%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1000012176805904} m_IsPrefabParent: 1 --- !u!1 &1000012176805904 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 224000013411507264} - component: {fileID: 222000014194378794} - component: {fileID: 114000011290504630} - component: {fileID: 114788082003208448} - component: {fileID: 114201366125686206} m_Layer: 5 m_Name: Emoji1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &114000011290504630 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012176805904} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: 28cae1cd0ef90954c8b70cbd0d5ad8ce, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 --- !u!114 &114201366125686206 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012176805904} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8f23eccefe4bbb545814fb0518fd78df, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &114788082003208448 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012176805904} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 449d1d99747fc9241aaf3eed8812098c, type: 3} m_Name: m_EditorClassIdentifier: frameRate: 6 delayBetweenCycle: 0 loop: 1 sprites: - {fileID: 21300000, guid: 4a4b848b286dbcc4db9dff03776981fb, type: 3} - {fileID: 21300000, guid: aa56c17749a729e4d8fc47ba4c511d25, type: 3} - {fileID: 21300000, guid: f8d7202e466fcfb4b877b0f0f5215f41, type: 3} - {fileID: 21300000, guid: c09dd58c11fc1c345a7a4b15d02870db, type: 3} - {fileID: 21300000, guid: 9d263e5aacb58cd4d88fe5f715fdf9c4, type: 3} - {fileID: 21300000, guid: ef432e62d019f564f9a078c05a80715e, type: 3} - {fileID: 21300000, guid: bb8f552c0b3bea4469c95915d793b670, type: 3} - {fileID: 21300000, guid: 3ef3e5636d2b6c64bb2c3715454a43e3, type: 3} - {fileID: 21300000, guid: b8386fbe3c2a900418d49a741bdc871e, type: 3} - {fileID: 21300000, guid: 28cae1cd0ef90954c8b70cbd0d5ad8ce, type: 3} - {fileID: 21300000, guid: 0516020dc05141b40bd1a5551dfb3533, type: 3} - {fileID: 21300000, guid: 8e29d7d051966af4c99cb7179fb10c7e, type: 3} - {fileID: 21300000, guid: 43d4e4461c5f8ae4cb6b9decad3968a7, type: 3} - {fileID: 21300000, guid: e54d857e6539e7d4fb61ac71ac65597d, type: 3} - {fileID: 21300000, guid: 8457feb6b52637a43ae80d02598bcf80, type: 3} - {fileID: 21300000, guid: 5cb2d0ddc7dfd93448ebcc43008b5cea, type: 3} - {fileID: 21300000, guid: 4ff7a214c3ca1f046b1cdbf93563af9d, type: 3} --- !u!222 &222000014194378794 CanvasRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012176805904} --- !u!224 &224000013411507264 RectTransform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012176805904} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 24, y: 24} m_Pivot: {x: 0, y: 0.12}