//This code create by CodeEngine ,don't modify

using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
  
namespace GCGame.Table
{

    public class Tab_ActivityBase{

    public const string TAB_FILE_DATA = "ActivityBase";
	private const int _varCount = 36;
	
	public int GetId()
	{
		return Id;
	}
	
	public static bool Validate(string line)
	{
		var segments = 0;
		foreach (char c in line) 
			if (c == '\t')
				segments++;
		// Note: skip the 2nd column as it's the description;
		var result = segments == _varCount;
		if (!result)
			LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
		return result;
	}
	
	public Tab_ActivityBase()
	{
	}
	
	public Tab_ActivityBase(string line)
	{
		var segments = line.Split('\t');
          Id = int.Parse(segments[0]);
          ActivityName = segments[2].Trim();
          IsShow = int.Parse(segments[3]);
          Icon = segments[4].Trim();
          BeginSoonTipID = int.Parse(segments[5]);
          ActivityIcon = segments[6].Trim();
          StartTipImage = segments[7].Trim();
          StartTipNeedGuild = int.Parse(segments[8]);
          ActivityType = int.Parse(segments[9]);
          Desc = segments[10].Trim();
          ShowWeekDesc = int.Parse(segments[11]);
          Promote = int.Parse(segments[12]);
          Format = int.Parse(segments[13]);
          Level = int.Parse(segments[14]);
          Recurrent = segments[15].Trim();
          Time[0] = segments[16].Trim();
Time[1] = segments[17].Trim();
Time[2] = segments[18].Trim();
Time[3] = segments[19].Trim();
Time[4] = segments[20].Trim();
Time[5] = segments[21].Trim();
Time[6] = segments[22].Trim();
Time[7] = segments[23].Trim();
          Reward = segments[24].Trim();
          ParameterType = int.Parse(segments[25]);
          Parameter = segments[26].Trim();
          PushType = int.Parse(segments[27]);
          MessageId = int.Parse(segments[28]);
          ActityLimitTimes = int.Parse(segments[29]);
          ActivityServerType = int.Parse(segments[30]);
          MissionBaseType = int.Parse(segments[31]);
          HideOnCompleted = int.Parse(segments[32]);
          OpenTimeDesc = segments[33].Trim();
          IsShowExpIocn = int.Parse(segments[34]);
          IsOpenWhenWaiting = int.Parse(segments[35]);
          NeedOpenServerDay = int.Parse(segments[36]);

	}
  
    public int Id { get; private set; }
  
    public string ActivityName { get; private set; }
  
    public int IsShow { get; private set; }
  
    public string Icon { get; private set; }
  
    public int BeginSoonTipID { get; private set; }
  
    public string ActivityIcon { get; private set; }
  
    public string StartTipImage { get; private set; }
  
    public int StartTipNeedGuild { get; private set; }
  
    public int ActivityType { get; private set; }
  
    public string Desc { get; private set; }
  
    public int ShowWeekDesc { get; private set; }
  
    public int Promote { get; private set; }
  
    public int Format { get; private set; }
  
    public int Level { get; private set; }
  
    public string Recurrent { get; private set; }
  
	public readonly string[] Time = new string[8];
	public int getTimeCount() { return Time.Length; } 
	public string GetTimebyIndex(int idx)
    {
		if(idx >= 0 && idx < Time.Length)
			return Time[idx];
		return default(string);
    }
  
    public string Reward { get; private set; }
  
    public int ParameterType { get; private set; }
  
    public string Parameter { get; private set; }
  
    public int PushType { get; private set; }
  
    public int MessageId { get; private set; }
  
    public int ActityLimitTimes { get; private set; }
  
    public int ActivityServerType { get; private set; }
  
    public int MissionBaseType { get; private set; }
  
    public int HideOnCompleted { get; private set; }
  
    public string OpenTimeDesc { get; private set; }
  
    public int IsShowExpIocn { get; private set; }
  
    public int IsOpenWhenWaiting { get; private set; }
  
    public int NeedOpenServerDay { get; private set; }
  

    }
}