using System.Collections; using System.Collections.Generic; using UnityEngine; public class PrivilegePerMissionMenuItem : MonoBehaviour { public PrivilegeVipRoot.PRIVILEGE_VIP_TYPE _MenuItemType; public GameObject _MarkIcon; public void OnItemClick() { if(PrivilegePerMissionsPanelCtr.Instance) { PrivilegePerMissionsPanelCtr.Instance.OnMenuItemClick((int)_MenuItemType); } } public void ShowMarkIcon(bool _IsShow) { _MarkIcon.SetActive(_IsShow); } }