using System.Collections.Generic; public class UIPathData { //顺序按照UIRoot上的层级来 public enum UIType { TYPE_ITEM, // 只是用资源路径 TYPE_BASE_LEFT, // 用于动画 TYPE_BASE_RIGHT, // 用于动画 TYPE_BASE, // 常驻场景的UI,Close不销毁 一级UI TYPE_POP, // 弹出式UI,互斥,当前只能有一个弹出界面 二级弹出 在一级之上 阻止移动 无法操作后面UI TYPE_MENUPOP, // TYPE_POP的一个分支 由主菜单MenuBar打开的二级UI 主要用于动态加载特殊屏蔽区域 其他和POPUI完全一致 TYPE_TIP, // 三级弹出 在二级之上 不互斥 阻止移动 无法操作后面UI TYPE_STORY, // 故事界面,故事界面出现,所有UI消失,故事界面关闭,其他界面恢复 TYPE_MESSAGE, // 消息提示UI 在三级之上 一般是最高层级 不互斥 不阻止移动 可操作后面UI TYPE_DEATH, // 死亡UI 目前只有复活界面 用于添加复活特殊规则 TYPE_GUIDE, // 引导 TYPE_MESSAGETIP, // 消息提示UI 在三级之上 一般是最高层级 不互斥 不阻止移动 可操作后面UI TYPE_DAMAGETIP, //飘字预留的 TYPE_LOADING, // 加载 TYPE_CAMERA_TEXTURE, // 摄像机 TYPE_MAX, }; public static Dictionary m_DicUIName = new Dictionary(); // group捆绑打包名称,会将同一功能的UI打包在一起 // isMainAsset // bDestroyOnUnload 只对PopUI起作用 public UIPathData(string _path, UIType _uiType, string _name, bool bMainAsset = false, bool bDestoryOnClose = true, string _groupName = "", bool _closeAnyway = false, bool _popAnim = true, bool archive = true) { path = _path; uiType = _uiType; name = _name; groupName = _groupName; isMainAsset = bMainAsset; isDestroyOnUnloasScene = bDestoryOnClose; closeAnyway = _closeAnyway; popAnim = _popAnim; this.archive = archive; m_DicUIName.Add(name, this); if (uiType == UIType.TYPE_POP || uiType == UIType.TYPE_MENUPOP) { _IsBlurBackground = true; } } public override string ToString() { return string.Format("UIPath {0} in {1}", name, path); } public string path; // AB路径 public string name; // 素材名称 public UIType uiType; // UI类别 public bool isMainAsset; // 是否是主资源,如果主资源UI被关闭 public bool isDestroyOnUnloasScene; //关闭时销毁 public string groupName; public bool closeAnyway; // 控制场景转换时,UI的删除控制。true: 一定关闭; public bool popAnim; // 是否有弹出UI的动画 public bool archive; // 加载完成后是否保留Bundle public bool _IsBlurBackground = false; //是否显示模糊背景 } public class UIInfo { // 仅仅为了好好把这个家伙打进Bundle里面,暂时只想到这个流程 // WindowManager实际无法使用这个基础资源 public static UIPathData UiRoot = new UIPathData("UI/UiRoot", UIPathData.UIType.TYPE_BASE, "UiRoot"); public static UIPathData Loading = new UIPathData("UI/LoadingWindow", UIPathData.UIType.TYPE_BASE, "LoadingWindow") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false, _IsBlurBackground = false, archive = false}; //baseui public static UIPathData PlayerFrameRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE_LEFT, "PlayerFrameRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData FunctionButtonRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE_RIGHT, "FunctionButtonRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData MiniMapRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE_RIGHT, "MiniMapRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData CenterTipsRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE, "CenterTipsRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData FunctionExRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE_RIGHT, "FunctionExRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData MissionDialogAndLeftTabsRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE_LEFT, "MissionDialogAndLeftTabsRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData MissionClickPanel = new UIPathData("UI/MissionClickPanel", UIPathData.UIType.TYPE_BASE_LEFT, "MissionClickPanel") { isMainAsset = false, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData ChatFrameRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE_LEFT, "ChatFrameRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData ExpRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE, "ExpRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData CrossServerCopyInfo = new UIPathData("UI/CrossServerCopyInfo", UIPathData.UIType.TYPE_BASE, "CrossServerCopyInfo") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CrossServerBossInfo = new UIPathData("UI/CrossServerBossInfo", UIPathData.UIType.TYPE_BASE, "CrossServerBossInfo") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CrossServerMap = new UIPathData("UI/CrossServerMap", UIPathData.UIType.TYPE_BASE, "CrossServerMap") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData JoyStickRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE_LEFT, "JoyStickRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false, archive = false}; public static UIPathData SkillBarRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE_RIGHT, "SkillBarRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false, archive = false}; public static UIPathData ExtraFunTipRoot = new UIPathData("UI/ExtraFunTipRoot", UIPathData.UIType.TYPE_BASE, "ExtraFunTipRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData SceneItemUseTip = new UIPathData("UI/SceneItemUseTip", UIPathData.UIType.TYPE_BASE_RIGHT, "SceneItemUseTip") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData ActiveBtns = new UIPathData("UI/ActiveBtns", UIPathData.UIType.TYPE_BASE_RIGHT, "ActiveBtns") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData ActiveStartTip = new UIPathData("UI/ActiveStartTip", UIPathData.UIType.TYPE_BASE, "ActiveStartTip") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData ExerciseRoomPanel = new UIPathData("UI/ExerciseRoomPanel", UIPathData.UIType.TYPE_BASE, "ExerciseRoomPanel") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; //base tips public static UIPathData GuildHarryItem = new UIPathData("UI/GuildHarryItem", UIPathData.UIType.TYPE_BASE, "GuildHarryItem") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData SkillProgress = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE, "SkillProgress") { isMainAsset = false, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData LiveSkillProgress = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_TIP, "LiveSkillProgress") // 生活技能专用进度条,逻辑和SkillProgress完全一致,仅层级不同 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData BossFrameRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE, "BossFrameRoot") { isMainAsset = false, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData TargetFrameRoot = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE, "TargetFrameRoot") { isMainAsset = false, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData CollectItemSlider = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE, "CollectItemSliderRoot") { isMainAsset = true, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData HitTip = new UIPathData("UI/MainBase", UIPathData.UIType.TYPE_BASE, "HitTipRoot") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CopyInfoUpRight = new UIPathData("UI/CopyInfoUpRight", UIPathData.UIType.TYPE_BASE, "CopyInfoUpRight") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData