using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using GCGame.Table;
using System.Collections.Generic;

public class FactionAdvanceInfoPanelCtr : MonoBehaviour {

    #region UI拖拽控件
    public Image completeOrNotIcon;  //是否完成icon

    public Sprite completeIcon;
    public Sprite notCompleteIcon;

    public GameObject curInfoPanel;  //是否显示已完成 剩余次数等信息
    public Text bestTime; //结束时间
    public Text remainTimesText; //剩余次数

    public Image fbIcon;  //副本的标记
    public List<Sprite>itemBgList;

    public Button goBtn;
    public Text itemName;

    #endregion

    private int curFBId = -1;
    private int curIndex = -1;
    private bool isCompleted = false;
    public void InitItemInfo()
    {
      
    }
}