using UnityEngine; using UnityEngine.UI; using System.Collections; using Games.Item; using GCGame.Table; using Games.ChatHistory; using GCGame; using Games.GlobeDefine; using Module.Log; public class CommunityOtherPlayerInfo { public int Profession; public string HeadIconName; public string Name; public ulong GUID; public int Level; } public class CommunityPlayerInfoItem : CommunityPlayerBaseItem { private CommunityOtherPlayerInfo _PlayerInfo; public override void Show(Hashtable hash) { base.Show(hash); CommunityOtherPlayerInfo playerInfo = (CommunityOtherPlayerInfo)hash["InitObj"]; ShowOtherPlayer(playerInfo); } public virtual void ShowOtherPlayer(CommunityOtherPlayerInfo playerInfo) { _PlayerInfo = playerInfo; if (_Icon.isActiveAndEnabled) { if (!string.IsNullOrEmpty(playerInfo.HeadIconName)) { _Icon.SetNetImage(Community.Instance.GetHeadIconDownUrl(playerInfo.HeadIconName), playerInfo.GUID); } else { _Icon.NetImageUrl = ""; _Icon._ImageChecking.gameObject.SetActive(false); LoadAssetBundle.Instance.SetImageSprite(_Icon._Image, Utils.GetProfessionSpriteName(playerInfo.Profession)); } } //LoadAssetBundle.Instance.SetImageSprite(_Icon, Utils.GetProfessionIconName((CharacterDefine.PROFESSION)_PlayerInfo.Profession)); _GUID = _PlayerInfo.GUID; _Name.text = _PlayerInfo.Name; _Level.text = _PlayerInfo.Level.ToString(); _LevelValue = _PlayerInfo.Level; _Profession = playerInfo.Profession; } public void OnBtnViewBlog() { LogModule.DebugLog("View blog:" + _PlayerInfo.Name + _PlayerInfo.GUID); CommunityLogic.ShowPlayerCommunityRoot(_PlayerInfo.GUID, _PlayerInfo.Level, _PlayerInfo.Name); } }