using UnityEngine; using System.Collections; public class UIToggleSwap : MonoBehaviour { public GameObject _ToggleOnGO; public GameObject _ToggleOffGO; public void OnToggleSwap(bool isOn) { if (isOn) { _ToggleOnGO.SetActive(true); _ToggleOffGO.SetActive(false); } else { _ToggleOnGO.SetActive(false); _ToggleOffGO.SetActive(true); } } }