GuildBossCopy = new UIPathData("UI/GuildBossCopy", UIPathData.UIType.TYPE_BASE, "GuildBossCopy") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData WorldCopyInfo = new UIPathData("UI/WorldCopyInfo", UIPathData.UIType.TYPE_BASE, "WorldCopyInfo") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData TestingCopyInfo = new UIPathData("UI/TestingCopyInfo", UIPathData.UIType.TYPE_BASE, "TestingCopyInfo") // 试炼副本统一的左侧进度面板 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PvpSceneInfo = new UIPathData("UI/PvpSceneInfo", UIPathData.UIType.TYPE_BASE, "PvpSceneInfo") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData TombRaiderCopyInfo = new UIPathData("UI/TombRaiderCopyInfo", UIPathData.UIType.TYPE_BASE, "TombRaiderCopyInfo") // 皇陵探宝左侧进度面板 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData DailyCopyInfo = new UIPathData("UI/DailyCopyInfo", UIPathData.UIType.TYPE_BASE, "DailyCopyInfo") // 日常副本右侧进度面板 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData DailyCopyInfoItemsPanel = new UIPathData("UI/DailyCopyInfoItemsPanel", UIPathData.UIType.TYPE_BASE, "DailyCopyInfoItemsPanel") // 日常副本可使用物品面板 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData TombRaiderMapHelper = new UIPathData("UI/TombRaiderMapHelper", UIPathData.UIType.TYPE_BASE, "TombRaiderMapHelper") // 皇陵探宝小地图 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData TombCopyUI = new UIPathData("UI/TombCopyUI", UIPathData.UIType.TYPE_BASE, "TombCopyUI") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CaptureFlagStatePanel = new UIPathData("UI/CaptureFlagStatePanel", UIPathData.UIType.TYPE_BASE, "CaptureFlagStatePanel") // 夺旗战战况面板 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CaptureFlagMiniMap = new UIPathData("UI/CaptureMiniMap", UIPathData.UIType.TYPE_BASE, "CaptureMiniMap") // 夺旗战战况面板 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CaptureFlagAwardPanel = new UIPathData("UI/CaptureAwardPanel", UIPathData.UIType.TYPE_POP, "CaptureAwardPanel") // 夺旗战奖励面板 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData GuildWarRightTop = new UIPathData("UI/GuildWarRightTop", UIPathData.UIType.TYPE_BASE, "GuildWarRightTop") //帮会联赛场景右上角UI { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData MarketingActsRoot = new UIPathData("UI/MarketingActsRoot", UIPathData.UIType.TYPE_BASE_RIGHT, "MarketingActsRoot") { isMainAsset = false, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData GuildWarLeftTab = new UIPathData("UI/GuildWarAndLeftTabsRoot", UIPathData.UIType.TYPE_BASE, "GuildWarAndLeftTabsRoot") //帮会联赛左侧显示 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CopyScenePanelCtr = new UIPathData("UI/CopyScenePanelCtr", UIPathData.UIType.TYPE_POP, "CopyScenePanelCtr") { isMainAsset = false, isDestroyOnUnloasScene = false, closeAnyway = true }; public static UIPathData GuildWarPreBlood = new UIPathData("UI/GuildWarPreBlood", UIPathData.UIType.TYPE_BASE, "GuildWarPreBlood") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PvpTeamInfoPanel = new UIPathData("UI/PvpTeamInfoPanel", UIPathData.UIType.TYPE_BASE, "PvpTeamInfoPanel") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData BuffsStateInfo = new UIPathData("UI/BuffsStateInfo", UIPathData.UIType.TYPE_BASE, "BuffsStateInfo") // 一夫当关副本右上侧Buff面板 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData LevelGiftBagTip = new UIPathData("UI/LevelGiftBagTip", UIPathData.UIType.TYPE_BASE, "LevelGiftBagTip") // 等级奖励小提示 { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData SuperBenefitFirstRechargeTip = new UIPathData("UI/SuperBenifitFirstRechargeTip", UIPathData.UIType.TYPE_BASE, "SuperBenifitFirstRechargeTip") // 超值首冲小提示 { isMainAsset = false, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData VipIdoitTips = new UIPathData("UI/VipIdoitTips", UIPathData.UIType.TYPE_BASE, "VipIdoitTips") { isMainAsset = false, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData MeditateProgress = new UIPathData("UI/MeditateProgress", UIPathData.UIType.TYPE_BASE_LEFT, "MeditateProgress") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData MissionInfoController = new UIPathData("UI/MissionInfoRoot", UIPathData.UIType.TYPE_BASE, "MissionInfoRoot") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData LevelCombatTipRoot = new UIPathData("UI/LevelCombatTips", UIPathData.UIType.TYPE_POP, "LevelCombatTips") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true, _IsBlurBackground = true}; public static UIPathData ChatHelperRoot = new UIPathData("UI/ChatHelperRoot", UIPathData.UIType.TYPE_POP, "ChatHelperRoot") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true, _IsBlurBackground = true }; public static UIPathData BanQuetOperationPanel = new UIPathData("UI/BanQuetOperationPanel", UIPathData.UIType.TYPE_BASE, "BanQuetOperationPanel") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData RankRoot = new UIPathData("UI/RankRoot", UIPathData.UIType.TYPE_BASE, "RankRoot") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PvpRoomPanel = new UIPathData("UI/PvpRoomPanel", UIPathData.UIType.TYPE_BASE, "PvpRoomPanel") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true }; //pop public static UIPathData AdvanceMountPanel = new UIPathData("UI/AdvanceMountPanel", UIPathData.UIType.TYPE_MENUPOP, "AdvanceMountPanel") { isMainAsset = false, isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData WorldBossDug = new UIPathData("UI/WorldBossDug", UIPathData.UIType.TYPE_MESSAGE, "WorldBossDug") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData MessageBox = new UIPathData("UI/MessageBoxRoot", UIPathData.UIType.TYPE_MESSAGETIP, "MessageBoxRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData CustomerServiceTip = new UIPathData("UI/CallCustomerServiceTip", UIPathData.UIType.TYPE_MENUPOP, "CallCustomerServiceTip") // 客服聊天确认框 { isDestroyOnUnloasScene = false, closeAnyway = false, _IsBlurBackground = false}; public static UIPathData MoneyInfoPanel = new UIPathData("UI/MoneyInfoPanel", UIPathData.UIType.TYPE_MESSAGE, "MoneyInfoPanel") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData MessageInput = new UIPathData("UI/MessageInputRoot", UIPathData.UIType.TYPE_MESSAGE, "MessageInputRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData CombatValueAnim = new UIPathData("UI/CombatValueAnim", UIPathData.UIType.TYPE_MESSAGETIP, "CombatValueAnim") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData MessageSelect = new UIPathData("UI/MessageSelectRoot", UIPathData.UIType.TYPE_MESSAGE, "MessageSelectRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData MessageHelp = new UIPathData("UI/MessageHelpRoot", UIPathData.UIType.TYPE_MESSAGE, "MessageHelpRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData