using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class FactionAdvanceMatchItem : MonoBehaviour {

    public Image _RoleHeadIcon;
    public GameObject _InvateBtn;
    public Text _Name;

    public void InitItem(int profession = -1, string name = "")
    {
        if(profession == -1)
        {
            _RoleHeadIcon.gameObject.SetActive(false);
            _InvateBtn.SetActive(true);
            _Name.text = "";
        }
        else
        {
            _InvateBtn.SetActive(false);
            _RoleHeadIcon.gameObject.SetActive(true);
            LoadAssetBundle.Instance.SetImageSprite(_RoleHeadIcon, GCGame.Utils.GetProfessionSpriteName(profession));
            _Name.text = name;
        }
    }

    public void OnInvateBtn()
    {
        UIManager.ShowUI(UIInfo.TeamInvateRoot);
    }
}