using UnityEngine;
using UnityEngine.UI;
using System;
using System.Collections;
using System.Collections.Generic;
using Games.ChatHistory;
using GCGame.Table;
using Games.GlobeDefine;
using GCGame;
using Module.Log;

public class ChatItemSpot : MonoBehaviour
{

    public Text _ChatInfo;

    public void SetChatInfo(string chatInfo)
    {
        InitCurChat(chatInfo);
    }

    #region modify str

    void ConfirmEllipsis(ref string strChatFull)
    {
        
    }

    public void InitCurChat(string str)
    {
        _ChatInfo.text = str;
    }


    #endregion

}