using UnityEngine; using System.Collections; using UnityEngine.UI; using GCGame.Table; using System.Collections.Generic; public class FactionAdvanceInfoPanelCtr : MonoBehaviour { #region UI拖拽控件 public Image completeOrNotIcon; //是否完成icon public Sprite completeIcon; public Sprite notCompleteIcon; public GameObject curInfoPanel; //是否显示已完成 剩余次数等信息 public Text bestTime; //结束时间 public Text remainTimesText; //剩余次数 public Image fbIcon; //副本的标记 public ListitemBgList; public Button goBtn; public Text itemName; #endregion private int curFBId = -1; private int curIndex = -1; private bool isCompleted = false; public void InitItemInfo() { } }