using UnityEngine; using UnityEngine.UI; using System.Collections; using Games.Item; using System.Collections.Generic; using GCGame.Table; using Games.GlobeDefine; public class PKSetRoot : MonoBehaviour { public Toggle[] m_Toggles; public InputOutView DescView; public Text TipText; string[] tips = new string[] { "#{4707}", "#{4708}", "#{4709}", "#{4710}" }; public void OnEnable() { for(int i=0;i