using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class PvpMatchRulePanel : MonoBehaviour { public static void OPenUI(string StrID = "#{81029}") { UIManager.ShowUI(UIInfo.PvpMatchRulePanel, delegate (bool bSuccess, object param) { if (bSuccess && PvpMatchRulePanel.Instance != null) PvpMatchRulePanel.Instance.SetText(StrID); }); } public static PvpMatchRulePanel Instance; private void Awake() { Instance = this; } private void OnDestroy() { Instance = null; } public Text _Rule; public void SetText(string StrDicID) { _Rule.text = GCGame.Table.StrDictionary.GetClientDictionaryString(StrDicID); } public void OnCloseBtn() { UIManager.CloseUI(UIInfo.PvpMatchRulePanel); } }