//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_LoadingTips{ public const string TAB_FILE_DATA = "LoadingTips"; private const int _varCount = 11; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_LoadingTips() { } public Tab_LoadingTips(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); Tip[0] = segments[2].Trim(); Tip[1] = segments[3].Trim(); Tip[2] = segments[4].Trim(); Tip[3] = segments[5].Trim(); Tip[4] = segments[6].Trim(); Tip[5] = segments[7].Trim(); Tip[6] = segments[8].Trim(); Tip[7] = segments[9].Trim(); Tip[8] = segments[10].Trim(); Tip[9] = segments[11].Trim(); } public int Id { get; private set; } public readonly string[] Tip = new string[10]; public int getTipCount() { return Tip.Length; } public string GetTipbyIndex(int idx) { if(idx >= 0 && idx < Tip.Length) return Tip[idx]; return default(string); } } }