//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_HonorBattlefieldAwardRank{ public const string TAB_FILE_DATA = "HonorBattlefieldAwardRank"; private const int _varCount = 12; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_HonorBattlefieldAwardRank() { } public Tab_HonorBattlefieldAwardRank(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); ConditionDesc = segments[2].Trim(); ConditionIconPath = segments[3].Trim(); AwardId[0] = int.Parse(segments[4]); AwardId[1] = int.Parse(segments[7]); AwardId[2] = int.Parse(segments[10]); AwardSubId[0] = int.Parse(segments[5]); AwardSubId[1] = int.Parse(segments[8]); AwardSubId[2] = int.Parse(segments[11]); AwardCount[0] = int.Parse(segments[6]); AwardCount[1] = int.Parse(segments[9]); AwardCount[2] = int.Parse(segments[12]); } public int Id { get; private set; } public string ConditionDesc { get; private set; } public string ConditionIconPath { get; private set; } public readonly int[] AwardId = new int[3]; public int getAwardIdCount() { return AwardId.Length; } public int GetAwardIdbyIndex(int idx) { if(idx >= 0 && idx < AwardId.Length) return AwardId[idx]; return default(int); } public readonly int[] AwardSubId = new int[3]; public int getAwardSubIdCount() { return AwardSubId.Length; } public int GetAwardSubIdbyIndex(int idx) { if(idx >= 0 && idx < AwardSubId.Length) return AwardSubId[idx]; return default(int); } public readonly int[] AwardCount = new int[3]; public int getAwardCountCount() { return AwardCount.Length; } public int GetAwardCountbyIndex(int idx) { if(idx >= 0 && idx < AwardCount.Length) return AwardCount[idx]; return default(int); } } }