using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class FactionAdvanceItem : MonoBehaviour
{

    #region 
    public Sprite[] allRanIcon; //排名前三特殊标记

    public Image myRankIcon;

    public Text rankText;
    public Text nameText;
    public Text levelText;
    public Text timeText;

    public ulong guid;
    public Sprite[] rankIcons;
    #endregion

 
    
    string calculateTime(int time)
    {
        int minute = time / 60;
        int second = time % 60;
        if (second < 10)
        {
            return (minute.ToString() + ":0" + second.ToString());
        }
        else
        {
            return (minute.ToString() + ":" + second.ToString());
        }
    }

    
    bool isInRank(int rank)
    {
        if(rank <= 3 && rank >= 1)
        {
            return true;
        }
        return false;
    }

}