%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: FB07_dibiao2 m_Shader: {fileID: 4800000, guid: 5073aca1df10f344790dfcaed882fef5, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Control: m_Texture: {fileID: 2800000, guid: af54c0c8bd659a54c8047e598109a6ce, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat0: m_Texture: {fileID: 2800000, guid: 484bd68efee5a514cbe1be7d407c5815, type: 3} m_Scale: {x: 15, y: 15} m_Offset: {x: 0, y: 0} - _Splat1: m_Texture: {fileID: 2800000, guid: bc8df06639c2c3345a95c1089a6e24ca, type: 3} m_Scale: {x: 20, y: 20} m_Offset: {x: 0, y: 0} - _Splat2: m_Texture: {fileID: 2800000, guid: 34865c12d8194574b9360962de0e21ed, type: 3} m_Scale: {x: 20, y: 20} m_Offset: {x: 0, y: 0} - _Splat3: m_Texture: {fileID: 2800000, guid: 934046b4727cfeb4d8b69dec51ea965a, type: 3} m_Scale: {x: 20, y: 20} m_Offset: {x: 0, y: 0} m_Floats: - _Emission: 0.3 m_Colors: []