TombRaiderTipCtr = new UIPathData("UI/TombRaiderTipPanel", UIPathData.UIType.TYPE_MESSAGE, "TombRaiderTipPanel") // 皇陵探宝规则说明面板 { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData InputBox = new UIPathData("UI/InputBoxRoot", UIPathData.UIType.TYPE_MESSAGE, "InputBoxRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData InputNumBox = new UIPathData("UI/InputNumBoxRoot", UIPathData.UIType.TYPE_TIP, "InputNumBoxRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData BuyDailyCopyPanel = new UIPathData("UI/BuyDailyCopyTimePanel", UIPathData.UIType.TYPE_TIP, "BuyDailyCopyTimePanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData MarryRingTips = new UIPathData("UI/MarryRingTips", UIPathData.UIType.TYPE_TIP, "MarryRingTips") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData FashionViewPanel = new UIPathData("UI/FashionViewPanel", UIPathData.UIType.TYPE_TIP, "FashionViewPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData EnsureMarryPanel = new UIPathData("UI/EnsureMarryPanel", UIPathData.UIType.TYPE_TIP, "EnsureMarryPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PlayHelpMessage = new UIPathData("UI/PlayHelpMessageRoot", UIPathData.UIType.TYPE_MESSAGE, "PlayHelpMessageRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; // public static UIPathData MarketingWinRootCS = new UIPathData("UI/MarketingWinRootCS", UIPathData.UIType.TYPE_POP, "MarketingWinRootCS") // { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData InteractionPanel = new UIPathData("UI/InteractionPanel", UIPathData.UIType.TYPE_POP, "InteractionPanel") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData MissionQuestionRoot = new UIPathData("UI/MissionQuestionRoot", UIPathData.UIType.TYPE_POP, "MissionQuestionRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CrossServerPost = new UIPathData("UI/CrossServerPost", UIPathData.UIType.TYPE_POP, "CrossServerPost") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData WeddingCarPanel = new UIPathData("UI/WeddingCarPanel", UIPathData.UIType.TYPE_POP, "WeddingCarPanel") { isDestroyOnUnloasScene = true, closeAnyway = false }; // popwindow public static UIPathData PvpRoomListPanel = new UIPathData("UI/PvpRoomListPanel", UIPathData.UIType.TYPE_BASE, "PvpRoomListPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData WeedingBanquetPanel = new UIPathData("UI/WeedingBanquetPanel", UIPathData.UIType.TYPE_POP, "WeedingBanquetPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PartInWeedingBanquetPanel = new UIPathData("UI/PartInWeedingBanquetPanel", UIPathData.UIType.TYPE_POP, "PartInWeedingBanquetPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ChildPanel = new UIPathData("UI/ChildPanel", UIPathData.UIType.TYPE_POP, "ChildPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; //Pop会被福利大厅顶掉 public static UIPathData PrivilegeVipOutTimePanel = new UIPathData("UI/PrivilegeVipOutTimePanel", UIPathData.UIType.TYPE_TIP, "PrivilegeVipOutTimePanel") { isDestroyOnUnloasScene = false, closeAnyway = true }; public static UIPathData SysShop = new UIPathData("UI/SysShopController", UIPathData.UIType.TYPE_MENUPOP, "SysShopController") { isDestroyOnUnloasScene = false, closeAnyway = false, _IsBlurBackground = false}; public static UIPathData PvpInvateRoot = new UIPathData("UI/PvpInvateRoot", UIPathData.UIType.TYPE_MENUPOP, "PvpInvateRoot") { isDestroyOnUnloasScene = false, closeAnyway = false, _IsBlurBackground = false }; public static UIPathData SceneMapRoot = new UIPathData("UI/SceneMapRootNew", UIPathData.UIType.TYPE_POP, "SceneMapRootNew") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData WorldMapWindow = new UIPathData("UI/WorldMapWindow", UIPathData.UIType.TYPE_POP, "WorldMapWindow") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData ImperialExamWaitPanel = new UIPathData("UI/ImperialExamWaitPanel", UIPathData.UIType.TYPE_POP, "ImperialExamWaitPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData FactionAdvancePanel = new UIPathData("UI/FactionAdvancePanel", UIPathData.UIType.TYPE_POP, "FactionAdvancePanel") { isDestroyOnUnloasScene = false, closeAnyway = true }; public static UIPathData AucationCtr = new UIPathData("UI/AucationCtr", UIPathData.UIType.TYPE_POP, "AucationCtr") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData WelfareRoot = new UIPathData("UI/WelfareRoot", UIPathData.UIType.TYPE_POP, "WelfareRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData OpenServerSevenDayPanel = new UIPathData("UI/OpenServerSevenDayPanel", UIPathData.UIType.TYPE_POP, "OpenServerSevenDayPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ExerciseLessItemPanel = new UIPathData("UI/ExerciseLessItemPanel", UIPathData.UIType.TYPE_POP, "ExerciseLessItemPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData InvestMentPanel = new UIPathData("UI/InvestMentPanel", UIPathData.UIType.TYPE_POP, "InvestMentPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData HundredTimesRebeatPanel = new UIPathData("UI/HundredTimesRebeatPanel", UIPathData.UIType.TYPE_POP, "HundredTimesRebeatPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData FirstPayPanel = new UIPathData("UI/FirstPayPanel", UIPathData.UIType.TYPE_POP, "FirstPayPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData RedPacketRebeatPanel = new UIPathData("UI/RedPacketRebeatPanel", UIPathData.UIType.TYPE_POP, "RedPacketRebeatPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData VipRoot = new UIPathData("UI/VipRoot", UIPathData.UIType.TYPE_POP, "VipRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData FinishTheCopyResultPanel = new UIPathData("UI/FinishTheCopyResultPanel", UIPathData.UIType.TYPE_TIP, "FinishTheCopyResultPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData FinishTestingCopyResultPanel = new UIPathData("UI/FinishTestingCopyResultPanel", UIPathData.UIType.TYPE_MESSAGE, "FinishTestingCopyResultPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ReqMarryPanel = new UIPathData("UI/ReqMarryPanel", UIPathData.UIType.TYPE_POP, "ReqMarryPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData WeedingPanel = new UIPathData("UI/WeedingPanel", UIPathData.UIType.TYPE_POP, "WeedingPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData DivorcePanel = new UIPathData("UI/DivorcePanel", UIPathData.UIType.TYPE_POP, "DivorcePanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData MarryRoot = new UIPathData("UI/MarryRoot", UIPathData.UIType.TYPE_POP, "MarryRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData MeridiaSoulWnd = new UIPathData("UI/MeridiaSoul", UIPathData.UIType.TYPE_POP, "MeridiaSoul") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData