using System; namespace SPacket.SocketInstance { public enum PACKET_EXE { PACKET_EXE_ERROR = 0, PACKET_EXE_BREAK, PACKET_EXE_CONTINUE, PACKET_EXE_NOTREMOVE, PACKET_EXE_NOTREMOVE_ERROR, } public interface Ipacket { uint Execute( PacketDistributed packet ) ; } }