LuaHandleRetMoneyAct = {} function LuaHandleRetMoneyAct.HandlePacket(mem) require "LuaDistributesRetMoneyAct" local packet = LuaDistributesRetMoneyAct.ExtraPacket(mem) --print(packet) local _LuaMoneyTree = CS.LuaUIManager.Instance:GetUIInstance("MoneyTree") if _LuaMoneyTree == nil then print("_LuaMoneyTree is nil") return --没打开界面不处理 end _LuaMoneyTree:GetComponent("MarketingUIBaseLua"):CallScriptFuncAtPath("LuaMoneyTree.RetMoneyAct", packet) end