WorldBoss = new UIPathData("UI/WorldBoss", UIPathData.UIType.TYPE_POP, "WorldBoss") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData Boss = new UIPathData("UI/Boss", UIPathData.UIType.TYPE_POP, "Boss") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData GuildBoss = new UIPathData("UI/GuildBoss", UIPathData.UIType.TYPE_MENUPOP, "GuildBoss") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData WorldBossGuide = new UIPathData("UI/WorldBossGuide", UIPathData.UIType.TYPE_POP, "WorldBossGuide") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ChatReportPanel = new UIPathData("UI/ChatReportPanel", UIPathData.UIType.TYPE_POP, "ChatReportPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData FunctionLimitRoot = new UIPathData("UI/FunctionLimitRoot", UIPathData.UIType.TYPE_POP, "FunctionLimitRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; //public static UIPathData AutoFightRoot = new UIPathData("UI/AutoFightRoot", UIPathData.UIType.TYPE_POP); public static UIPathData ShowItemSameUseTip = new UIPathData("UI/ShowItemSameUse", UIPathData.UIType.TYPE_MENUPOP, "ShowItemSameUse") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ChatFrameChannel = new UIPathData("UI/ChatChannelRoot", UIPathData.UIType.TYPE_POP, "ChatChannelRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PKSetInfo = new UIPathData("UI/PKSetRoot", UIPathData.UIType.TYPE_POP, "PKSetRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; //Item public static UIPathData DropItemHeadInfo = new UIPathData("UI/DropItemNameBoard", UIPathData.UIType.TYPE_ITEM, "DropItemNameBoard"); public static UIPathData PlayerHeadInfo = new UIPathData("UI/PlayerHeadInfo", UIPathData.UIType.TYPE_ITEM, "PlayerHeadInfo"); public static UIPathData OtherPlayerHeadInfo = new UIPathData("UI/OtherPlayerHeadInfo", UIPathData.UIType.TYPE_ITEM, "OtherPlayerHeadInfo"); public static UIPathData HarryHeadInfo = new UIPathData("UI/GuildHarryHeadInfo", UIPathData.UIType.TYPE_ITEM, "GuildHarryHeadInfo"); public static UIPathData FellowHeadInfo = new UIPathData("UI/FellowHeadInfo", UIPathData.UIType.TYPE_ITEM, "FellowHeadInfo"); //public static UIPathData FellowDialogueInfo = new UIPathData("UI/FellowDialogueInfo", UIPathData.UIType.TYPE_ITEM, "FellowDialogueInfo"); public static UIPathData NPCHeadInfo = new UIPathData("UI/NPCHeadInfo", UIPathData.UIType.TYPE_ITEM, "NPCHeadInfo"); public static UIPathData AnchoredText = new UIPathData("UI/AnchoredText", UIPathData.UIType.TYPE_ITEM, "AnchoredText"); public static UIPathData DamageBoard = new UIPathData("UI/DamageBoard", UIPathData.UIType.TYPE_ITEM, "DamageBoard"); //pop public static UIPathData OptionDialogRoot = new UIPathData("UI/OptionDialogRoot", UIPathData.UIType.TYPE_POP, "OptionDialogRoot") { isDestroyOnUnloasScene = false, closeAnyway = false, _IsBlurBackground = false }; public static UIPathData PvpResultPanel = new UIPathData("UI/PvpResultPanel", UIPathData.UIType.TYPE_POP, "PvpResultPanel") { isMainAsset = false, isDestroyOnUnloasScene = true, closeAnyway = true, _IsBlurBackground = false }; public static UIPathData ChatInfoRoot = new UIPathData("UI/ChatInfoRoot", UIPathData.UIType.TYPE_POP, "ChatInfoRoot") { isDestroyOnUnloasScene = false, closeAnyway = false, popAnim = false, _IsBlurBackground = false}; public static UIPathData ChatEmojiRoot = new UIPathData("UI/ChatEmojiRoot", UIPathData.UIType.TYPE_TIP, "ChatEmojiRoot") { isDestroyOnUnloasScene = false, closeAnyway = false, popAnim = false }; public static UIPathData HornEmojiRoot = new UIPathData("UI/HornEmojiRoot", UIPathData.UIType.TYPE_TIP, "HornEmojiRoot") { isDestroyOnUnloasScene = false, closeAnyway = false, popAnim = false }; public static UIPathData ChatVoiceInputRoot = new UIPathData("UI/ChatVoiceInputRoot", UIPathData.UIType.TYPE_TIP, "ChatVoiceInputRoot") { isDestroyOnUnloasScene = false, closeAnyway = false, popAnim = false }; public static UIPathData ServerChoose = new UIPathData("UI/ServerChooseController", UIPathData.UIType.TYPE_POP, "ServerChooseController") { isDestroyOnUnloasScene = true, closeAnyway = false, popAnim = false, _IsBlurBackground = false}; public static UIPathData WeddingOperationPanel = new UIPathData("UI/WeddingOperationPanel", UIPathData.UIType.TYPE_POP, "WeddingOperationPanel") { isDestroyOnUnloasScene = true, closeAnyway = true, popAnim = false, _IsBlurBackground = false }; public static UIPathData WCBookPanel = new UIPathData("UI/WCBookPanel", UIPathData.UIType.TYPE_POP, "WCBookPanel") { isDestroyOnUnloasScene = true, closeAnyway = true, popAnim = false, _IsBlurBackground = false }; public static UIPathData GameNotice = new UIPathData("UI/GameNotice", UIPathData.UIType.TYPE_MENUPOP, "GameNotice") // 游戏公告 { isDestroyOnUnloasScene = false, closeAnyway = true, _IsBlurBackground = false }; public static UIPathData RoleChoose = new UIPathData("UI/RoleChoose", UIPathData.UIType.TYPE_POP, "RoleChoose") { isDestroyOnUnloasScene = true, closeAnyway = true, popAnim = false, _IsBlurBackground = false }; public static UIPathData RoleCreate = new UIPathData("UI/RoleCreate", UIPathData.UIType.TYPE_POP, "RoleCreate") { isDestroyOnUnloasScene = true, closeAnyway = true, popAnim = false, _IsBlurBackground = false }; public static UIPathData ChannelChange = new UIPathData("UI/ChangeChannel", UIPathData.UIType.TYPE_POP, "ChangeChannel") { isDestroyOnUnloasScene = true, closeAnyway = true}; public static UIPathData Activity = new UIPathData("UI/ActivityController", UIPathData.UIType.TYPE_MENUPOP, "ActivityController") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData YuanBaoShop = new UIPathData("UI/YBShop", UIPathData.UIType.TYPE_MENUPOP, "YBShop") { isDestroyOnUnloasScene = true, closeAnyway = true }; // public static UIPathData CreateGuild = new UIPathData("UI/GuildCreate", UIPathData.UIType.TYPE_POP, "GuildCreate") // { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CangKu = new UIPathData("UI/CangkuRoot", UIPathData.UIType.TYPE_POP, "CangkuRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData PvpBothInfoPanel = new UIPathData("UI/PvpBothInfoPanel", UIPathData.UIType.TYPE_POP, "PvpBothInfoPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CaptainWelfare = new UIPathData("UI/CaptainWelfare", UIPathData.UIType.TYPE_MENUPOP, "CaptainWelfare") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData TeamCreateRoot = new UIPathData("UI/TeamCreateRoot", UIPathData.UIType.TYPE_POP, "TeamCreateRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData TeamInfoRoot = new UIPathData("UI/TeamInfoRoot", UIPathData.UIType.TYPE_POP, "TeamInfoRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData