//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_CrossSerFlagConfig{ public const string TAB_FILE_DATA = "CrossSerFlagConfig"; private const int _varCount = 13; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_CrossSerFlagConfig() { } public Tab_CrossSerFlagConfig(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); RunTime = int.Parse(segments[2]); LeaveTime = int.Parse(segments[3]); BuffID = int.Parse(segments[4]); BuffTime = int.Parse(segments[5]); SamllPointID[0] = int.Parse(segments[6]); SamllPointID[1] = int.Parse(segments[7]); SamllPointID[2] = int.Parse(segments[8]); SamllPointID[3] = int.Parse(segments[9]); BigPointID[0] = int.Parse(segments[10]); BigPointID[1] = int.Parse(segments[11]); BigPointID[2] = int.Parse(segments[12]); BigPointID[3] = int.Parse(segments[13]); } public int Id { get; private set; } public int RunTime { get; private set; } public int LeaveTime { get; private set; } public int BuffID { get; private set; } public int BuffTime { get; private set; } public readonly int[] SamllPointID = new int[4]; public int getSamllPointIDCount() { return SamllPointID.Length; } public int GetSamllPointIDbyIndex(int idx) { if(idx >= 0 && idx < SamllPointID.Length) return SamllPointID[idx]; return default(int); } public readonly int[] BigPointID = new int[4]; public int getBigPointIDCount() { return BigPointID.Length; } public int GetBigPointIDbyIndex(int idx) { if(idx >= 0 && idx < BigPointID.Length) return BigPointID[idx]; return default(int); } } }