//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_Recharge{ public const string TAB_FILE_DATA = "Recharge"; private const int _varCount = 14; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_Recharge() { } public Tab_Recharge(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); Type = int.Parse(segments[2]); ICON = segments[3].Trim(); GoodName = segments[4].Trim(); MoneyNum = int.Parse(segments[5]); RmbNum = int.Parse(segments[6]); FirstAward = int.Parse(segments[7]); Recommend = int.Parse(segments[8]); OtherAward = int.Parse(segments[9]); DailyPrize = int.Parse(segments[10]); DaysCount = int.Parse(segments[11]); FestivalAward = int.Parse(segments[12]); IAPProductID = segments[13].Trim(); IfShow = int.Parse(segments[14]); } public int Id { get; private set; } public int Type { get; private set; } public string ICON { get; private set; } public string GoodName { get; private set; } public int MoneyNum { get; private set; } public int RmbNum { get; private set; } public int FirstAward { get; private set; } public int Recommend { get; private set; } public int OtherAward { get; private set; } public int DailyPrize { get; private set; } public int DaysCount { get; private set; } public int FestivalAward { get; private set; } public string IAPProductID { get; private set; } public int IfShow { get; private set; } } }