FriendAndMail = new UIPathData("UI/FriendAndMailRoot", UIPathData.UIType.TYPE_POP, "FriendAndMailRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData TreasureSignUp = new UIPathData("UI/TreasureSignUp", UIPathData.UIType.TYPE_POP, "TreasureSignUp") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData ActivePresious = new UIPathData("UI/ActivePresious", UIPathData.UIType.TYPE_POP, "ActivePresious") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData ImperialExamPanel = new UIPathData("UI/ImperialExamPanel", UIPathData.UIType.TYPE_POP, "ImperialExamPanel") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData MessageTips = new UIPathData("UI/MessageTips", UIPathData.UIType.TYPE_MESSAGE, "MessageTips") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData TeamInvateTips = new UIPathData("UI/TeamInvateTips", UIPathData.UIType.TYPE_MESSAGE, "TeamInvateTips") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData SportsPanel = new UIPathData("UI/SportsPanel", UIPathData.UIType.TYPE_POP, "SportsPanel") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GuildTransport = new UIPathData("UI/GuildTransport", UIPathData.UIType.TYPE_POP, "GuildTransport") { isDestroyOnUnloasScene = true, closeAnyway = true, _IsBlurBackground = false }; public static UIPathData MasterRelieveRoot = new UIPathData("UI/MasterRelieveRoot", UIPathData.UIType.TYPE_POP, "MasterRelieveRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData MasterRelationMapRoot = new UIPathData("UI/MasterRelationMapRoot", UIPathData.UIType.TYPE_POP, "MasterRelationMapRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData SwornBroBirthRoot = new UIPathData("UI/SwornBroBirthRoot", UIPathData.UIType.TYPE_POP, "SwornBroBirthRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PvpRewPanel = new UIPathData("UI/PvpRewPanel", UIPathData.UIType.TYPE_MENUPOP, "PvpRewPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData DaySelectRoot = new UIPathData("UI/DaySelectRoot", UIPathData.UIType.TYPE_MENUPOP, "DaySelectRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PVPRoot = new UIPathData("UI/PVPRoot", UIPathData.UIType.TYPE_POP, "PVPRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PvpRankPanel = new UIPathData("UI/PvpRankPanel", UIPathData.UIType.TYPE_MENUPOP, "PvpRankPanel") { isDestroyOnUnloasScene = true, closeAnyway = true, _IsBlurBackground = false }; public static UIPathData SwornBroTitleInputRoot = new UIPathData("UI/SwornBroTitleInputRoot", UIPathData.UIType.TYPE_POP, "SwornBroTitleInputRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData RedPacketSendRoot = new UIPathData("UI/RedPacketSendRoot", UIPathData.UIType.TYPE_MENUPOP, "RedPacketSendRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData RedPacketRecvRoot = new UIPathData("UI/RedPacketRecvRoot", UIPathData.UIType.TYPE_POP, "RedPacketRecvRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData RedPacketDetailRoot = new UIPathData("UI/RedPacketDetailRoot", UIPathData.UIType.TYPE_MENUPOP, "RedPacketDetailRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData RedPacketSendRankRoot = new UIPathData("UI/RedPacketSendRankRoot", UIPathData.UIType.TYPE_MENUPOP, "RedPacketSendRankRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData RedPacketLogRoot = new UIPathData("UI/RedPacketLogRoot", UIPathData.UIType.TYPE_MENUPOP, "RedPacketLogRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ActivityInfoTip = new UIPathData("UI/ActivityInfoTip", UIPathData.UIType.TYPE_TIP, "ActivityInfoTip") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData SweepFinishRewPanel = new UIPathData("UI/SweepFinishRewPanel", UIPathData.UIType.TYPE_MENUPOP, "SweepFinishRewPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData WorldBossRank = new UIPathData("UI/WorldBossRank", UIPathData.UIType.TYPE_MENUPOP, "WorldBossRank") { isDestroyOnUnloasScene = true, closeAnyway = true }; // STORY //public static UIPathData StoryDialogRoot = new UIPathData("UI/StoryDialogRoot", UIPathData.UIType.TYPE_STORY, "StoryDialogRoot", false, false, "MessageBox", true); // TIPBOX public static UIPathData ItemTooltipsRoot = new UIPathData("UI/ItemTooltipsRoot", UIPathData.UIType.TYPE_TIP, "ItemTooltipsRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; // public static UIPathData ChangeNameInputPanel = new UIPathData("UI/ChangeNameInputPanel", UIPathData.UIType.TYPE_TIP, "ChangeNameInputPanel") // { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData ItemModelViewPanel = new UIPathData("UI/ItemModelViewPanel", UIPathData.UIType.TYPE_TIP, "ItemModelViewPanel") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData PvpRulePanel = new UIPathData("UI/PvpRulePanel", UIPathData.UIType.TYPE_MENUPOP, "PvpRulePanel") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData PvpMatchRulePanel = new UIPathData("UI/PvpMatchRulePanel", UIPathData.UIType.TYPE_TIP, "PvpMatchRulePanel") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData TestingCopyOnceAwardTip = new UIPathData("UI/TestingCopyOnceAwardTip", UIPathData.UIType.TYPE_TIP, "TestingCopyOnceAwardTip") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData EquipTooltipsRoot = new UIPathData("UI/EquipTooltipsRoot", UIPathData.UIType.TYPE_TIP, "EquipTooltipsRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData MagicTooltipsRoot = new UIPathData("UI/MagicTooltipsRoot", UIPathData.UIType.TYPE_TIP, "MagicTooltipsRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData SkillTooltipsRoot = new UIPathData("UI/SkillTooltipsRoot", UIPathData.UIType.TYPE_TIP, "SkillTooltipsRoot") { isDestroyOnUnloasScene = false, closeAnyway = true }; public static UIPathData BufferSelectCtr = new UIPathData("UI/BufferSelectCtr", UIPathData.UIType.TYPE_MESSAGE, "BufferSelectCtr") { isDestroyOnUnloasScene = false, closeAnyway = true }; public static UIPathData FellowSkillTooltipPath = new UIPathData("UI/FellowSkillTooltip", UIPathData.UIType.TYPE_TIP, "FellowSkillTooltip") { isDestroyOnUnloasScene = false, closeAnyway = true }; public static UIPathData PlayerTooltipsRoot = new UIPathData("UI/PlayerTooltipsRoot", UIPathData.UIType.TYPE_TIP, "PlayerTooltipsRoot") { isDestroyOnUnloasScene = false, closeAnyway = true }; public static UIPathData TeamFubenEnsure = new UIPathData("UI/TeamFubenEnsure", UIPathData.UIType.TYPE_TIP, "TeamFubenEnsure") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ImperialGuessingPanel = new UIPathData("UI/ImperialGuessingPanel", UIPathData.UIType.TYPE_TIP, "ImperialGuessingPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ChildSkillTips = new