab.OpenLevel; DescText.text = StrDictionary.GetClientDictionaryString("#{20181}", tab.AddPerNormal, tab.AddPerGod, tab.AddPerSuper, tab.AddPerUltra); } } else { Tab_FellowAttached tab = TableManager.GetFellowAttachedByID(AttachType, 0); if(tab!=null) { OPenLevel = tab.OpenLevel; //DescText.text = StrDictionary.GetClientDictionaryString("#{20182}",tab.AddPerNormal,tab.AddPerGod); DescText.text = StrDictionary.GetClientDictionaryString("#{20182}", tab.AddPerNormal, tab.AddPerGod, tab.AddPerSuper, tab.AddPerUltra); } FightState.text = StrDictionary.GetClientDictionaryString("#{20185}"); fellow = GameManager.gameManager.PlayerDataPool.FellowContainer.GetFellowByAttachId(AttachType); } if(fellow==null) { Level.text = ""; Name.text = StrDictionary.GetClientDictionaryString("#{20186}"); AddObj.SetActive(true); ZhanIcon.gameObject.SetActive(false); ZhuIcon.gameObject.SetActive(false); AttachIcon.gameObject.SetActive(false); } else { Level.text = "Lv." + fellow.Level; Name.text = fellow.Name; AddObj.SetActive(false); LoadAssetBundle.Instance.SetImageSprite(Icon, fellow.GetIcon()); ZhanIcon.SetActive(fellow.Called); ZhuIcon.gameObject.SetActive(fellow.Helped); AttachIcon.gameObject.SetActive(fellow.Attached); } if(GameManager.gameManager.PlayerDataPool.MainPlayerBaseAttr.Level >= OPenLevel) { OPenLevelText.text = StrDictionary.GetClientDictionaryString("#{20187}"); } else { OPenLevelText.text = StrDictionary.GetClientDictionaryString("#{46001}", OPenLevel); } } public void Click_Replace() { if (GameManager.gameManager.PlayerDataPool.MainPlayerBaseAttr.Level < OPenLevel) return; Fellow fellow = GameManager.gameManager.PlayerDataPool.FellowContainer.GetFellowByGuid(PetMainWnd.CurrentSelectFellowId); if (fellow == null) return; if(AttachType>0) { CG_PET_SET_ATTACHED cG_PET_SET_ATTACHED = (CG_PET_SET_ATTACHED)PacketDistributed.CreatePacket(MessageID.PACKET_CG_PET_SET_ATTACHED); cG_PET_SET_ATTACHED.AttachedId = AttachType; cG_PET_SET_ATTACHED.Guid = (long)fellow.Guid; cG_PET_SET_ATTACHED.Opty = (fellow.attachId == AttachType) ? 1 : 0; cG_PET_SET_ATTACHED.SendPacket(); Module.Log.LogModule.ErrorLog("CG_PET_SET_ATTACHED : "+ AttachType.ToString()+" ______ " + fellow.Guid.ToString()); } if(AttachType == -2) //助战 { if (fellow.lift <= 0) { GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{20160}")); return; } CG_SET_HELPER_FELLOW callFellow = (CG_SET_HELPER_FELLOW)PacketDistributed.CreatePacket(MessageID.PACKET_CG_SET_HELPER_FELLOW); callFellow.SetGuid(PetMainWnd.CurrentSelectFellowId); callFellow.SendPacket(); } if (AttachType == -1) //出战 { if (fellow.lift <= 0) { GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{20160}")); return; } CG_CALL_FELLOW callFellow = (CG_CALL_FELLOW)PacketDistributed.CreatePacket(MessageID.PACKET_CG_CALL_FELLOW); callFellow.SetGuid(PetMainWnd.CurrentSelectFellowId); callFellow.SendPacket(); } } }