//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_FellowApitute{ public const string TAB_FILE_DATA = "FellowApitute"; private const int _varCount = 13; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_FellowApitute() { } public Tab_FellowApitute(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); Type = int.Parse(segments[2]); PropType = int.Parse(segments[3]); ConstituMin = int.Parse(segments[4]); ConstituMax = int.Parse(segments[5]); MorfibMin = int.Parse(segments[6]); MorfibMax = int.Parse(segments[7]); StrengthMin = int.Parse(segments[8]); StrengthMax = int.Parse(segments[9]); IntellengMin = int.Parse(segments[10]); IntellengMax = int.Parse(segments[11]); AgileMin = int.Parse(segments[12]); AgilenMax = int.Parse(segments[13]); } public int Id { get; private set; } public int Type { get; private set; } public int PropType { get; private set; } public int ConstituMin { get; private set; } public int ConstituMax { get; private set; } public int MorfibMin { get; private set; } public int MorfibMax { get; private set; } public int StrengthMin { get; private set; } public int StrengthMax { get; private set; } public int IntellengMin { get; private set; } public int IntellengMax { get; private set; } public int AgileMin { get; private set; } public int AgilenMax { get; private set; } } }