UIPathData("UI/ChildSkillTips", UIPathData.UIType.TYPE_TIP, "ChildSkillTips") { isDestroyOnUnloasScene = true, closeAnyway = true }; //public static UIPathData NumChoose = new UIPathData("UI/NumChooseController", UIPathData.UIType.TYPE_TIP, "NumChooseController"); public static UIPathData CollectionItem = new UIPathData("UI/CollectionItem", UIPathData.UIType.TYPE_TIP, "CollectionItem") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData GiftWordsRoot = new UIPathData("UI/GiftWordsRoot", UIPathData.UIType.TYPE_TIP, "GiftWordsRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData GetGiftRoot = new UIPathData("UI/GetGiftRoot", UIPathData.UIType.TYPE_TIP, "GetGiftRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ShortCutItem = new UIPathData("UI/ShortCutItem", UIPathData.UIType.TYPE_TIP, "ShortCutItem") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData AutoUseMedicPanel = new UIPathData("UI/AutoUseMedicPanel", UIPathData.UIType.TYPE_MENUPOP, "AutoUseMedicPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PopCanSelectItemPanel = new UIPathData("UI/PopCanSelectItemPanel", UIPathData.UIType.TYPE_TIP, "PopCanSelectItemPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData PopAutoMedicItemPanel = new UIPathData("UI/PopAutoMedicItemPanel", UIPathData.UIType.TYPE_TIP, "PopAutoMedicItemPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ChildSkillLearnItemPanel = new UIPathData("UI/ChildSkillLearnItemPanel", UIPathData.UIType.TYPE_TIP, "ChildSkillLearnItemPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ChangeNameBox = new UIPathData("UI/ChangeNameBox", UIPathData.UIType.TYPE_TIP, "ChangeNameBox") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData ChildAdventureRecordPanel = new UIPathData("UI/ChildAdventureRecordPanel", UIPathData.UIType.TYPE_TIP, "ChildAdventureRecordPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; //public static UIPathData FactionRuleTip = new UIPathData("UI/FactionRuleTip", UIPathData.UIType.TYPE_TIP, "FactionRuleTip"); public static UIPathData FactionRankPanel = new UIPathData("UI/FactionRankPanel", UIPathData.UIType.TYPE_TIP, "FactionRankPanel") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData FactionSkillChangeRoot = new UIPathData("UI/FactionSkillChangeRoot", UIPathData.UIType.TYPE_TIP, "FactionSkillChangeRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData HornInputPanel = new UIPathData("UI/HornInputPanel", UIPathData.UIType.TYPE_TIP, "HornInputPanel") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData BattleInfoRecordPanel = new UIPathData("UI/BattleInfoRecordPanel", UIPathData.UIType.TYPE_TIP, "BattleInfoRecordPanel") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData MaskAndCountTimePanel = new UIPathData("UI/MaskAndCountTimePanel", UIPathData.UIType.TYPE_TIP, "MaskAndCountTimePanel") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData AucationSelfRecordPanel = new UIPathData("UI/AucationSelfRecordPanel", UIPathData.UIType.TYPE_TIP, "AucationSelfRecordPanel") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData AucationLotteryPanel = new UIPathData("UI/AucationLotteryPanel", UIPathData.UIType.TYPE_TIP, "AucationLotteryPanel") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData AucationRewardPanel = new UIPathData("UI/AucationRewardPanel", UIPathData.UIType.TYPE_TIP, "AucationRewardPanel") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData TitleView = new UIPathData("UI/TitleView", UIPathData.UIType.TYPE_TIP, "TitleView") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData OtherPlayerInfoRoot = new UIPathData("UI/OtherPlayerInfoRoot", UIPathData.UIType.TYPE_MENUPOP, "OtherPlayerInfoRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData ImperialOrderPanel = new UIPathData("UI/ImperialOrderPanel", UIPathData.UIType.TYPE_TIP, "ImperialOrderPanel") { isDestroyOnUnloasScene = true, closeAnyway = false }; // public static UIPathData FactionAdvanceRankPanel = new UIPathData("UI/FactionAdvanceRankPanel", UIPathData.UIType.TYPE_TIP, "FactionAdvanceRankPanel", false, true) // { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData AdvanceSkillInfoTip = new UIPathData("UI/AdvanceSkillInfoTip", UIPathData.UIType.TYPE_TIP, "AdvanceSkillInfoTip", false, true) { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData AdvanceEquipTips = new UIPathData("UI/AdvanceEquipTips", UIPathData.UIType.TYPE_TIP, "AdvanceEquipTips", false, true) { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData AdvanceSoulAndSoiritDescPanel = new UIPathData("UI/AdvanceSoulAndSoiritDescPanel", UIPathData.UIType.TYPE_TIP, "AdvanceSoulAndSoiritDescPanel", false, true) { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData FuncPreviewTip = new UIPathData("UI/FuncPreviewTip", UIPathData.UIType.TYPE_TIP, "FuncPreviewTip") { isDestroyOnUnloasScene = true, closeAnyway = false }; //public static UIPathData DailyFirstRecharge = new UIPathData("UI/DailyRecharge", UIPathData.UIType.TYPE_TIP, "DailyFirstRecharge"); //public static UIPathData AccumulateRechargeRoot = new UIPathData("UI/DailyRecharge", UIPathData.UIType.TYPE_TIP, "AccumulateRechargeRoot"); public static UIPathData PopAdvanceTip = new UIPathData("UI/PopAdvanceTip", UIPathData.UIType.TYPE_TIP, "PopAdvanceTip") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData TestingRankPanel = new UIPathData("UI/TestingRankPanel", UIPathData.UIType.TYPE_TIP, "TestingRankPanel") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GiftBagItemChooseCtr = new UIPathData("UI/GiftBagItemChooseCtr", UIPathData.UIType.TYPE_TIP, "GiftBagItemChooseCtr") // 礼包奖品多选 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GiftBagRandomPanel = new UIPathData("UI/GiftBagRandomPanel", UIPathData.UIType.TYPE_TIP, "GiftBagRandomPanel") // 礼包2,随机奖品控制面板 { isDestroyOnUnloasScene = true, closeAnyway = false }; //MenuPop public static UIPathData TeamInvateRoot = new UIPathData("UI/TeamInvateRoot", UIPathData.UIType.TYPE_MENUPOP, "TeamInvateRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData TeamTargetRoot = new UIPathData("UI/TeamTargetRoot", UIPathData.UIType.TYPE_MENUPOP, "TeamTargetRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData BackPackRoot = new UIPathData("UI/BackPackRoot", UIPathData.UIType.TYPE_POP, "BackPackRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData DoubleMountInvitePanel = new UIPathData("UI/DoubleMountInvitePanel", UIPathData.UIType.TYPE_POP, "DoubleMountInvitePanel") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData AutoPickRoot = new UIPathData("UI/AutoPickRoot", UIPathData.UIType.TYPE_MESSAGE, "AutoPickRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData MissionLogRoot = new