using UnityEngine; using System.Collections; using UnityEngine.UI; using GCGame.Table; public class AdvanceAttrItem : MonoBehaviour { public Text nameDesc; public Text valueDesc; public void InitAttrInfo(int strId, int value) { strId += 10000; nameDesc.text = StrDictionary.GetClientDictionaryString("#{" + strId + "}"); valueDesc.text = value.ToString(); } }