LuaHandleGodDisRet = {} function LuaHandleGodDisRet.HandlePacket(mem) require "LuaDistributesGodDisRet" local packet = LuaDistributesGodDisRet.ExtraPacket(mem) print(packet) Util.PrintTable(packet) -- 回调界面显示 ValhallaGeneralMgr.GetInstance():OnGodResolveRet(packet) local uiObj = CS.LuaUIManager.Instance:GetUIInstance(ValhallaMainDataMgr.GeneralPrefab) if uiObj == nil then print("uiObj is nil") return -- 没打开界面不处理 end uiObj:GetComponent("LuaUIBehaviour"):CallScriptFuncAtPath("ValhallaGeneralPanel.OnGodResolveRet", packet) end