%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: longzhou_03 m_Shader: {fileID: 4800000, guid: 36b02d645f3486940a64f681fb9e0a4e, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _alpha: m_Texture: {fileID: 2800000, guid: 098155d64ba173e44af28ca6c4757445, type: 3} m_Scale: {x: -1, y: 1} m_Offset: {x: 0, y: 0} - _dif: m_Texture: {fileID: 2800000, guid: 47618c66524f6544a8e2ca6f100a31c7, type: 3} m_Scale: {x: 0.35, y: 1.06} m_Offset: {x: 0, y: 0} - _node_1489_copy: m_Texture: {fileID: 0} m_Scale: {x: 0.36, y: 0.52} m_Offset: {x: 0, y: 0} m_Floats: - _Alpha: 3 - _niuqu_01: 0 m_Colors: - _node_6990: {r: 1, g: 0.80689657, b: 0, a: 1} - _uvSpeed: {r: 0.21, g: 0, b: 0.15, a: 0}