//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_ShopItemLimit{ public const string TAB_FILE_DATA = "ShopItemLimit"; private const int _varCount = 19; public int GetId() { return LimitID; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_ShopItemLimit() { } public Tab_ShopItemLimit(string line) { var segments = line.Split('\t'); LimitID = int.Parse(segments[0]); LimitType = int.Parse(segments[2]); VipLv[0] = int.Parse(segments[3]); VipLv[1] = int.Parse(segments[4]); VipLv[2] = int.Parse(segments[5]); VipLv[3] = int.Parse(segments[6]); VipLv[4] = int.Parse(segments[7]); VipLv[5] = int.Parse(segments[8]); VipLv[6] = int.Parse(segments[9]); VipLv[7] = int.Parse(segments[10]); VipLv[8] = int.Parse(segments[11]); VipLv[9] = int.Parse(segments[12]); VipLv[10] = int.Parse(segments[13]); VipLv[11] = int.Parse(segments[14]); VipLv[12] = int.Parse(segments[15]); VipLv[13] = int.Parse(segments[16]); VipLv[14] = int.Parse(segments[17]); VipLv[15] = int.Parse(segments[18]); VipLv[16] = int.Parse(segments[19]); } public int LimitID { get; private set; } public int LimitType { get; private set; } public readonly int[] VipLv = new int[17]; public int getVipLvCount() { return VipLv.Length; } public int GetVipLvbyIndex(int idx) { if(idx >= 0 && idx < VipLv.Length) return VipLv[idx]; return default(int); } } }