using UnityEngine; using System.Collections; using UnityEngine.UI; using System.Collections.Generic; public class WeekItem : MonoBehaviour { public int week; //0 - 6 0代表周日 public Image m_SelectedBG; public Image bgImage; public Transform parentTrans; public Sprite _highLightBG; public Sprite _darkBG; public void ShowBG(bool isLight) { m_SelectedBG.gameObject.SetActive(isLight); if (isLight) bgImage.overrideSprite = _highLightBG; else bgImage.overrideSprite = _darkBG; } }