//This code create by CodeEngine ,don't modify

using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
  
namespace GCGame.Table
{

    public class Tab_HonorBattlefieldSegment{

    public const string TAB_FILE_DATA = "HonorBattlefieldSegment";
	private const int _varCount = 18;
	
	public int GetId()
	{
		return Id;
	}
	
	public static bool Validate(string line)
	{
		var segments = 0;
		foreach (char c in line) 
			if (c == '\t')
				segments++;
		// Note: skip the 2nd column as it's the description;
		var result = segments == _varCount;
		if (!result)
			LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
		return result;
	}
	
	public Tab_HonorBattlefieldSegment()
	{
	}
	
	public Tab_HonorBattlefieldSegment(string line)
	{
		var segments = line.Split('\t');
          Id = int.Parse(segments[0]);
          Segment = int.Parse(segments[2]);
          SegmentIcon = segments[3].Trim();
          SegmentDescIcon = segments[4].Trim();
          SegmentNumDescIconIndex = int.Parse(segments[5]);
          ScoreMin = int.Parse(segments[6]);
          ScoreMax = int.Parse(segments[7]);
          AwardId[0] = int.Parse(segments[8]);
AwardId[1] = int.Parse(segments[11]);
AwardId[2] = int.Parse(segments[14]);
          AwardSubId[0] = int.Parse(segments[9]);
AwardSubId[1] = int.Parse(segments[12]);
AwardSubId[2] = int.Parse(segments[15]);
          AwardCount[0] = int.Parse(segments[10]);
AwardCount[1] = int.Parse(segments[13]);
AwardCount[2] = int.Parse(segments[16]);
          RewDesc = segments[17].Trim();
          RewPath = segments[18].Trim();

	}
  
    public int Id { get; private set; }
  
    public int Segment { get; private set; }
  
    public string SegmentIcon { get; private set; }
  
    public string SegmentDescIcon { get; private set; }
  
    public int SegmentNumDescIconIndex { get; private set; }
  
    public int ScoreMin { get; private set; }
  
    public int ScoreMax { get; private set; }
  
	public readonly int[] AwardId = new int[3];
	public int getAwardIdCount() { return AwardId.Length; } 
	public int GetAwardIdbyIndex(int idx)
    {
		if(idx >= 0 && idx < AwardId.Length)
			return AwardId[idx];
		return default(int);
    }
  
	public readonly int[] AwardSubId = new int[3];
	public int getAwardSubIdCount() { return AwardSubId.Length; } 
	public int GetAwardSubIdbyIndex(int idx)
    {
		if(idx >= 0 && idx < AwardSubId.Length)
			return AwardSubId[idx];
		return default(int);
    }
  
	public readonly int[] AwardCount = new int[3];
	public int getAwardCountCount() { return AwardCount.Length; } 
	public int GetAwardCountbyIndex(int idx)
    {
		if(idx >= 0 && idx < AwardCount.Length)
			return AwardCount[idx];
		return default(int);
    }
  
    public string RewDesc { get; private set; }
  
    public string RewPath { get; private set; }
  

    }
}