//This code create by CodeEngine ,don't modify

using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
  
namespace GCGame.Table
{

    public class Tab_GemAttr{

    public const string TAB_FILE_DATA = "GemAttr";
	private const int _varCount = 15;
	
	public int GetId()
	{
		return Id;
	}
	
	public static bool Validate(string line)
	{
		var segments = 0;
		foreach (char c in line) 
			if (c == '\t')
				segments++;
		// Note: skip the 2nd column as it's the description;
		var result = segments == _varCount;
		if (!result)
			LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
		return result;
	}
	
	public Tab_GemAttr()
	{
	}
	
	public Tab_GemAttr(string line)
	{
		var segments = line.Split('\t');
          Id = int.Parse(segments[0]);
          MaxHP = int.Parse(segments[2]);
          MaxMP = int.Parse(segments[3]);
          PysAttack = int.Parse(segments[4]);
          MagAttack = int.Parse(segments[5]);
          PysDef = int.Parse(segments[6]);
          MagDef = int.Parse(segments[7]);
          Hit = int.Parse(segments[8]);
          Dodge = int.Parse(segments[9]);
          Critical = int.Parse(segments[10]);
          Decritical = int.Parse(segments[11]);
          Strike = int.Parse(segments[12]);
          Ductical = int.Parse(segments[13]);
          CritiAdd = int.Parse(segments[14]);
          CritiMis = int.Parse(segments[15]);

	}
  
    public int Id { get; private set; }
  
    public int MaxHP { get; private set; }
  
    public int MaxMP { get; private set; }
  
    public int PysAttack { get; private set; }
  
    public int MagAttack { get; private set; }
  
    public int PysDef { get; private set; }
  
    public int MagDef { get; private set; }
  
    public int Hit { get; private set; }
  
    public int Dodge { get; private set; }
  
    public int Critical { get; private set; }
  
    public int Decritical { get; private set; }
  
    public int Strike { get; private set; }
  
    public int Ductical { get; private set; }
  
    public int CritiAdd { get; private set; }
  
    public int CritiMis { get; private set; }
  

    }
}