//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_ChildrenLevelUp{ public const string TAB_FILE_DATA = "ChildrenLevelUp"; private const int _varCount = 7; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_ChildrenLevelUp() { } public Tab_ChildrenLevelUp(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); ExpNeed = int.Parse(segments[2]); MaxExpPerDay = int.Parse(segments[3]); ExpByClass = int.Parse(segments[4]); SkillExpByClass = int.Parse(segments[5]); CurStateType = int.Parse(segments[6]); FeiShengFlag = int.Parse(segments[7]); } public int Id { get; private set; } public int ExpNeed { get; private set; } public int MaxExpPerDay { get; private set; } public int ExpByClass { get; private set; } public int SkillExpByClass { get; private set; } public int CurStateType { get; private set; } public int FeiShengFlag { get; private set; } } }