#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineAnimationClipWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.AnimationClip); Utils.BeginObjectRegister(type, L, translator, 0, 5, 8, 5); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SampleAnimation", _m_SampleAnimation); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetCurve", _m_SetCurve); Utils.RegisterFunc(L, Utils.METHOD_IDX, "EnsureQuaternionContinuity", _m_EnsureQuaternionContinuity); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearCurves", _m_ClearCurves); Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddEvent", _m_AddEvent); Utils.RegisterFunc(L, Utils.GETTER_IDX, "length", _g_get_length); Utils.RegisterFunc(L, Utils.GETTER_IDX, "frameRate", _g_get_frameRate); Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapMode", _g_get_wrapMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "localBounds", _g_get_localBounds); Utils.RegisterFunc(L, Utils.GETTER_IDX, "legacy", _g_get_legacy); Utils.RegisterFunc(L, Utils.GETTER_IDX, "humanMotion", _g_get_humanMotion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "empty", _g_get_empty); Utils.RegisterFunc(L, Utils.GETTER_IDX, "events", _g_get_events); Utils.RegisterFunc(L, Utils.SETTER_IDX, "frameRate", _s_set_frameRate); Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapMode", _s_set_wrapMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "localBounds", _s_set_localBounds); Utils.RegisterFunc(L, Utils.SETTER_IDX, "legacy", _s_set_legacy); Utils.RegisterFunc(L, Utils.SETTER_IDX, "events", _s_set_events); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.AnimationClip(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationClip constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SampleAnimation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); float _time = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SampleAnimation( _go, _time ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetCurve(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); { string _relativePath = LuaAPI.lua_tostring(L, 2); System.Type _type = (System.Type)translator.GetObject(L, 3, typeof(System.Type)); string _propertyName = LuaAPI.lua_tostring(L, 4); UnityEngine.AnimationCurve _curve = (UnityEngine.AnimationCurve)translator.GetObject(L, 5, typeof(UnityEngine.AnimationCurve)); gen_to_be_invoked.SetCurve( _relativePath, _type, _propertyName, _curve ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_EnsureQuaternionContinuity(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.EnsureQuaternionContinuity( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearCurves(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ClearCurves( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); { UnityEngine.AnimationEvent _evt = (UnityEngine.AnimationEvent)translator.GetObject(L, 2, typeof(UnityEngine.AnimationEvent)); gen_to_be_invoked.AddEvent( _evt ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_length(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.length); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_frameRate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.frameRate); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_wrapMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.wrapMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_localBounds(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); translator.PushUnityEngineBounds(L, gen_to_be_invoked.localBounds); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_legacy(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.legacy); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_humanMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.humanMotion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_empty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.empty); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_events(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.events); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_frameRate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); gen_to_be_invoked.frameRate = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_wrapMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); UnityEngine.WrapMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.wrapMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_localBounds(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); UnityEngine.Bounds gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.localBounds = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_legacy(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); gen_to_be_invoked.legacy = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_events(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); gen_to_be_invoked.events = (UnityEngine.AnimationEvent[])translator.GetObject(L, 2, typeof(UnityEngine.AnimationEvent[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }