#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class LuaUIBehaviourWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(LuaUIBehaviour); Utils.BeginObjectRegister(type, L, translator, 0, 7, 2, 2); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Awake", _m_Awake); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRevPacket", _m_OnRevPacket); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CloseUI", _m_CloseUI); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetChildUILua", _m_GetChildUILua); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CallScriptFunc", _m_CallScriptFunc); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CallScriptFuncAtPath", _m_CallScriptFuncAtPath); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInjectionObj", _m_GetInjectionObj); Utils.RegisterFunc(L, Utils.GETTER_IDX, "luaScript", _g_get_luaScript); Utils.RegisterFunc(L, Utils.GETTER_IDX, "injectionGos", _g_get_injectionGos); Utils.RegisterFunc(L, Utils.SETTER_IDX, "luaScript", _s_set_luaScript); Utils.RegisterFunc(L, Utils.SETTER_IDX, "injectionGos", _s_set_injectionGos); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 12, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "InstantiateSubItem", _m_InstantiateSubItem_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ClearAllChildItem", _m_ClearAllChildItem_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetCommonItem", _m_GetCommonItem_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetStrDictionary", _m_GetStrDictionary_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetChildImage", _m_GetChildImage_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetImage", _m_SetImage_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetItemIcon", _m_SetItemIcon_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetChildText", _m_GetChildText_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetText", _m_SetText_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPlayerInfo", _m_GetPlayerInfo_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetCommonAward", _m_SetCommonAward_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new LuaUIBehaviour(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to LuaUIBehaviour constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Awake(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Awake( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnRevPacket(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); { PacketDistributed _packet = (PacketDistributed)translator.GetObject(L, 2, typeof(PacketDistributed)); gen_to_be_invoked.OnRevPacket( _packet ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CloseUI(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.CloseUI( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InstantiateSubItem_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _subItemPre = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.GameObject _parent = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); var gen_ret = LuaUIBehaviour.InstantiateSubItem( _subItemPre, _parent ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearAllChildItem_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _parent = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); LuaUIBehaviour.ClearAllChildItem( _parent ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCommonItem_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { int _itemData = LuaAPI.xlua_tointeger(L, 1); var gen_ret = LuaUIBehaviour.GetCommonItem( _itemData ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStrDictionary_xlua_st_(RealStatePtr L) { try { { int _strDictionary = LuaAPI.xlua_tointeger(L, 1); var gen_ret = LuaUIBehaviour.GetStrDictionary( _strDictionary ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetChildImage_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _childName = LuaAPI.lua_tostring(L, 2); var gen_ret = LuaUIBehaviour.GetChildImage( _go, _childName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetImage_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _childName = LuaAPI.lua_tostring(L, 2); string _imageName = LuaAPI.lua_tostring(L, 3); LuaUIBehaviour.SetImage( _go, _childName, _imageName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetItemIcon_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _childName = LuaAPI.lua_tostring(L, 2); int _itemData = LuaAPI.xlua_tointeger(L, 3); LuaUIBehaviour.SetItemIcon( _go, _childName, _itemData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetChildText_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _childName = LuaAPI.lua_tostring(L, 2); var gen_ret = LuaUIBehaviour.GetChildText( _go, _childName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetText_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); string _childName = LuaAPI.lua_tostring(L, 2); string _textStr = LuaAPI.lua_tostring(L, 3); LuaUIBehaviour.SetText( _go, _childName, _textStr ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPlayerInfo_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = LuaUIBehaviour.GetPlayerInfo( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetChildUILua(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); { string _childName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetChildUILua( _childName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetCommonAward_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _itemGO = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); int _awardType = LuaAPI.xlua_tointeger(L, 2); int _subType = LuaAPI.xlua_tointeger(L, 3); int _num = LuaAPI.xlua_tointeger(L, 4); LuaUIBehaviour.SetCommonAward( _itemGO, _awardType, _subType, _num ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CallScriptFunc(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); { string _funcName = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.CallScriptFunc( _funcName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CallScriptFuncAtPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); { string _funcName = LuaAPI.lua_tostring(L, 2); object[] _funcParam = translator.GetParams(L, 3); gen_to_be_invoked.CallScriptFuncAtPath( _funcName, _funcParam ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetInjectionObj(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetInjectionObj( _name ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_luaScript(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.luaScript); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_injectionGos(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.injectionGos); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_luaScript(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); gen_to_be_invoked.luaScript = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_injectionGos(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIBehaviour gen_to_be_invoked = (LuaUIBehaviour)translator.FastGetCSObj(L, 1); gen_to_be_invoked.injectionGos = (LuaParamGO[])translator.GetObject(L, 2, typeof(LuaParamGO[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }