using UnityEngine; using System.Collections; using UnityEngine.UI; public class FactionAdvanceItem : MonoBehaviour { #region public Sprite[] allRanIcon; //排名前三特殊标记 public Image myRankIcon; public Text rankText; public Text nameText; public Text levelText; public Text timeText; public ulong guid; public Sprite[] rankIcons; #endregion string calculateTime(int time) { int minute = time / 60; int second = time % 60; if (second < 10) { return (minute.ToString() + ":0" + second.ToString()); } else { return (minute.ToString() + ":" + second.ToString()); } } bool isInRank(int rank) { if(rank <= 3 && rank >= 1) { return true; } return false; } }