//This code create by CodeEngine ,don't modify

using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
  
namespace GCGame.Table
{

    public class Tab_VipBo1ok{

    public const string TAB_FILE_DATA = "VipBo1ok";
	private const int _varCount = 40;
	
	public int GetId()
	{
		return VipLevel;
	}
	
	public static bool Validate(string line)
	{
		var segments = 0;
		foreach (char c in line) 
			if (c == '\t')
				segments++;
		// Note: skip the 2nd column as it's the description;
		var result = segments == _varCount;
		if (!result)
			LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
		return result;
	}
	
	public Tab_VipBo1ok()
	{
	}
	
	public Tab_VipBo1ok(string line)
	{
		var segments = line.Split('\t');
          VipLevel = int.Parse(segments[0]);
          Tips = segments[2].Trim();
          NeedPay = int.Parse(segments[3]);
          RewItem[0] = int.Parse(segments[4]);
RewItem[1] = int.Parse(segments[6]);
RewItem[2] = int.Parse(segments[8]);
RewItem[3] = int.Parse(segments[10]);
RewItem[4] = int.Parse(segments[12]);
RewItem[5] = int.Parse(segments[14]);
          RewNum[0] = int.Parse(segments[5]);
RewNum[1] = int.Parse(segments[7]);
RewNum[2] = int.Parse(segments[9]);
RewNum[3] = int.Parse(segments[11]);
RewNum[4] = int.Parse(segments[13]);
RewNum[5] = int.Parse(segments[15]);
          ShowModeId = segments[16].Trim();
          IconPath[0] = segments[17].Trim();
IconPath[1] = segments[18].Trim();
IconPath[2] = segments[19].Trim();
          PrivateBossFreeTimes = int.Parse(segments[20]);
          VipDesc[0] = segments[21].Trim();
VipDesc[1] = segments[22].Trim();
VipDesc[2] = segments[23].Trim();
VipDesc[3] = segments[24].Trim();
VipDesc[4] = segments[25].Trim();
VipDesc[5] = segments[26].Trim();
VipDesc[6] = segments[27].Trim();
VipDesc[7] = segments[28].Trim();
VipDesc[8] = segments[29].Trim();
VipDesc[9] = segments[30].Trim();
VipDesc[10] = segments[31].Trim();
VipDesc[11] = segments[32].Trim();
VipDesc[12] = segments[33].Trim();
VipDesc[13] = segments[34].Trim();
VipDesc[14] = segments[35].Trim();
VipDesc[15] = segments[36].Trim();
VipDesc[16] = segments[37].Trim();
VipDesc[17] = segments[38].Trim();
VipDesc[18] = segments[39].Trim();
VipDesc[19] = segments[40].Trim();

	}
  
    public int VipLevel { get; private set; }
  
    public string Tips { get; private set; }
  
    public int NeedPay { get; private set; }
  
	public readonly int[] RewItem = new int[6];
	public int getRewItemCount() { return RewItem.Length; } 
	public int GetRewItembyIndex(int idx)
    {
		if(idx >= 0 && idx < RewItem.Length)
			return RewItem[idx];
		return default(int);
    }
  
	public readonly int[] RewNum = new int[6];
	public int getRewNumCount() { return RewNum.Length; } 
	public int GetRewNumbyIndex(int idx)
    {
		if(idx >= 0 && idx < RewNum.Length)
			return RewNum[idx];
		return default(int);
    }
  
    public string ShowModeId { get; private set; }
  
	public readonly string[] IconPath = new string[3];
	public int getIconPathCount() { return IconPath.Length; } 
	public string GetIconPathbyIndex(int idx)
    {
		if(idx >= 0 && idx < IconPath.Length)
			return IconPath[idx];
		return default(string);
    }
  
    public int PrivateBossFreeTimes { get; private set; }
  
	public readonly string[] VipDesc = new string[20];
	public int getVipDescCount() { return VipDesc.Length; } 
	public string GetVipDescbyIndex(int idx)
    {
		if(idx >= 0 && idx < VipDesc.Length)
			return VipDesc[idx];
		return default(string);
    }
  

    }
}