UIPathData("UI/MissionLogRoot", UIPathData.UIType.TYPE_MENUPOP, "MissionLogRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData MissionCircleAward_Day = new UIPathData("UI/MissionCircleAward_Day", UIPathData.UIType.TYPE_MENUPOP, "MissionCircleAward_Day") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData MissionCircleAward_Week = new UIPathData("UI/MissionCircleAward_Week", UIPathData.UIType.TYPE_MENUPOP, "MissionCircleAward_Week") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData AutoComplateCircle = new UIPathData("UI/AutoComplateCircle", UIPathData.UIType.TYPE_MENUPOP, "AutoComplateCircle") { isDestroyOnUnloasScene = true, closeAnyway = false }; //public static UIPathData RideRoot = new UIPathData("UI/RideRoot", UIPathData.UIType.TYPE_MENUPOP, "RideRoot", true, true); public static UIPathData RoleView = new UIPathData("UI/RoleView", UIPathData.UIType.TYPE_POP, "RoleView", false,false) { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData SkillInfo = new UIPathData("UI/SkillRoot", UIPathData.UIType.TYPE_POP, "SkillRoot", false, false) { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData LiveItemCollectNum = new UIPathData("UI/LiveItemCollectNum", UIPathData.UIType.TYPE_MENUPOP, "LiveItemCollectNum") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData SystemAndAutoFight = new UIPathData("UI/SystemRoot", UIPathData.UIType.TYPE_MENUPOP, "SystemRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData CommitItemPanel = new UIPathData("UI/CommitItemPanel", UIPathData.UIType.TYPE_MENUPOP, "CommitItemPanel") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData MarketRoot = new UIPathData("UI/MarketRoot", UIPathData.UIType.TYPE_MENUPOP, "MarketRoot", false, false, "MarketRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; //equip public static UIPathData EquipXilian = new UIPathData("UI/EquipXilianRoot", UIPathData.UIType.TYPE_MENUPOP, "EquipXilianRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData EquipQianghua = new UIPathData("UI/EquipQianghuaRoot", UIPathData.UIType.TYPE_MENUPOP, "EquipQianghuaRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData EquipZhihuan = new UIPathData("UI/EquipZhihuanRoot", UIPathData.UIType.TYPE_MENUPOP, "EquipZhihuanRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData EquipGemLvUp = new UIPathData("UI/EquipGemLvUpRoot", UIPathData.UIType.TYPE_MENUPOP, "EquipGemLvUpRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData EquipGemSuit = new UIPathData("UI/EquipGemSuitRoot", UIPathData.UIType.TYPE_MENUPOP, "EquipGemSuitRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData EquipQianghuaSuitTips = new UIPathData("UI/EquipQianghuaSuitTips", UIPathData.UIType.TYPE_TIP, "EquipQianghuaSuitTips") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData EquipGemSuitTips = new UIPathData("UI/EquipGemSuitTips", UIPathData.UIType.TYPE_MESSAGETIP, "EquipGemSuitTips") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData FactionRankRewPanel = new UIPathData("UI/FactionRankRewPanel", UIPathData.UIType.TYPE_TIP, "FactionRankRewPanel", false, true)//有帮会时打开帮会显示的界面 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData EquipEnhance = new UIPathData("UI/EquipEnhanceRoot", UIPathData.UIType.TYPE_POP, "EquipEnhanceRoot") { isDestroyOnUnloasScene = true, closeAnyway = true }; //MessageUI public static UIPathData GuildWarTip = new UIPathData("UI/GuildWarTip", UIPathData.UIType.TYPE_MESSAGETIP, "GuildWarTip") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData CentreNotice = new UIPathData("UI/CentreNotice", UIPathData.UIType.TYPE_MESSAGETIP, "CentreNotice") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData RollNotice = new UIPathData("UI/RollNotice", UIPathData.UIType.TYPE_MESSAGETIP, "RollNotice") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData PopMenuRoot = new UIPathData("UI/PopMenuRoot", UIPathData.UIType.TYPE_MESSAGE, "PopMenuRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData ItemGetPathPop = new UIPathData("UI/ItemGetPathPopRoot", UIPathData.UIType.TYPE_MESSAGE, "ItemGetPathPopRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData MissionItemGetPath = new UIPathData("UI/MissionItemGetPath", UIPathData.UIType.TYPE_TIP, "MissionItemGetPath") { isDestroyOnUnloasScene = false, closeAnyway = false }; //public static UIPathData UseItemRemindRoot = new UIPathData("UI/UseItemRemindRoot", UIPathData.UIType.TYPE_MESSAGE, "UseItemRemindRoot"); public static UIPathData ItemRemindRoot = new UIPathData("UI/ItemRemindRoot", UIPathData.UIType.TYPE_MESSAGE, "ItemRemindRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData EquipAutoUseRoot = new UIPathData("UI/EquipAutoUseRoot", UIPathData.UIType.TYPE_MESSAGE, "EquipAutoUseRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData TreasureItemRoot = new UIPathData("UI/TreasureItemRoot", UIPathData.UIType.TYPE_BASE, "TreasureItemRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData TreasureSceneMap = new UIPathData("UI/TreasureSceneMap", UIPathData.UIType.TYPE_MESSAGE, "TreasureSceneMap") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData EquipChangeAttrMsg = new UIPathData("UI/EquipChangeAttrMsg", UIPathData.UIType.TYPE_MESSAGE, "EquipChangeAttrMsg") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData PopNotice = new UIPathData("UI/PopNotice", UIPathData.UIType.TYPE_MESSAGE, "PopNotice") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData HornPanel = new UIPathData("UI/HornPanel", UIPathData.UIType.TYPE_MESSAGE, "HornPanel") { isDestroyOnUnloasScene = false, closeAnyway = false }; //public static UIPathData GraphicsNotice = new UIPathData("UI/GraphicsNotice", UIPathData.UIType.TYPE_MENUPOP, "GraphicsNotice") //{ isDestroyOnUnloasScene = false, closeAnyway = false }; //DeathUI public static UIPathData Relive = new UIPathData("UI/Relive", UIPathData.UIType.TYPE_DEATH, "Relive", false, true) { isDestroyOnUnloasScene = false, closeAnyway = false }; //GM命令 public static UIPathData GMWnd = new UIPathData("UI/GMPanel", UIPathData.UIType.TYPE_POP, "GMPanel"); public static UIPathData CameraTest = new UIPathData("UI/CameraTest", UIPathData.UIType.TYPE_MESSAGE, "CameraTest"); //帮会 public static UIPathData GuildMainWnd = new UIPathData("UI/NoHasGuildMainUI", UIPathData.UIType.TYPE_MENUPOP, "NoHasGuildMainUI", false, true) //没有帮会时打开帮会显示的主界面 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GuildMainInfoWnd = new UIPathData("UI/HasGuildMainUI", UIPathData.UIType.TYPE_POP, "HasGuildMainUI", false, true)//有帮会时打开帮会显示的界面 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GuildHistory = new UIPathData("UI/GuildHistory", UIPathData.UIType.TYPE_MENUPOP, "GuildHistory", false, true) //帮会历程窗口 