//This code create by CodeEngine ,don't modify using System; using System.Collections.Generic; using System.Collections; using Module.Log; namespace GCGame.Table { public class Tab_FellowLearnSkillCost{ public const string TAB_FILE_DATA = "FellowLearnSkillCost"; private const int _varCount = 9; public int GetId() { return Id; } public static bool Validate(string line) { var segments = 0; foreach (char c in line) if (c == '\t') segments++; // Note: skip the 2nd column as it's the description; var result = segments == _varCount; if (!result) LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments)); return result; } public Tab_FellowLearnSkillCost() { } public Tab_FellowLearnSkillCost(string line) { var segments = line.Split('\t'); Id = int.Parse(segments[0]); SkillName = segments[2].Trim(); SkillDesc = segments[3].Trim(); ConsumeType[0] = int.Parse(segments[4]); ConsumeType[1] = int.Parse(segments[7]); ConsumeSubType[0] = int.Parse(segments[5]); ConsumeSubType[1] = int.Parse(segments[8]); ConsumeNum[0] = int.Parse(segments[6]); ConsumeNum[1] = int.Parse(segments[9]); } public int Id { get; private set; } public string SkillName { get; private set; } public string SkillDesc { get; private set; } public readonly int[] ConsumeType = new int[2]; public int getConsumeTypeCount() { return ConsumeType.Length; } public int GetConsumeTypebyIndex(int idx) { if(idx >= 0 && idx < ConsumeType.Length) return ConsumeType[idx]; return default(int); } public readonly int[] ConsumeSubType = new int[2]; public int getConsumeSubTypeCount() { return ConsumeSubType.Length; } public int GetConsumeSubTypebyIndex(int idx) { if(idx >= 0 && idx < ConsumeSubType.Length) return ConsumeSubType[idx]; return default(int); } public readonly int[] ConsumeNum = new int[2]; public int getConsumeNumCount() { return ConsumeNum.Length; } public int GetConsumeNumbyIndex(int idx) { if(idx >= 0 && idx < ConsumeNum.Length) return ConsumeNum[idx]; return default(int); } } }