//This code create by CodeEngine ,don't modify

using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
  
namespace GCGame.Table
{

    public class Tab_GemSuitInlay{

    public const string TAB_FILE_DATA = "GemSuitInlay";
	private const int _varCount = 20;
	
	public int GetId()
	{
		return EquipID;
	}
	
	public static bool Validate(string line)
	{
		var segments = 0;
		foreach (char c in line) 
			if (c == '\t')
				segments++;
		// Note: skip the 2nd column as it's the description;
		var result = segments == _varCount;
		if (!result)
			LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
		return result;
	}
	
	public Tab_GemSuitInlay()
	{
	}
	
	public Tab_GemSuitInlay(string line)
	{
		var segments = line.Split('\t');
          EquipID = int.Parse(segments[0]);
          SuitID[0] = int.Parse(segments[2]);
SuitID[1] = int.Parse(segments[3]);
SuitID[2] = int.Parse(segments[4]);
SuitID[3] = int.Parse(segments[5]);
SuitID[4] = int.Parse(segments[6]);
SuitID[5] = int.Parse(segments[7]);
SuitID[6] = int.Parse(segments[8]);
SuitID[7] = int.Parse(segments[9]);
SuitID[8] = int.Parse(segments[10]);
SuitID[9] = int.Parse(segments[11]);
SuitID[10] = int.Parse(segments[12]);
SuitID[11] = int.Parse(segments[13]);
SuitID[12] = int.Parse(segments[14]);
SuitID[13] = int.Parse(segments[15]);
SuitID[14] = int.Parse(segments[16]);
SuitID[15] = int.Parse(segments[17]);
SuitID[16] = int.Parse(segments[18]);
SuitID[17] = int.Parse(segments[19]);
SuitID[18] = int.Parse(segments[20]);

	}
  
    public int EquipID { get; private set; }
  
	public readonly int[] SuitID = new int[19];
	public int getSuitIDCount() { return SuitID.Length; } 
	public int GetSuitIDbyIndex(int idx)
    {
		if(idx >= 0 && idx < SuitID.Length)
			return SuitID[idx];
		return default(int);
    }
  

    }
}