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GuildWarInviteMem = new UIPathData("UI/GuildWarInviteMem", UIPathData.UIType.TYPE_POP, "GuildWarInviteMem", false, true) //帮会联赛邀请窗口 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GuildWarInfo = new UIPathData("UI/GuildWarInfo", UIPathData.UIType.TYPE_POP, "GuildWarInfo", false, true,"",true) //帮会联赛双方信息窗口 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GuildWarResultInfo = new UIPathData("UI/GuildWarResultInfo", UIPathData.UIType.TYPE_MENUPOP, "GuildWarResultInfo", false, true) //帮会联赛结果查看 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GuildWarPre = new UIPathData("UI/GuildWarPre", UIPathData.UIType.TYPE_MENUPOP, "GuildWarPre") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GuildWarPreStart = new UIPathData("UI/GuildWarPreStart", UIPathData.UIType.TYPE_MENUPOP, "GuildWarPreStart") { isDestroyOnUnloasScene = true, closeAnyway = false, _IsBlurBackground = false }; public static UIPathData GuildWine = new UIPathData("UI/GuildWine", UIPathData.UIType.TYPE_BASE, "GuildWine", false, true) //帮会修炼窗口 { isDestroyOnUnloasScene = true, closeAnyway = false }; //宠物 public static UIPathData PetMainWndPath = new UIPathData("UI/PetMainWnd",UIPathData.UIType.TYPE_POP,"PetMainWnd") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData PetsInfoWndPath = new UIPathData("UI/PetsInfo", UIPathData.UIType.TYPE_POP, "PetsInfo") //灵兽图鉴窗口 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData PetsClearWndPath = new UIPathData("UI/PetClearWnd", UIPathData.UIType.TYPE_POP, "PetClearWnd") //灵兽洗炼窗口 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData PetSkillsWndPath = new UIPathData("UI/PetSkillsInfo", UIPathData.UIType.TYPE_MENUPOP, "PetSkillsInfo") //灵兽技能学习窗口 { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData OtherPetInfoWndPath = new UIPathData("UI/OtherPetInfo", UIPathData.UIType.TYPE_POP, "OtherPetInfo") //聊天链接宠物信息 { isDestroyOnUnloasScene = true, closeAnyway = false }; //法宝 public static UIPathData MagicWndPath = new UIPathData("UI/MagicWnd", UIPathData.UIType.TYPE_POP, "MagicWnd") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData MagicClearWndPath = new UIPathData("UI/MagicClearWnd", UIPathData.UIType.TYPE_MENUPOP, "MagicClearWnd") { isDestroyOnUnloasScene = false, closeAnyway = false }; //buff窗口 public static UIPathData ImpactInfoWnd = new UIPathData("UI/ImpactInfoWnd", UIPathData.UIType.TYPE_POP, "ImpactInfoWnd") { isDestroyOnUnloasScene = true, closeAnyway = false, _IsBlurBackground = false}; //pvp guangning public static UIPathData GuanningRegistRoot = new UIPathData("UI/GuanningRegistRoot", UIPathData.UIType.TYPE_POP, "GuanningRegistRoot", false, false, "Guanning", true) { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData GuanningStartRoot = new UIPathData("UI/GuanningStartRoot", UIPathData.UIType.TYPE_TIP, "GuanningStartRoot", false, false, "Guanning", true) { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData GuanningAreaRoot = new UIPathData("UI/GuanningAreaRoot", UIPathData.UIType.TYPE_BASE, "GuanningAreaRoot", false, false, "Guanning", true) { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData GuanningPointRoot = new UIPathData("UI/GuanningPointRoot", UIPathData.UIType.TYPE_POP, "GuanningPointRoot", false, false, "Guanning", false) { isDestroyOnUnloasScene = true, closeAnyway = false }; // public static UIPathData GuanningMatchRoot = new UIPathData("UI/GuanningMatchRoot", UIPathData.UIType.TYPE_POP, "GuanningMatchRoot", false, false, "Guanning", true) // { isDestroyOnUnloasScene = true, closeAnyway = true }; //guide public static UIPathData GuideRoot = new UIPathData("UI/GuideRoot", UIPathData.UIType.TYPE_GUIDE, "GuideRoot") { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData NewSkillTips = new UIPathData("UI/NewSkillTips", UIPathData.UIType.TYPE_GUIDE, "NewSkillTips") { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData MarryMovieCtr = new UIPathData("UI/MarryMovieCtr", UIPathData.UIType.TYPE_GUIDE, "MarryMovieCtr") { isDestroyOnUnloasScene = true, closeAnyway = true }; //要在死亡UI的上一级 public static UIPathData SwitchMoneyPanl = new UIPathData("UI/SwitchMoneyPanl", UIPathData.UIType.TYPE_GUIDE, "SwitchMoneyPanl") { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData LockPanel = new UIPathData("UI/LockPanel", UIPathData.UIType.TYPE_CAMERA_TEXTURE, "LockPanel") { isDestroyOnUnloasScene = false, closeAnyway = false, _IsBlurBackground = false}; public static UIPathData JumpGuideRoot = new UIPathData("UI/JumpGuide", UIPathData.UIType.TYPE_BASE, "JumpGuide") { isDestroyOnUnloasScene = true, closeAnyway = false }; //community 社交 public static UIPathData CommunityRoot = new UIPathData("UI/CommunityRoot", UIPathData.UIType.TYPE_POP, "CommunityRoot") { isDestroyOnUnloasScene = true, closeAnyway = false }; // public static UIPathData CommunityOtherRoot = new UIPathData("UI/CommunityOtherRoot", UIPathData.UIType.TYPE_POP, "CommunityOtherRoot") // { isDestroyOnUnloasScene = true, closeAnyway = false }; public static UIPathData ImageManagerRoot = new UIPathData("UI/ImageManagerRoot", UIPathData.UIType.TYPE_CAMERA_TEXTURE, "ImageManagerRoot", false, false) { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData GiveFlowerPanel = new UIPathData("UI/GiveFlowerPanel", UIPathData.UIType.TYPE_POP, "GiveFlowerPanel") { isDestroyOnUnloasScene = true, closeAnyway = false, _IsBlurBackground = false }; // //loading // public static UIPathData LoadingRoot = new UIPathData("UI/LoadingRoot", UIPathData.UIType.TYPE_LOADING, "LoadingRoot",false, true) // { isDestroyOnUnloasScene = false, closeAnyway = false }; public static UIPathData LoadingTips = new UIPathData("UI/LoadingTips", UIPathData.UIType.TYPE_LOADING, "LoadingTips", false, true) { isDestroyOnUnloasScene = false, closeAnyway = false }; //login // public static UIPathData UpdateLoadingBar = new UIPathData("UI/UpdateLoadingBar", UIPathData.UIType.TYPE_LOADING, "UpdateLoadingBar", false, true) // { isDestroyOnUnloasScene = false, closeAnyway = false }; // public static UIPathData ResDownloadTip = new UIPathData("UI/ResDownloadTip", UIPathData.UIType.TYPE_LOADING, "ResDownloadTip", false, true) // { isDestroyOnUnloasScene = false, closeAnyway = false }; //boss book public static UIPathData BossBookLvUpTips = new UIPathData("UI/BossBookLvUpTips", UIPathData.UIType.TYPE_MESSAGE, "BossBookLvUpTips", false, true) { isDestroyOnUnloasScene = true, closeAnyway = true }; public static UIPathData BossBookSuit = new UIPathData("UI/BossBookSuit", UIPathData.UIType.TYPE_MESSAGE, "BossBookSuit", false, true) { isDestroyOnUnloasScene = true, closeAnyway = true }; }