LuaHandleRetDrawTargetInfo = {} function LuaHandleRetDrawTargetInfo.HandlePacket(mem) require "LuaDistributesRetDrawTargetInfo" local packet = LuaDistributesRetDrawTargetInfo.ExtraPacket(mem) --print(packet) local _TheFireworksCelebrationPanel = CS.LuaUIManager.Instance:GetUIInstance("TheFireworksCelebrationPanel") if _TheFireworksCelebrationPanel ~= nil then _TheFireworksCelebrationPanel:GetComponent("LuaUIBehaviour"):CallScriptFuncAtPath("TheFireworksCelebrationPanel.RetDrawTargetInfo", packet) end end